Commit Graph
5548 Commits
Author SHA1 Message Date
Machiavelli c10526a3ae Don´t inherit refund data when cloning when original item is not refundable.
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branch : trunk
2010-04-29 14:05:41 +02:00
Machiavelli f7ab90d79d Fix Shaman totem bars and Call of the Elements/Spirits/Ancestors
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branch : trunk
2010-04-29 11:35:31 +02:00
Spp e45ec85096 Fix weekly reset time being updated twice
Patch by NoFantasy

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branch : trunk
2010-04-28 22:11:53 +02:00
Spp c2aaf6bfcb Fix weekly reset time initialization.
If timer in the past update to current time

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branch : trunk
2010-04-28 22:07:58 +02:00
Spp 6014f6e583 Fix arena point distribution time initialization.
If timer in the past update to current time
Thanks to "p.alexej" for pointing it out.

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branch : trunk
2010-04-28 21:41:22 +02:00
Machiavelli 453e3e8976 Partial revert of 6ab9e720f3d2fca8bfe14b2ba857008cf018e0cd, thanks click and Liberate for talking sense into me. Only load 1 spec in memory at a time. Also fixes totem bar loading due to a typo.
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branch : trunk
2010-04-28 22:35:55 +02:00
Machiavelli a82d3d88c9 Fix item vendor refund for stackable items.
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branch : trunk
2010-04-28 19:38:37 +02:00
Machiavelli 95e5ba5bdb Remove a remnant from debugging code from prev. commit. (sorry)
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branch : trunk
2010-04-28 16:11:27 +02:00
Machiavelli ab013e42c9 Fix action buttons sent to client when swapping between talent specs. Storage related parts by Hunuza (MaNGOS), big thanks.
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branch : trunk
2010-04-28 16:08:31 +02:00
Alex Bolotsin 311d108529 BG: Ignore min player limit while in debug mode
Patch by AntiDiavol
closes issue 1581

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branch : trunk
2010-04-10 23:41:11 +03:00
Spp 650ae59514 Fix Arena autodistribution interval time shift
Patch by leak
Closses issue 1703

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branch : trunk
2010-04-28 15:34:14 +02:00
Spp f9650d4a36 Fix SMSG_AUTH_RESPONSE when queue is full.
Patch by Gian

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branch : trunk
2010-04-28 08:55:07 +02:00
Trazom62 e719bd32a3 Fix timed achievement checks for boss killed in instance.
Requires DB update.

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branch : trunk
2010-04-27 22:26:30 +02:00
Trazom62 36ebd58b37 Implement support of Timed Achievement. Thanks Shauren.
Fixes issue #1431.

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branch : trunk
2010-04-27 22:22:13 +02:00
Spp 90f38341f0 Implement Opcode SMSG_CORPSE_NOT_IN_INSTANCE
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branch : trunk
2010-04-27 09:45:43 +02:00
_manuel_ 31318eabfd Fixed weekly quest reset by Gyullo.
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branch : trunk
2010-04-26 17:52:57 -03:00
Trazom62 3c9cb12341 Fix Scourge Strike. Thanks Havenard.
Fixes issue #1668.

- additional damage is now done properly as shadow damage and no longer as additional physical damage.

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branch : trunk
2010-04-26 22:03:09 +02:00
click e76160e835 Remove a remnant from some local testcode (damn, I'm sure I had removed it - it's not even related to the previous fix)
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branch : trunk
2010-04-26 19:32:59 +02:00
click 4348e2bea2 Properly relearn talents/spells when changing active specialization - also relearn the spells that require this talent
Fixes issue #907 - Patch by liberate

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branch : trunk
2010-04-26 17:27:33 +02:00
click 4f209556c3 Implement coreside support for questflag QUEST_FLAGS_AUTO_ACCEPT and its use - patch and research by click and Liberate
(This also fixes the complaints that starter-quests were broken - the flag was actually never used coreside)

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branch : trunk
2010-04-25 23:52:33 +02:00
Trazom62 edbbec75b1 Fix channelled spells when player has lot of haste AND a buff reducing spell duration. Thanks dr.tenma.
Fixes issue #1052.

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branch : trunk
2010-04-25 22:20:59 +02:00
Trazom62 9b83945c33 Fix resilience update for 3.3.x. Thanks dr.tenma.
Fixes issue #198.

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branch : trunk
2010-04-25 21:31:55 +02:00
Trazom62 bdaa101a28 Fix HandleStatModifier for BASE_PCT and TOTAL_PCT modifierType.
Formula was incorrect. It gave a slight advantage when there are several auras for the same UnitMod.
Ex: if you had 2 auras giving 50%,
- previous formula would give: 1*1.5*1.5=2.25
- new formula give: 1+0.5+0.5=2.00 which is correct.

Hack for negative pct <= -100 is also no longer necessary

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branch : trunk
2010-04-25 15:52:15 +02:00
Trazom62 eccf5bf547 Refactor Creature::SelectNearestTarget(float dist)
This function is used in many scripts to find the nearest enemy within the given distance.
However, it had an implicit limit to the ATTACK_DISTANCE. so in many case the "dist" was in fact just ignored.
In other case, the ATTACK_DISTANCE is required. So 2 functions are necessary to avoid ambiguities.

The refactoring is the split of the function in 2: SelectNearestTarget and SelectNearestTargetInAttackDistance.

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branch : trunk
2010-04-25 12:59:27 +02:00
XTZGZoReX b12e9633cf * Fix structure of SMSG_INSPECT_TALENTS. Patch provided by Elron103.
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branch : trunk
2010-04-25 00:27:29 +02:00
Spp a12c0aef85 Fix compile ¬¬
+ Code Style (for, if, while)

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branch : trunk
2010-04-24 17:48:52 +02:00
Spp 9aa3fea857 Remove unnecesary casts to Player in Player.cpp
Thanks to Shauren for pointing it out

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branch : trunk
2010-04-24 17:27:09 +02:00
Machiavelli 30c842480c - Fix display of recently earned achievements when the player has a high total of earned achievements.
- Fix crash in compare achievements with players with high GUIDs, by havenard. Fixes issue #1724

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branch : trunk
2010-04-24 15:08:18 +02:00
XTZGZoReX 7bd0941607 * Fixed two potential crashes in ChatHandler::HandleChannelSetPublic. Thx Rat/Machiavelli.
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branch : trunk
2010-04-24 00:43:46 +02:00
p0wer 5435d4f303 Fix spelling error in CONFIG_GM_WHISPERING.
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branch : trunk
2010-04-23 17:03:03 -05:00
click f93443b41c *Fixes conflagrate DOT damage so that warlocks finally can be the pyromaniacs they want to be
Closes issue #942
Fix by Liberate

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branch : trunk
2010-04-23 21:24:32 +02:00
Machiavelli c4e4486903 Properly deregister WorldSocket connections in case of reaching socket timeout time.
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branch : trunk
2010-04-23 12:56:16 +02:00
Trazom62 b142ae155e Fixes GCD when 1 sec or shorter.
Support aura reducing GCD (SPELLMOD_GLOBAL_COOLDOWN) (e.g. Backdraft, Unholy presence).
Fixes issue #1666.
Fixes issue #1616.

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branch : trunk
2010-04-22 21:28:04 +02:00
Spp 7eac04b5ad Update SpellEntry comments to 3.3.3a
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branch : trunk
2010-04-22 20:43:19 +02:00
click f65318eaf3 Revert the override introduced in [7980]
This due to a referencefile not being updated after 3.3.3a changeover (gave bad counting-values when examining DBCs)

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branch : trunk
2010-04-22 20:36:47 +02:00
Rat 144dbd11dd *fixed crashpoint in spell difficulty handler
*added more checks at loading
*better searcher

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branch : trunk
2010-04-22 19:39:19 +02:00
click ab396beb56 Add support for season-dependant gameevents
Patch by Liberate

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branch : trunk
2010-04-22 16:22:39 +02:00
click ca2b52af0d Add 10% healing reduction to PVP-zones (as per 3.3.x patchnotes)
Fix by Havenard - closes #1565

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branch : trunk
2010-04-22 15:24:30 +02:00
click b31d567bfd Change visibility of pets or charmed units as well when GM is invisible
Fix by liberate

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branch : trunk
2010-04-21 23:15:29 +02:00
click 12950d1c16 Update trigger visibility when doing gm on/off
Fix by liberate

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branch : trunk
2010-04-21 23:14:37 +02:00
click 3a826ecfee Fix Beacon of Light: make it work when casted on other players (no initial aggro on caster)
Fix by Liberate

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branch : trunk
2010-04-21 22:33:20 +02:00
click 123d40dcfe * Add some more transactioncontrol to pet database handling + adjust character_aura keys to avoid duplicates
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branch : trunk
2010-04-21 20:34:04 +02:00
thenecromancer 2d994648a1 Don't loose arena points in case of rating lower than 1000 ( don't know if this is season dependant, as it was quite hard to loose that much rating )
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branch : trunk
2010-04-21 19:08:39 +02:00
thenecromancer 3d52a41e6b Fix Intervene and alikes (unlike spell magnets, intervene alikes are actualy just a single target auras so we need to get caster, not owner)
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branch : trunk
2010-04-21 19:01:46 +02:00
thenecromancer 3ea6bc08db Fix Critical Block
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branch : trunk
2010-04-21 18:56:13 +02:00
thenecromancer 4a698f5dd2 Fix typo in one druid talent handling
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branch : trunk
2010-04-21 18:55:16 +02:00
thenecromancer 4bac471798 PvP duration for Mark of Blood
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branch : trunk
2010-04-21 18:53:51 +02:00
thenecromancer b54feffadb Weapon dependant damage for some rogue talents
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branch : trunk
2010-04-21 18:52:30 +02:00
thenecromancer 7f4e73dbff Fix skirmish battles
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branch : trunk
2010-04-21 18:49:57 +02:00
Rat b7a44ae2ba *fix visibility for trigger creatures
NOTE: if you see any trigger (in player mode) with a visible model (DB bug), please report creature entry + modelid in bugtracker

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branch : trunk
2010-04-21 13:55:43 +02:00