Machiavelli
fa546d1428
Core/Spells: Change logic in assertion in Spell::SelectImplicitTargetObjectTargets.
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Not sure if this a step in the right direction for the intended design, but following the logic of the function there should be OR unit target OR gameobject target OR item target pointers available. If Item target doesn't belong there then the already present AddItemTarget call should be removed.
2012-02-22 19:16:47 +01:00
Malcrom
0fba6e70f6
scripts: Searing Gorge wasn't cleaned up properly.
2012-02-22 14:06:50 -03:30
Malcrom
7da99c4589
db/SAI: Move Kalaran Windblade script to SAI and improved scripting and gossip.
2012-02-22 12:59:46 -03:30
Machiavelli
c9748aaacc
Core/Vehicles: Fix a crash in ~Vehicle. Closes #5366
2012-02-22 16:51:56 +01:00
Kandera
c2d56c8a6e
fix issue with seasonal quests and repeatability
2012-02-22 09:30:05 -05:00
Machiavelli
e742873f1b
Merge pull request #5271 from Chaplain/knockback
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Core/Movement: Fix MoveJump handling.
2012-02-22 03:45:52 -08:00
Machiavelli
a3f3058499
Core/Vehicles: Remove some wrong/redundant calls to Unit::ExitVehicle. The aura system already handles it in most places.
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Also add some documentation on upcoming work on making passenger exit positions work.
2012-02-22 12:26:05 +01:00
Machiavelli
7567d5e359
Core/Conditions: Fix grouping for CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT
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Perhaps in the future a more generic solution can be implemented to prevent lots of repetitive code
2012-02-22 11:54:01 +01:00
QAston
7a261ff9b8
Core/Spells: Use right function for obtaining spell target type. Fixes assertion failures.
2012-02-22 10:34:08 +01:00
QAston
2a1ffc1cd9
Core/Spells: Fix a typo in f09b5a6bea - call right function for target dest case.
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Closes #5357
2012-02-22 10:21:02 +01:00
Spp
1e246cb66c
Fix build (gcc) and fix warnings
2012-02-22 09:15:57 +01:00
Malcrom
74fc13596c
DB/Scripts: Remove 2 cpp scripts in Searing Gorge and replace with SAI.
2012-02-21 20:03:12 -03:30
frozenarmor
d35356a7ae
Scripts/PoS: Fix error in Forgemaster Garfrost text.
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Signed-off-by: frozenarmor <[email protected] >
2012-02-22 03:14:34 +05:00
QAston
18948755ca
Merge.
2012-02-21 20:17:45 +01:00
QAston
f09b5a6bea
Core/Db/Conditions:
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-Drop condition CONDITION_SPELL_SCRIPT_TARGET, use other condition types instead
-Change CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET to CONDITION_SOURCE_TYPE_SPELL_IMPLICIT_TARGET:
--allow using this condition for more spell implicit target types (not just ENTRY)
--SourceGroup value for this src type is now effMask and it's now required
Core/Spells: Unify the way implicit targets are handled, fully implement some partially implemented target types, fix some minor bugs found on the way, general improvements and cleanup.
2012-02-21 20:17:45 +01:00
Kandera
3d85e099e2
fix a few issues with the spell scripts i made.
2012-02-21 10:55:30 -05:00
kaelima
c15f7bfc19
Core/Pet: Fixed possible crash after swapping pet with stable master. Closes #5177
2012-02-21 16:50:45 +01:00
Machiavelli
2f37e82097
Merge pull request #5337 from LiMCrosS/patch-1
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Core/World: WorldState must be loaded before Conditions
2012-02-21 02:18:39 -08:00
Machiavelli
7c84500b9d
Update src/server/game/Handlers/PetHandler.cpp
2012-02-21 11:12:10 +01:00
Machiavelli
1aceab6b62
Core/Pets: Fix stay command if pet is currently processing spline movement
2012-02-21 10:41:48 +01:00
MrSmite
fb39566f1f
Core/Pets: Fix bugged reactstate behaviour after spline system implementation.
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Signed-off-by: Machiavelli <[email protected] >
2012-02-21 10:26:14 +01:00
Machiavelli
44195689b9
Core/Units: Use spellclick conditions in Player::canSeeSpellClickOn
2012-02-21 10:17:32 +01:00
Manuel Carrasco
4e8218025e
Fixed compile error, thanks to AliveShiro.
2012-02-21 01:31:06 -03:00
LiMCrosS
1ef0801037
Core/World: WorldStates must be loaded before Conditions
2012-02-21 01:21:21 -02:00
Machiavelli
16818d7548
Core/Conditions: Convert npc_spellclick_spells data to condition system. This implements CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT (previous CONDITION_SOURCE_TYPE_UNUSED_18). Wiki needs to be updated accordingly.
2012-02-20 23:25:59 +01:00
leak
08268d2430
Core/Warden: Update copyright information / More cleanups
2012-02-20 14:31:26 +01:00
Malcrom
35bc842fde
Scripts/npc_sergeant_bly: Talk text was placholders. Replaced with Creature text.
2012-02-19 21:30:43 -03:30
Subv
c6f4ab10e1
Core/Scripts: Fixed Thrall's weapon and shield models in Old Hillsbrad Foothills.
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closes #3904
Signed-off-by: Subv <[email protected] >
2012-02-19 19:01:03 -05:00
leak
abb017dbeb
Core/Warden: Various cleanups and warning fixes
2012-02-19 18:49:38 +01:00
click
5cd6165ab1
Core/Scripts: Add a forgotten header after stash/reapply sequence from last commit
2012-02-19 17:30:41 +01:00
click
dce3bc01ac
Core: Fix non-PCH building
2012-02-19 16:57:07 +01:00
Nay
3b1cd7caea
Scripts/Spells: Remove debug leftover from spell_dru_starfall_dummy
2012-02-19 15:36:38 +00:00
leak
8e3a4b956e
Core/Warden: Base implementation for Warden functionality
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Note: The default config file action for clients failing the checks can be changed for each check via the characters.warden_action table
Credits to TOM_RUS
2012-02-19 13:51:16 +01:00
Subv
25d9e2ec29
Core/SAI: Implemented SMARTCAST_AURA_NOT_PRESENT as castflag, the spell will only be casted if the target does not have the aura
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Signed-off-by: Subv <[email protected] >
2012-02-18 19:10:18 -05:00
mweinelt
e48290d2cc
Scripts/EoE: Fix achievement You Don't Have An Eternity (10+25)
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Closes #5273
2012-02-18 23:54:46 +00:00
QAston
9abc47736f
Core/Spells: Changes in code related to spell explicit target redirection (cleanups, added target validation, prevent unexpected behaviour in some cases)
2012-02-19 00:40:55 +01:00
Nay
0a0233b215
Core/Packets: Use a single method to send SMSG_ACTIVATETAXIREPLY
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Also fix a typo introduced in 703ad4889
2012-02-18 23:03:41 +00:00
Nay
703ad48890
Scripts/Spells: Revert a little part of spell_dru_starfall_dummy (original code)
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Thanks to Drago for testing
Closes #5305
2012-02-18 21:26:24 +00:00
vincent-michael
34a41d0152
Scripts/Spells: Use correct spell and fix crash in spell_item_impale_leviroth
2012-02-18 21:18:02 +00:00
Malcrom
f87da6d664
DB/Gossip: Fix gossip for Fallen Hero of the Horde and remove cpp script.
2012-02-18 15:38:51 -03:30
click
5411e1ce52
Core: Clean up whitespace and tabs in the base sourcetree
2012-02-18 16:52:08 +01:00
Shauren
da5027ef3a
Core/ObjectMgr: Warn about creatures that have waypoint movement type set but no path assigned on startup
2012-02-18 16:20:00 +01:00
Subv
8660f20703
Merge pull request #5290 from kandera/fix_blink
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fix blink making you fall under ground when blinking into water (needs c...
closes #5289
2012-02-18 04:36:23 -08:00
Malcrom
958c32b026
Move gossip for Lore Keeper of Norgannon to db. Remove cpp script. Also rename some incorrectly named sql updates.
2012-02-18 08:27:00 -03:30
Kandera
c517806a23
Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts.
2012-02-18 12:12:49 +01:00
MrSmite
d55c8c7cc4
Core/Misc: Correct console output for ObjectMgr::LoadCorpses
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Closes #5299
Signed-off-by: Machiavelli <[email protected] >
2012-02-18 11:46:05 +01:00
Subv
9c01620938
Core/AuctionHandler: Move the MAX_AUCTION_ITEMS check to where it actually does something in HandleAuctionSellItem, thanks @e000 for the suggestion
2012-02-17 17:46:50 -05:00
Subv
b3f729274a
Core/Spells: Fixed an error in the logic of the AuraEffect constructor, thanks @A-Metaphysical-Drama for noticing
2012-02-17 17:19:23 -05:00
Kandera
e277588689
fix blink making you fall under ground when blinking into water (needs correct liquid level calculations)
2012-02-17 14:25:08 -05:00
QAston
cd3ed111c9
Core/Spells: Fix recently broken feral spirit and force of nature. Closes #5278 .
2012-02-17 11:45:21 +01:00