Machiavelli
b984933841
*Fix issue where whispers gets allowed from players when a GM whispers another GM
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--HG--
branch : trunk
2008-12-23 11:00:11 +01:00
Blaymoira
cce6986e4f
*Fix 2 typo
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--HG--
branch : trunk
2008-12-23 10:54:13 +01:00
w12x
691dd19864
Merge heads.
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--HG--
branch : trunk
2008-12-23 10:03:14 +01:00
w12x
f40479e87f
Periodically check player proximity to outdoor pvp objectives.
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--HG--
branch : trunk
2008-12-23 10:00:03 +01:00
megamage
cbe749aa20
*prevent crashes in Player::_LoadArenaTeamInfo(). By DasBlub.
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--HG--
branch : trunk
2008-12-22 23:43:48 -06:00
Blaymoira
8668244a6d
*Missed a row change and added missing sql
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--HG--
branch : trunk
2008-12-22 22:05:04 +01:00
Machiavelli
3877313e4d
* Added HandleGMNameAnnounceCommand
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--HG--
branch : trunk
2008-12-22 21:58:11 +01:00
Blaymoira
5ca3aacaaf
* Various functions to broadcast output to GMs only - Patch by Machiavelli
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--HG--
branch : trunk
2008-12-22 21:56:16 +01:00
w12x
a007964d93
merged heads
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--HG--
branch : trunk
2008-12-22 18:42:31 +01:00
w12x
657ee403e3
Performance improvements in outdoorpvp handling.
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--HG--
branch : trunk
2008-12-22 18:36:25 +01:00
megamage
d1a83bcaf8
*Fix the bug that proc stun aura is applied on self.
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--HG--
branch : trunk
2008-12-22 11:36:13 -06:00
megamage
65ef38963d
*The last merge from Mangos TBC. Update to Mangos v0.12.
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--HG--
branch : trunk
2008-12-22 10:59:38 -06:00
megamage
a60bdfb9d4
*Try to fix the arena bug.
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--HG--
branch : trunk
2008-12-22 09:45:19 -06:00
megamage
3bdf880c20
*Try to fix the build in Linux.
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--HG--
branch : trunk
2008-12-21 23:14:42 -06:00
megamage
6343a869a2
*Fix a bug that healing bonus is not added to spells.
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--HG--
branch : trunk
2008-12-21 22:26:50 -06:00
QAston
e11dbbd62d
*Remove 'first_spell' and 'rank' columns from table spell_chain
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*Separate req_spell and spell_chain data to save some memory
*Use spell_chain data generated from dbc instead of sql
--HG--
branch : trunk
2008-12-22 02:11:11 +01:00
megamage
b32fc8f499
*Fix Spellmod_spell_bonus_damage. By thenecromancer.
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--HG--
branch : trunk
2008-12-21 18:57:48 -06:00
megamage
409100869c
*Creatures no longer prioritize attacking unfeared targets over feared targets. By Tassader2.
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--HG--
branch : trunk
2008-12-21 18:52:23 -06:00
megamage
2d2f6f6785
*Fix the bug that mace spec stuns self.
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--HG--
branch : trunk
2008-12-21 18:13:05 -06:00
megamage
fb0d8e77a1
*Fix the bug that stealth players cannot see self.
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--HG--
branch : trunk
2008-12-21 16:23:18 -06:00
megamage
ca2b3b3d15
*Fix broken stealth.
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--HG--
branch : trunk
2008-12-21 15:15:48 -06:00
megamage
1759a7cf5c
*Fix abolish poison. (Set caster be taget when range = 0 and target type = single target)
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--HG--
branch : trunk
2008-12-21 14:01:26 -06:00
megamage
77cd31a92b
*User small cell size as default.
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--HG--
branch : trunk
2008-12-21 13:39:00 -06:00
megamage
81a860e781
*Let vanish interrupt enemies' casting.
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--HG--
branch : trunk
2008-12-21 12:33:03 -06:00
raczman
34fbc26a07
Fixed CRLF in headers.
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--HG--
branch : trunk
2008-12-14 00:56:06 -05:00
megamage
1bf8d1c50b
*Fix a bug that causes freeze.
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--HG--
branch : trunk
2008-12-21 09:15:04 -06:00
megamage
323c97bb3b
*Update spell target selection code.
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--HG--
branch : trunk
2008-12-20 19:33:03 -06:00
megamage
55ef3bca2a
*Update visibility only once per update.
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--HG--
branch : trunk
2008-12-20 17:42:40 -06:00
megamage
b7be6cb6da
*Fix build.
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--HG--
branch : trunk
2008-12-20 14:10:53 -06:00
megamage
5fd5da0123
*Do not allow player to reset instance when he is in instance.
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*Fix build bug in the last commit.
--HG--
branch : trunk
2008-12-20 13:01:41 -06:00
megamage
dd7f4e92b2
*Merge with 551.
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--HG--
branch : trunk
2008-12-20 12:30:17 -06:00
megamage
f52a5a6dc7
*Fix a bug that stealth causes nearby players lag.
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--HG--
branch : trunk
2008-12-20 12:27:55 -06:00
TrullyONE
dbbfe36cb0
*Build fix. Missing initialization of new static variable added.
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--HG--
branch : trunk
2008-12-20 11:16:20 +02:00
megamage
ac9e2ac6d2
*Update relocation notify code. Only notify units within max visible distance.
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*Delete a duplicated config option.
--HG--
branch : trunk
2008-12-19 23:31:02 -06:00
megamage
d7c37e157a
*Fix a bug that causes crash when player data is corrupted. By Rognar.
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--HG--
branch : trunk
2008-12-19 22:46:18 -06:00
megamage
8545728daa
*Fix the bug that frostbite cannot be broken by damage.
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--HG--
branch : trunk
2008-12-19 22:31:59 -06:00
megamage
7c5a88fdf7
*Fix glancing damage calculation.
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*Fix double threat spells: remove mind blast and earth shock, add frost shock.
--HG--
branch : trunk
2008-12-19 20:23:34 -06:00
megamage
e4836ca85f
*Some clean up of spell target selection.
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--HG--
branch : trunk
2008-12-19 18:31:46 -06:00
megamage
a6847b336f
*Merge Mangos to 6717. Source: Mangos.
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*Major change: update arena code.
(The commit message of the last rev was wrong. But HG does not allow me to rollback.)
--HG--
branch : trunk
2008-12-19 16:43:34 -06:00
megamage
400f7b8596
*Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.
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--HG--
branch : trunk
2008-12-19 16:05:13 -06:00
megamage
2027e1918c
*Try to fix the bug that some -AP spells increase players' AP.
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--HG--
branch : trunk
2008-12-19 10:03:00 -06:00
TrullyONE
c27ef3542b
*Prevents creature skipping next waypoint after Waypoint Movement is reset.
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--HG--
branch : trunk
2008-12-19 12:14:31 +02:00
TrullyONE
222999c225
*Fixed creature initialize movement at respawn. Loot and tagging - correct set of dynamic flags.
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--HG--
branch : trunk
2008-12-19 05:02:51 +02:00
MeanMachine
a1c00a8dc5
Fixed (hopefully) the compile error with gcc.
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--HG--
branch : trunk
2008-12-19 02:24:08 +02:00
[email protected]
51f0c70b7e
*Movement Generators standardization.
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- bool GetDestination(&x,&y,&z) added to all movement generators.(it is used by update of players view distance)
- Fixed when creature entering in combat not count this as StoppedByPlayer.
- Random Movement Generator - added support for creating custom spawndist during the game.
- Random Movement Generator - Db spawndist is checked only at initialize(NOT in each sellect of random location).
- Added Random Movement to motion master - it can be called now by MoveRandom(spawndist) e.g. for use in SD2.
- Home and Random movements no more using RespawnCoords(Home Position has implemented)
- Fixed bug when creature is moving on path and enter combat, after that returns to spawn position.
-Typo fix in Confused Movement Generator
--HG--
branch : trunk
2008-12-19 00:37:40 +02:00
megamage
058db69e07
*Fix build in Windows.
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--HG--
branch : trunk
2008-12-18 14:20:38 -06:00
megamage
d97133571a
*Fix the display of aura charge/stack.
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--HG--
branch : trunk
2008-12-18 09:51:45 -06:00
megamage
0f1f748138
*Fix build in Linux.
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*Fix a bug of bloodboil. By Anubisss.
--HG--
branch : trunk
2008-12-18 09:44:57 -06:00
megamage
49290bf010
*Temp fix for bloodboil. (No distance check)
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--HG--
branch : trunk
2008-12-17 23:51:19 -06:00
megamage
b5525b0c96
*Fix calculation of level-based spell damage.
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--HG--
branch : trunk
2008-12-17 23:44:11 -06:00