*
* Using the value -1 will add the same value for all realms.
* Make sure to apply the updates.
* Information regarding this patch will be posted on the database forums soon.
*
* Thanks to Sundark and the Ilixiuemu team(for original patch)
--HG--
branch : trunk
- If a GO template (type 3 and 25) has at least one spawn and a data1 set to a lootid, then error. If no spawns, silently ignore.
--HG--
branch : trunk
- Load GO even if it has no displayid - while it's wrong, it's not something that'll kill the client anyway.
- Don't warn about non-existing loot templates for GOs - this is to allow some WDB data to be filled in (GOs that have no spawns and thus no gameobject_loot_template entries).
--HG--
branch : trunk
00:33:56 | @runningnak3d: Leave a big message in the commit log to along the lines of "runningnak3d didn't know what the f*** he was doing" :)
--HG--
branch : trunk
* have modelid=0 since this is valid data for those GO types. More to the
* point removed the check at core load that resulted in an error being logged
--HG--
branch : trunk
* spell_target_position. If someone REALLY wants to see which ones are
* missing, they can uncomment them for a debug compile.
* Can finally start the core in debug mode and get useful data...
--HG--
branch : trunk
Adds a second copy of weapon damage to total damage.
(Same as multiplying damage by 200%)
Spell's aura type isn't currently implemented into core, so fix isn't permanent.
--HG--
branch : trunk
* As long as creature level, class, and the proper expansion they are from are
* set in creature_template, you will have 100% accurate health and mana.
* Research and base stats table done by Malcrom -- THANK YOU!
* Original patch by Kudlaty -- THANK YOU!
* Updated and enhanced by Machiavelli - THANK YOU!
* Optimizations by w12x, MrSmite, and XTZGZoReX -- THANK YOU!
* Final code updating for current rev by XTZGZoReX -- THANK YOU!
--HG--
branch : trunk
* faction) IE: need to LOSE reputation with that faction.
* Original patch by Brian / Ported to latest rev. by Kudlaty -- THANKS!
--HG--
branch : trunk
world_spell_full.sql and world_trinity_string_full.sql files removed.
From now on Devs will update world.sql only, whther it is matter of structure changes or data content for the tables which must be handled by core devs.
All the other tables will be handled by DB projects.
--HG--
branch : trunk