Commit Graph
170 Commits
Author SHA1 Message Date
Trazom62 654ebe5950 Fix Script Gundrak/Gal Darah. Thanks Azuritus.
Fixes issue #448.

- implements achievements What the Eck? and Share The Love.
- Fix Impaling Charge used on aggro
- Fix reset of phase counter.

--HG--
branch : trunk
2010-01-25 21:08:44 +01:00
Trazom62 89574b13ed Fix Script Naxxramas/Faerlina with help of Scarymovie87.
Fixes issue #158.

- simplifies widow embrace handling
- Adds can only be mind controlled in 25man version
- Adds will be killed, if mind controlled and using Widows Embrace
- Adds will only cast Widows Embrace on death in 10man version
- implements Achievement Momma said knock you out
- Avoid greet yell for non-player units moving in line of sight
- update some timers.

--HG--
branch : trunk
2010-01-25 20:40:13 +01:00
Trazom62 41fb791f1f Fix Script VoA/Emalon.
- fix handling of minions' list so the overcharge does not fail due to dead minion in the list.

--HG--
branch : trunk
2010-01-24 21:57:33 +01:00
Rat 523dae2f63 *added new CMakeLists
-should speed up building on linux systems

--HG--
branch : trunk
2010-01-24 20:02:05 +01:00
Trazom62 50815cb7bc Fix Script Naxxramas/Kel'Thuzad. Thanks Scarymovie87.
Fixes issue 464.

- fix timers
- fix maximum number of spawn abomination or weaver
- fix kel'thuzad not attackable after reset.
- fix phase 3 start at 45%

--HG--
branch : trunk
2010-01-24 19:14:29 +01:00
XTZGZoReX 9f00ca3eb8 * Remove CellLock class and all cell-level thread locking.
** It was wasting CPU power as cell-level locking is not needed.
** Our multithreading is on map-level, not cell-level.
** CellLock was just a 'proxy' between Cell and CellPair and in some cases carried redundant data.
** Some minor cleanup in Cell::Visit/Map::Visit.

--HG--
branch : trunk
2010-01-23 22:24:41 +01:00
Trazom62 171e7b70a5 Fix some crashes linked to gurgthock summon
Fixes issue #440.
Fixes issue #441.

--HG--
branch : trunk
2010-01-23 18:48:06 +01:00
Trazom62 2b4a229934 Fix Script Naxxramass/Anub'Rekhan. Thanks scarymovie87.
Fixes issue #141.
Fixes issue #305.

- Fix some timers
- Implements Berserk ability after 10 minutes
- Fixed spawning method for Crypt Guardians
- Fix spawn of Corpse Scarabs on player or crypt guardian death.
- code cleanup

--HG--
branch : trunk
2010-01-23 17:34:18 +01:00
Trazom62 c784110d87 Fix Crash in boss_gluthAI::UpdateAI.
Fixes issue #442.
Thanks JuliuSZS for pre-diagnose

--HG--
branch : trunk
2010-01-23 11:52:45 +01:00
Trazom62 7b3691ac9e Fix irand(min,max) usage (min shall always be lower than max)
--HG--
branch : trunk
2010-01-22 18:38:33 +01:00
Brian ea3b11f8c2 * merge
--HG--
branch : trunk
2010-01-21 18:39:27 -07:00
Brian 7162dcd475 * Backed out changeset c7c6faf26cbd
* A different solution to damage will be implemented
* You will need data from your DB provider if you don't have a backup

--HG--
branch : trunk
2010-01-21 18:38:49 -07:00
Trazom62 54458c0f13 Fix Script Naxxramass Thaddius/Stalagg/Feugen
- Stalagg and Feugen respawn if the other adds not dead within 5 sec.
- Thaddius start combat timers as soon as both are killed.
- Fix Thaddius flags after a crash
- Fix global variables used for adds alive flag.

--HG--
branch : trunk
2010-01-21 20:37:02 +01:00
win32 2572e9ef8e * Add support for basedmg and baserangeddmg values in creature_classlevelstats.
* Remove mindmg, maxdmg, attackpower and ranged field in creature_template and add Dmg_Mod, Rangeddmg_Mod field.

--HG--
branch : trunk
2010-01-21 13:48:27 +02:00
Trazom62 2fa32f577a Fix Script Naxxramass/Loatheb: timers updates. Thanks scarymovie87.
Fixes issue #183.

--HG--
branch : trunk
2010-01-20 20:01:16 +01:00
Brian bbdca0aa43 * Cleaning Wintergrasp from the core part 1
* When someone feels like coding it properly, it can be added back in.

--HG--
branch : trunk
2010-01-20 06:26:13 -07:00
Rat f36438af6a *Update Copyright times
--HG--
branch : trunk
2010-01-19 16:37:49 +01:00
Rat 14805ff0b4 *small visual fix for Valkyer Battle Maidens
--HG--
branch : trunk
2010-01-19 15:56:30 +01:00
Rat 727fbbef07 *fix event reset bug for quest The Light of Dawn, Fixes issue #108.
--HG--
branch : trunk
2010-01-19 12:07:51 +01:00
Rat 0cc053ea4d *Integrate Script system to Core
-added ScriptMgr for loading scripts
-removed bindings
-moved script system to src/game
-moved scripts to src/scripts
-VC project files updated
-cmakes updated (not 100% done yet)

NOTE to Devs:
-file locations changed
-precompiled renamed to ScriptedPch
-ecsort_ai renamed to ScriptedEscortAI
-follower_ai renamed to ScriptedFollowerAI
-guard_ai renamed to ScriptedGuardAI
-simple_ai renamed to ScriptedSimpleAI
-sc_creature renamed to ScriptedCreature
-sc_gossip renamed to ScriptedGossip
-sc_instance  renamed to ScriptedInstance

*use the new headers in scripts, thank you

NOTE to ALL:
cmake not fully tested, please report any errors with it
could make creashes, incompability
USE AT YOUR OWN RISK before further tests!!

--HG--
branch : trunk
2010-01-19 11:36:05 +01:00