Commit Graph
11239 Commits
Author SHA1 Message Date
QAston 1fd2292d73 *Some optimisation in Unit::HasNegativeAuraWithInterruptFlag.
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branch : trunk
2010-01-24 15:08:05 +01:00
thenecromancer 6c24f75524 Fix some reactive/shapeshift based talents being active in spec they are not learned in
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branch : trunk
2010-01-24 15:05:07 +01:00
thenecromancer efa55f457f Implement direct damage effect for Seal of Vengeance
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branch : trunk
2010-01-24 14:47:26 +01:00
QAston 58383311a6 Fixes issue #476. Remove owned auras in addition to applied auras on unit death.
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branch : trunk
2010-01-24 13:23:34 +01:00
QAston d1a40eb688 *Do not keep area aura targets in combat with aura owner
*Add some safety checks to area aura target map update.

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branch : trunk
2010-01-24 13:08:25 +01:00
Rat 79accd730e *removed no more needed extern keywords from ScriptLoader
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branch : trunk
2010-01-24 11:56:33 +01:00
Rat f10cb92298 *merge ScriptMgr::LoadOverridenDBCData to SpellMgrLoadSpellCustomAttr, patch by Azuritus, closes issue #444
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branch : trunk
2010-01-24 11:45:50 +01:00
XTZGZoReX 9f00ca3eb8 * Remove CellLock class and all cell-level thread locking.
** It was wasting CPU power as cell-level locking is not needed.
** Our multithreading is on map-level, not cell-level.
** CellLock was just a 'proxy' between Cell and CellPair and in some cases carried redundant data.
** Some minor cleanup in Cell::Visit/Map::Visit.

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branch : trunk
2010-01-23 22:24:41 +01:00
XTZGZoReX fe07518baf * Partly revert [7173]. The log call is useful - "CRASH ALERT" part removed.
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branch : trunk
2010-01-23 20:08:44 +01:00
arcanzic c827f58d93 Remove useless spam at core boot. I have never seen, nor heard of a script not assigned to a npc, crashing the core.
--HG--
branch : trunk
2010-01-23 13:00:06 -06:00
Trazom62 171e7b70a5 Fix some crashes linked to gurgthock summon
Fixes issue #440.
Fixes issue #441.

--HG--
branch : trunk
2010-01-23 18:48:06 +01:00
thenecromancer fd5390c4c1 Merge
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branch : trunk
2010-01-23 17:47:18 +01:00
Trazom62 2b4a229934 Fix Script Naxxramass/Anub'Rekhan. Thanks scarymovie87.
Fixes issue #141.
Fixes issue #305.

- Fix some timers
- Implements Berserk ability after 10 minutes
- Fixed spawning method for Crypt Guardians
- Fix spawn of Corpse Scarabs on player or crypt guardian death.
- code cleanup

--HG--
branch : trunk
2010-01-23 17:34:18 +01:00
thenecromancer d32e0878c7 Remove Battle Shout/Blessing of Might hack
Add table holding stacking masks for non-target/caster related stacking rules
Aura bounce check is still to be done

--HG--
branch : trunk
2010-01-23 17:05:20 +01:00
thenecromancer caf3505f75 Fix Unrelenting Assault applying debuff to non-player target
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branch : trunk
2010-01-23 16:37:06 +01:00
thenecromancer 1f602fae47 Apply SPELLMOD_COST in takeRunePower() ( replacement for removed hack in previous commit )
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branch : trunk
2010-01-23 16:19:23 +01:00
thenecromancer e893ad71cf Fix Empowered Rune Weapon
Cleanup cast flags

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branch : trunk
2010-01-23 16:06:06 +01:00
thenecromancer 84980ea77c Apply armor reduction for physical attacks before other calculations ( for correct block amount and etc..)
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branch : trunk
2010-01-23 15:44:28 +01:00
thenecromancer 39ba392c75 Merge
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branch : trunk
2010-01-23 15:05:33 +01:00
Anubisss d9cb070215 Implement QueryResult_AutoPtr type which is ACE's reference counted auto_ptr(ACE_Refcounted_Auto_Ptr) for QueryResult pointers.
Use this auto_ptr for every DB queries(except QueryNamedResult yet).

This patch guarantees NO memory leaks from QueryResult pointers.

Thanks to raczman for the idea and for the helping to make this patch.

--HG--
branch : trunk
2010-01-23 14:45:58 +01:00
Trazom62 c784110d87 Fix Crash in boss_gluthAI::UpdateAI.
Fixes issue #442.
Thanks JuliuSZS for pre-diagnose

--HG--
branch : trunk
2010-01-23 11:52:45 +01:00
QAston d9b38250ff *Remove Death runes from Reaping/Blood of the North/Death Rune Mastery when talent aura is removed.
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branch : trunk
2010-01-23 10:33:16 +01:00
QAston 216d32e8a7 *Prevent assertion fail in Unit::_AddAura after creature add to remove list.
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branch : trunk
2010-01-22 20:03:47 +01:00
Trazom62 7b3691ac9e Fix irand(min,max) usage (min shall always be lower than max)
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branch : trunk
2010-01-22 18:38:33 +01:00
QAston c1aa60aaab *Run grid searches for area auras every 500ms instead of every unit update
*Fix a stupid typo which caused memory leak in Unit::RemoveOwnedAura

--HG--
branch : trunk
2010-01-22 18:06:01 +01:00
Brian ea3b11f8c2 * merge
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branch : trunk
2010-01-21 18:39:27 -07:00
Brian 7162dcd475 * Backed out changeset c7c6faf26cbd
* A different solution to damage will be implemented
* You will need data from your DB provider if you don't have a backup

--HG--
branch : trunk
2010-01-21 18:38:49 -07:00
Trazom62 2a261b44e1 Fix EffectSendEvent to work if target is GO or Unit.
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branch : trunk
2010-01-21 23:57:14 +01:00
Trazom62 54458c0f13 Fix Script Naxxramass Thaddius/Stalagg/Feugen
- Stalagg and Feugen respawn if the other adds not dead within 5 sec.
- Thaddius start combat timers as soon as both are killed.
- Fix Thaddius flags after a crash
- Fix global variables used for adds alive flag.

--HG--
branch : trunk
2010-01-21 20:37:02 +01:00
thenecromancer 76102c1cdd Change temp threat aura mods to use temp threat modifier instead of "asisting" it's threat value over all references.
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branch : trunk
2010-01-21 16:25:09 +01:00
thenecromancer 3b29a4e6f4 Do not apply SPELL_AURA_MOD_THREAT to negative threat changes (Eg. let Feint and alikes apply full effect)
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branch : trunk
2010-01-21 15:51:11 +01:00
thenecromancer 0f531f75ff Send all 24 bits of spell Id for vehicle spell actions
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branch : trunk
2010-01-21 15:33:43 +01:00
win32 2572e9ef8e * Add support for basedmg and baserangeddmg values in creature_classlevelstats.
* Remove mindmg, maxdmg, attackpower and ranged field in creature_template and add Dmg_Mod, Rangeddmg_Mod field.

--HG--
branch : trunk
2010-01-21 13:48:27 +02:00
XTZGZoReX 1c310c887b So much for my fix-without-compile skills. :(
(inb4 scores)

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branch : trunk
2010-01-21 11:21:47 +01:00
XTZGZoReX 73719d3e76 * Removed unnecessary query.
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branch : trunk
2010-01-21 10:42:46 +01:00
win32 178a881d17 Implement minimal arena team size for some items arena rating requirements.
Autor LordJZ.

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branch : trunk
2010-01-21 11:29:22 +02:00
win32 19ac6f6a3c Implement new commands for add/remove/lookup titles.
Autor Vladimir.

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branch : trunk
2010-01-21 11:19:34 +02:00
win32 ce620223eb restore work scripts in *nix system
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branch : trunk
2010-01-21 08:23:30 +02:00
Xanadu 01bb79cc7d Fix SPELLMOD_PCT spell mods to stack in a truly multiplicative way
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branch : trunk
2010-01-21 02:02:35 +01:00
Xanadu 9e91fc997c Fix build.
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branch : trunk
2010-01-21 01:28:18 +01:00
Brian da263cd1c4 * Restore Dalaran no fly zone lost in last commit
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branch : trunk
2010-01-20 15:04:47 -07:00
Brian c82599ebb9 * Wintergrasp removal -- part 4: "How deep does the cancer run?"
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branch : trunk
2010-01-20 14:23:47 -07:00
Anubisss 8154831335 Merge.
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branch : trunk
2010-01-20 21:16:28 +01:00
Anubisss 6855787a83 Fix a memory leak in AddonMgr::LoadFromDB(). This not leaks _yet_ because that function not used anywhere(if my eyez are right) but in the future can leaks.
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branch : trunk
2010-01-20 21:15:42 +01:00
thenecromancer fbe09a92f9 Allow spells with effect mechanic to allow apply other effects when effect with mechanic would be fail due to effect/state immunity.
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branch : trunk
2010-01-20 21:10:18 +01:00
thenecromancer 721c926229 Change GetSpellSpecific() to have SpellEntry argument instead of ID, this saves lookups in spellstore for entries we already have.
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branch : trunk
2010-01-20 20:54:32 +01:00
thenecromancer bfad15470f Fix pass/need opcode
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branch : trunk
2010-01-20 20:42:54 +01:00
thenecromancer e350775de7 Change MOVE_RUN_BACK speed to match retail data
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branch : trunk
2010-01-20 20:42:03 +01:00
Trazom62 2fa32f577a Fix Script Naxxramass/Loatheb: timers updates. Thanks scarymovie87.
Fixes issue #183.

--HG--
branch : trunk
2010-01-20 20:01:16 +01:00
Trazom62 aed408cbb6 Fix .account password command that failed when username not in upppercase in DB
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branch : trunk
2010-01-20 19:57:58 +01:00