Rushor
77cb6c1a3f
Game/AI: Implement ContactDistance for ACTION_MOVE_TO_POS ( #18720 )
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(cherry-picked from 60d1c0e20d3f8f32de81bff047531b927e586a97)
2018-12-09 14:18:42 +01:00
Kittnz
61a838b599
Core/SmartScript: update ACTION_GO_SET_GO_STATE
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GO_STATE_ACTIVE = 0, // show in world as used and not reset (closed door open)
GO_STATE_READY = 1, // show in world as ready (closed door close)
GO_STATE_ACTIVE_ALTERNATIVE = 2 // show in world as used in alt way and not reset (closed door open by cannon fire)
Credits to Sunwell
(cherry picked from commit 072ea761c6dc9891d0e929f0e618b7ae2327c421)
Tabs
(cherry picked from commit 65e84d2f0a77ec179bc6b0eaae2e4dc6b1daf9ef)
2018-03-18 00:19:39 +01:00
Riztazz
05fb27dae4
[3.3.5][master] Core/Movement: Smooth movement #13467 ( #18020 )
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Implement smooth movement for all waypoint pathing and escortai
(cherry picked from commit 28050f338dfc66e0c40b6a3915bf96e38e0613e5)
2018-02-11 15:53:32 +01:00
Shauren
b3f9d5e5af
Core/Gossip: Revert renaming/changing types part of 853df91048
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Closes #21186
2018-02-01 12:09:58 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Malcrom
acbc3f5a68
Core/Smartscripts: Add respawn timer to smartscript despawn ( #20070 )
2017-07-22 22:34:23 +02:00
Shauren
c5d3dd90be
Core/Game: Include cleanup
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* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
Aokromes
7b7c90d4fb
Core/SmartAI: Implement SMART_TARGET_VEHICLE_ACCESSORY
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By Malcrom
2017-03-23 04:12:56 +01:00
Traesh
01ded93a42
Core/AI: enable SmartScripts on Scenes + add scene related actions/events
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Closes #19194
2017-03-17 21:21:35 +01:00
Lopfest
61547cab59
Core/SAI: added new action SMART_ACTION_PLAY_ANIMKIT ( #19170 )
2017-03-11 13:39:38 +01:00
treeston
5654fb9343
Merge branch '3.3.5-goshdangitsmartai' into 3.3.5 (PR #17738 )
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(cherry picked from commit e9eacae7b2ca3c8899a6ee9c8b8146e21fca54db)
Core/SmartScripts: Add missing break, 5f43e7b follow-up.
(cherry picked from commit a4623efaa67be1cfea19e561be83f118a784b9d1)
2017-02-19 15:07:42 +01:00
SnapperRy
6ea973adec
Core/SmartAI: add param2 to SMART_ACTION_UPDATE_TEMPLATE, allowing to specify if creature's level should remain the same between entry updates.
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A value of 0 (default) forces the creature to keep its current level between entry updates.
Fixes #16371
(cherry picked from commit a6ef9d45395be0f4551a55439c7790a288c40df8)
2017-02-18 14:47:01 +01:00
treeston
573cb9d20f
AI/SmartScripts: SMART_ACTION_ADD_QUEST -> SMART_ACTION_OFFER_QUEST. Open quest offer instead of adding straight to log - old behavior can be requested using action_param2. Closes #17735 .
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(cherry picked from commit ba4d6f63936fe3269e6c8b75358bc00a78fd49df)
2017-02-12 16:07:27 +01:00
treeston
7b13e98327
AI/SmartScripts: Add param3 to SMART_ACTION_CAST and SMART_ACTION_INVOKER_CAST that allows specific triggered flags to be set (rather than all-or-nothing). Ignored if SMARTCAST_TRIGGERED is not set.
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(cherry picked from commit 9072e0221b39c19fb6be154c623f45d6a9433db0)
2017-02-12 15:50:43 +01:00
treeston
b18b05ee4a
AI/SmartScripts: Add SMART_ACTION_DISABLE_EVADE (117).
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(cherry picked from commit 14b44af38d33be0cab4cb081c1f911b20db8884c)
2017-02-12 15:46:58 +01:00
treeston
d0f4588652
Core/SmartScripts: Add SMART_TARGET_LOOT_RECIPIENTS. Does what it says on the tin.
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Use this new target type to fix The Rider of Blood, The Rider of Frost, The Rider of the Unholy. Closes #17817 .
(cherry picked from commit e2c915fb43ae27d695c0ab410fb1b14222745e27)
2017-02-12 15:46:19 +01:00
SnapperRy
3e74109857
Core/SmartAI: change SMART_ACTION_RISE_UP (114) to SMART_ACTION_MOVE_OFFSET and implement offset movement via target fields. ( #17362 )
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(cherry picked from commit ba0cb53b0214ab3625830f7dac3c68d08a97e084)
Rename 9999_99_99_99_world.sql to 2016_07_15_07_world.sql
(cherry picked from commit 2fd124f9a3cbbd81f2ce6c7154d640175ed71452)
2017-02-05 17:45:07 +01:00
ariel-
d40c151cc8
Core/Scripts: Extended SMART_ACTION_SET_INST_DATA to also set BossStates. ( #16739 )
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Scripts/Dire Maul: Initialize boss states array so it may be called from SmartAI. (Ref #6429 )
(cherry picked from commit d1d0c64ad11cb3faf986a5332fec6b704fb8026c)
# Conflicts:
# src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
2017-01-29 18:04:10 +01:00
treeston
1a7b4fbe4d
AI/SmartScripts: Add action_param3 "disablePathfinding" to SMART_ACTION_MOVE_TO_POS (69).
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(cherry picked from commit 123e45c119b39ec36e5051bf83f52da2fa75f376)
2017-01-12 00:07:29 +01:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
Shauren
5c2c9a684f
Core/DataStores: Updated dbc/db2 to 7.0.1.20810
2016-05-20 23:46:17 +02:00
MitchesD
92b74d6bdc
Merge pull request #16523 from tkrokli/smart_action_set_corpse_delay
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[3.3.5][6.x]Core/SmartScript: create SMART_ACTION_SET_CORPSE_DELAY
(cherry picked from commit 8e152e0d4a553bdc215d2c7fda41083b5382b235)
2016-04-08 23:51:18 +02:00
DDuarte
252220ed6e
Core/SAI: Code improvements to SMART_ACTION_RANDOM_SOUND
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Warning fixes and extra sanity checks
Ref #16376
(cherry picked from commit 77087db79318443fff1b6fe3c91b55a315c5bf92)
2016-04-02 14:52:15 +02:00
Lopfest
c457de1e80
Core/SAI: added SMART_ACTION_RANDOM_SOUND
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Closes #16376
(cherry picked from commit e4af2baa7e5162b984172d54488137d4c5576d7d)
2016-04-02 14:51:13 +02:00
Naios
bf33159a70
Core/Game: Converted the game library to a shared library.
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* There is still the possibility to static link against game.
2016-03-24 01:31:51 +01:00
Naios
329225b40d
Core/Game: Move singleton instances into compilation units
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* Fixes issues when building shared libraries
(prevents gcc and clang from providing several instance)
2016-03-11 18:35:49 +01:00
Vincent-Michael
478cc756eb
Update copyright note for 2016
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Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
MitchesD
7b491046e9
Core/SmartScripts: SMART_ACTION_TALK - added action param 3 to set target as talk target (used for $vars in texts and whisper target)
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* by default (action param 3 is 0), it will try to trigger talk of the target
2015-08-14 22:50:28 +02:00
Rushor
58da855925
Core/SAI: Add SMART_ACTION_RISE_UP for Z Axis
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* closes #15188
2015-07-30 10:37:02 +02:00
MitchesD
d68df33c76
Core/SmartScripts: added new action SMART_ACTION_COMBAT_STOP
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* this avoid using hacks like evade, faction change or rooting. I wonder how SAI could be without this
2015-07-24 22:54:15 +02:00
MitchesD
23b1c042ad
Core/SmartScripts: added SMART_ACTION_SET_COUNTER and SMART_EVENT_COUNTER_SET
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as per request of DB developers
2015-04-02 18:02:34 +02:00
Vincent-Michael
ab90f74486
Update copyright note for 2015
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Happy new year
2015-01-01 00:28:09 +01:00
Discover-
ed4feec276
Core/SAI: Allow dropping a specific amount of aura charges using SMART_ACTION_REMOVEAURASFROMSPELL (action_param2).
2014-11-02 17:30:44 +01:00
Shauren
9e1930959d
Core/Entities: Changed object lowguid to uint64
2014-10-26 02:57:28 +02:00
Vincent-Michael
02192ab870
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-10-12 02:02:07 +02:00
joschiwald
90a2acfbdf
Core/SAI: changed multiple validation checks
2014-10-11 18:52:01 +02:00
Vincent-Michael
339ddf5e83
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-10-04 03:29:04 +02:00
Vincent-Michael
1d92315492
Core/SAI: CleanUp in 98257b9472 / 2838a62264
2014-10-03 20:06:22 +02:00
Vincent-Michael
15520e38d0
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
sql/base/dev/world_database.sql
src/server/game/Entities/Player/Player.h
2014-09-22 06:41:14 +02:00
Vincent-Michael
1d8feb271c
Core:/SmartScript: Added log for item has credit spell blabla
2014-09-21 17:45:57 +02:00
Shauren
8e288dd673
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
DDuarte
af7daba02d
Core/SAI: Remove SMART_ACTION_STORE_VARIABLE_DECIMAL
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It's not used.
2014-09-17 01:07:29 +01:00
Shauren
6c1a33d62d
Core/Scripts: Fixed incorrect guid usage in logs
2014-09-16 19:47:10 +02:00
Shauren
a0e50ea35f
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
Vincent-Michael
ecb317c300
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
2014-09-04 06:41:51 +02:00
Discover-
6066ec0949
Core/SAI: Implement a new action type to make a creature (or targets in list) start the closest waypoint available to them
2014-09-03 20:11:15 +02:00
Vincent-Michael
741f3dde2e
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
dep/PackageList.txt
src/server/game/Spells/Auras/SpellAuras.cpp
2014-08-26 19:21:22 +02:00
DDuarte
430b3adfe8
Scripts: Correct despawn time of multiple objects
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WorldObject::SummonGameObject respawn time is in seconds and not milliseconds
2014-08-26 13:37:55 +01:00
Shauren
4a741258f1
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/Item/Item.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.h
src/server/game/Guilds/Guild.h
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Server/WorldPacket.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/World/World.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/shared/Packets/ByteBuffer.h
2014-08-12 00:45:24 +02:00
DDuarte
df3b08d140
Core/Server: Use nullptr instead of 0 where pointers are expected
2014-08-09 21:32:26 +01:00