(cherry picked from commit 43855b47d8f436bbf6dc5437446490bb02ea3a01)
Rename 9999_99_99_world.sql to 2016_06_02_01_world.sql
(cherry picked from commit 7f0e1caf72acb44a738b89037bf4f2555c4ca023)
(cherry picked from commit 0912df258d722f867c8ebe8fc77310f4fd1ce38c)
Rename spell_snakes_spray for spell_jormungars_snakes_spray and cleanup
(cherry picked from commit 2c9c8afc0f23dada7599ecede4bf3d598ab42006)
Fixing the issue
(cherry picked from commit 81083a8593b846e5a64f59771c4446f9f29c34c3)
Changing remove aura method
(cherry picked from commit b88d49be2498ce484124c1adc2bc1ab5ac2aa176)
changing creature_text (tk feedback)
(cherry picked from commit 9b444877dd8955ee0cfcf9bf56304220c4c276fb)
Override and tkrokli again :D
(cherry picked from commit 7205b4dd65bd569e4b254586f6802199de447194)
Fix SQL name
(cherry picked from commit cae19692ab2b627b292cdeed59069d5f6fa3be30)
(cherry picked from commit 6002acf376556eb413a6b514f14b8a07f8de5099)
Another sql fix
(cherry picked from commit 204acbb5b72d9706cdcf26aede62c2eeec11c6a2)
by @gerripeach
(cherry picked from commit c1ed002b4b0d30432b76f9c5df9095ade4b0b171)
SQL file name fix
(cherry picked from commit 74f3a84a019e3d6b71d02c9616238dc1e7b14784)
* Core/Chat: general cleanup and revamping: (#17576) (fbbb03212e93591a77a1169a30fb01867cd3c0e9)
* Core/Channel: restore accidentally deleted line, fixes channels not honoring ownership setting (7c714179930c8c369f124d8d1404656fff0a1199)
* Channel Followup: avoid setting an invisible gm as Channel owner (#17597) (8a8362ef153eca50be0bcb5670e615b9685607fc)
* Core/Channel: change the way channels are stored and sent to client, fixes multiple channels per zone when using different locales (#17980)
- .debug hostil now shows spawn ID (DBGUID) in addition to current GUID (so you can .go creature to it)
- .npc temp now takes an additional argument before the creature entry that determines whether the spawned creature instantly despawns upon death. Default is instant despawn (current behavior).
- Add .npc evade command.
- Add .pet level command.
- .server shutdown and .server restart now fail with an error message if time is below a config var (GM.ForceShutdownThreshold, default 30s) as long as another player is connected.
- New commands .server shutdown force and .server restart force bypass this limitation.
(cherry picked from commit 0e1eb460d687e545f95caf0f38a16c3feb7132a3)
* Added starting level and required level config options as well as rbac permission to ignore the requirements
* Updated max power values for both demon hunter specs
* Fixed a crash during DK and DH creation
* Added playercreateinfo data for demon hunters
Closes#17651