Commit Graph
2143 Commits
Author SHA1 Message Date
Shauren 472027c3e0 Core/Units: Fixed kill credits 2011-04-17 14:16:48 +02:00
kaelima 18f4ed5de4 Core/Spells: Fix damage scaling of mages Water Elementals.
- Water Elemental scales with 33% of mages spell power.
- Waterbolt scales with 83.33% of elementals spell power.
2011-04-17 13:32:46 +02:00
Supabad 35c238050a Scripts/Achievements: add multiple achievement scripts for Strand Of The Ancients.
add kill counter reset related to Battleground achievements.
2011-04-17 11:11:40 +02:00
Shauren e023a32cf3 Core/Units: Fixed kill credits for vehicles 2011-04-16 23:18:59 +02:00
Sawiner 1be1b1559c Core/Scripts: Extended escort AI 2011-04-16 17:15:21 +02:00
Shauren eb0c1bdff0 Core/Vehicles: Fixed vehicles with passengers not counting for kill crediting 2011-04-16 14:01:25 +02:00
Shauren 82991448f7 Core/Scripts: Removed some hungarian notation 2011-04-16 14:00:47 +02:00
Shauren ea5dd86f29 Core/PacketIO: Updated SMSG_CHAR_ENUM data content (bag info) 2011-04-15 19:31:21 +02:00
Supabad 3a2fb99f1f Core/BlackrockSpire: add support for non-PCH compile
also add instance files to scriptloader
2011-04-15 10:36:47 +02:00
Manuel Carrasco 4796848b83 Core/SAI: Implemented SMART_EVENT_IS_BEHIND_TARGET, it is triggered when the creature is behind its current target.
Signed-off-by: Manuel Carrasco <[email protected]>
2011-04-14 00:30:32 -03:00
drahy ce1224239d Core/Arena: Arena team member saving fixed
fixes #1214
2011-04-13 14:37:55 +02:00
Azazel 3993b73925 Core/CharDB cleanup: change creature_respawn and gameobject_respawn column names to lowerCamel, rename instance column to instanceId and move all queries to these tables to prepared statements.
Fix import error in character_database.sql.
2011-04-13 17:02:06 +06:00
zergtmn 1551b8a011 Core/Misc: move scheduled scripts counter to ScriptMgr (which is more logical, isn't it?) 2011-04-13 12:07:20 +06:00
Azazel 9079b27c56 Core/Chat: fix client crash by wrong quest shift-link structure.
Protection only work with ChatStrictLinkChecking.Severity = 3
(original patch by VladimirMangos)
2011-04-12 17:23:35 +06:00
kaelima 384ca58b62 Core/PacketIO: Add support for receiving CMSG_UPDATE_PROJECTILE_POSITION 2011-04-11 21:24:02 +02:00
Azazel 72040c1654 Core/Misc: fix compilation warnings 2011-04-11 17:38:57 +06:00
SimonDMII e38634186c Core/Spells: fix Global Cooldown reset on spell cast interrupt. 2011-04-11 16:35:31 +06:00
Azazel 5357b1ba77 Core/CharDB Cleanup: alter corpse table making column names lowerCamel and move all queries to prepared statements.
NOTICE: column can be named `guid` only if it represents character guid. All other guids will be renamed to reflect their purpose (like corpseGuid in this specific case)
2011-04-11 14:39:00 +06:00
Shauren 553d8d7016 Core/Instances: Fixed crashes happening when trying to access already deleted players. 2011-04-10 21:17:46 +02:00
Supabad 3771798a2e Core/BattleGrounds: update Gameobject hook to support multiple destructable building events.
little cleanup in GameObject.cpp
2011-04-10 20:55:17 +02:00
leak 9bed8e49db Core/Arena: Restore personal rating loading 2011-04-10 15:19:54 +02:00
Ramusik 5908b2af47 Fixed Starfall: root effect shouldn't supress the starfall effect 2011-04-10 08:46:47 +03:00
Shauren 6a9fa42a60 Core/GameObjects: Destructible gameobjects now read display info from dbc files 2011-04-09 22:04:56 +02:00
Shauren 3bc45e121f Core/DBC: Cleaned LoadDBCStores function, added semi-automated counting dbc files count 2011-04-09 20:50:39 +02:00
Shauren 64caf2cdf2 Core/Spells: Add default handler for apply aura spell effect when both ImplicitTargets are 0, removed unused structure 2011-04-09 19:57:32 +02:00
Supabad a5a545a403 Core/GameObjects: add script hook when destructable building is damaged. 2011-04-09 19:28:36 +02:00
Shocker 9efac6fe9f Core/Misc: AddAura should allow adding auras to dead targets if spell is passive/can target dead targets 2011-04-09 19:49:45 +03:00
Shocker 0905538b32 Core/Misc: Fix possible endless loop in HandleMoveWorldportAckOpcode / Logout 2011-04-09 11:28:39 +03:00
Supabad baedc78b10 Core/Conditions: fix little typo in previous commit. 2011-04-09 10:23:54 +02:00
Supabad 6174703d45 Core/Conditions: updated CONDITION_SPELL to allow to return false also 2011-04-09 10:12:45 +02:00
Shocker 2c62548105 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-04-08 23:20:10 +03:00
ille a2bcb9425c Core/Spells: Fix cloning spells
Closes #1162
2011-04-08 23:16:57 +03:00
leak 7935c2f5c2 Core/Arena: Move personalRating to arena_team_member 2011-04-08 21:14:30 +02:00
Supabad 5f4337f7e9 Core/GameObjects: traps that dont have a owner should despawn after spell cast. 2011-04-08 18:33:13 +02:00
Azazel 9f1cc4407a Core/CharDB Cleanup: alter character_homebind table making column names lowerCamel and move all queries to prepared statements. 2011-04-08 17:04:51 +06:00
Azazel 37a6fe2ae7 Core/CharDB Cleanup: alter character_battleground_data table making column names lowerCamel and move all queries to prepared statements. 2011-04-08 11:28:10 +06:00
Azazel 74b84a603d Core/DBLayer: add template parameter to QueryCallback classes to make it work with both QueryResult and PreparedQueryResult (will be used later). 2011-04-08 09:41:52 +06:00
Shauren 0ae5aca55e Core/Spells: Apply only 1.5 second cooldown to DK runes when spell misses its target 2011-04-07 23:13:35 +02:00
pek2011 337b75cafc Core/Cleanup: Drop some unused code and update some unknown player flags (from Mangos).
Closes #1167
2011-04-07 15:10:10 +03:00
leak 770c8a950e Core/Arena: Query column order for game stats restored
fixes #1165
2011-04-07 09:23:05 +02:00
Shauren 24240430ad Scripts/Icecrown Citadel: Fixed Professor Putricide ooze adds behavior (cannot taunt/aggro anymore), also removed targeting dbc hack and scripted the spell properly 2011-04-06 21:21:45 +02:00
Shauren 05394e01c6 Core/Arena: Fixed compile on gcc 4.5 and possible runtime crashes on other versions of this compiler 2011-04-06 16:59:30 +02:00
Shocker ba80f2fbdc Core/Spells: Fix area target search for spells with SPELL_ATTR2_ALLOW_DEAD_TARGET 2011-04-06 17:00:05 +03:00
Supabad dc8fd3cbc3 Ulduar/Mimiron: add spell script for Proximity mines 2011-04-06 11:35:38 +02:00
Supabad 368818a810 Core/Spells: replace spell Symbol Of Life from SpellEffects to SpellScript 2011-04-06 11:34:50 +02:00
leak ae3ab32ea5 Core/Arenas: Refactor arena code and db layout 2011-04-05 21:54:28 +02:00
Shauren 3a93dff59e Core/World: Removed unused timers, thanks to Neo2003 for pointing it out 2011-04-05 16:07:56 +02:00
Shauren 379308140b Core/Player: Prevented infinite growth of allowedCharsToLogin container and changed its type to better reflect its purpose 2011-04-04 22:27:15 +02:00
pek2011 535b663280 Core/Cleanup: Drop various unused code 2011-04-03 16:05:27 +03:00
Shauren 10ef16fc05 Core/Achievements: Implemented map check for achievement updates 2011-04-03 14:44:09 +02:00