1) Despawn npcs summoned by flight masters when ooc
2) Demon Portal Guardian Script by @Kodekc
3) Correct Broadcast text id for Vim'gol the Vile by @tkrokli closes#16882
(cherry picked from commit 9ed4bb4ad135eaa4caa23eccdc5166944f237272)
Closes#16891
Condition is to shut up Wintersorn Berserker which otherwise still speaks ooc.
(cherry picked from commit 1f7d6ee93a5950420807ad0878224601d39a2b8a)
* Few Updates for Grizzly Hills Giant and Runed Giant so these actually enter into combat and fight each other
* Grizzly Hills Giants above Thor Modan will throw the occasional tree as well as boulders
* Player texts for the Runic Prophecys
(cherry picked from commit ddb5c0bf96bd8fae6b6c3fefa392adcb63c7fa7e)
1) Respawn Shredder Parts for Outland Sucks
2) Fix How to Serve Goblins so Moh, Manni and Jakk walk out of cage and say line instead of doing nothing
3) Script Foreman Razelcraz, Maiden of Grief, Gan''arg Sapper and Camera Shaker
4) Script a couple of turn in events.
(cherry picked from commit 993c266260ff6c30f788e530b314d6fb7f457ea0)
Closes#16746
The update to gameobjet flags is a hack but this object even though should be clickable should not despawn this is due to been temp spawned by spell similar issue as with https://github.com/TrinityCore/TrinityCore/issues/12842
(cherry picked from commit df7554b6ea4dee16853811fe02b4e70fe2c9e957)
[3.3.5/Core/Scripts] Fix Living Constellation not activating during Algalon encounter
(cherry picked from commit 3e7b7e415e3abdad9bde459c83cb25548130b1f6)
Updates my previous script from before I actually sniffed this
The Aldur'thar Sentry will now actually grab the Dark Subjugator and drop of edge,
(cherry picked from commit 431da2ffc9844f7cedaa481b7765ff1cf09a4eb6)
* script turn in event with ghostwing grabbing Olakin Sainrith
* phasing at Blackwatch
will also kill Table `vehicle_template_accessory`: creature template entry 31432 has no data in npc_spellclick_spells from previous commit
(cherry picked from commit 1cb718d9e77d58a08f0f3f3fbcea863ff837f6d3)
Properly script http://www.wowhead.com/quest=12243/fire-upon-the-waters
1) Delete the kill credit npcs which do not exist in sniff
2) Spawn the proper bunnies for this quest
3) Add missing burning effect
(cherry picked from commit a3b2144750d4824a6b3d94766e7019f940a9a470)
Fix a problem, previous worked for me due to have duplicated timed action lists as originally got id wrong ie 22335 instead of 22355, had corrected id but failed to update the action to call timed action lists but failed to spot this has had timed action lists with both ids.
(cherry picked from commit c0c94d0e3179cdd336783890116f0cb7afbda5ca)
Script all instances of Kwee Q. Peddlefeet to give option to give Lovely Charm Collector's Kit. Player does not need quest for this option to be available, gossip menu already existed in db and all but 2 of the Kwee Q. Peddlefeet already had gossip menu set in creature template but no gossip npc flags.
(cherry picked from commit 67b6f382878ea5d6c41bfe140e8210fbcf14dcc2)