Commit Graph
14136 Commits
Author SHA1 Message Date
kaelima a2406e2ade Fix typo and compile 2011-11-26 21:36:15 +01:00
Shocker 2c25ffc200 Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x 2011-11-26 22:30:54 +02:00
Shocker 0cb161db81 Core/Spells: Implement SPELL_AURA_MOD_DURABILITY_LOSS 2011-11-26 22:30:27 +02:00
Shocker 92cc605de4 Core/Spells: Typo fix in recent commit 2011-11-26 22:29:28 +02:00
Nay d228b76c56 Misc/Enums: SpellCastResult (SPELL_FAILED_X) updates 2011-11-26 20:27:38 +00:00
Shocker 4b04640562 Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x 2011-11-26 22:23:35 +02:00
Rat ccb89b0347 Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x 2011-11-26 21:22:14 +01:00
Shocker 784a2fa29a Core/Spells: Implement SPELL_AURA_MOD_BYPASS_ARMOR_FOR_CASTER 2011-11-26 22:22:11 +02:00
Rat 35579e574c Core/DB: fixed player loading from DB 2011-11-26 21:21:31 +01:00
Shocker 96df0d27e5 Core/Spells: Research 4.x spell auras 2011-11-26 22:19:07 +02:00
Shocker 80c3f2234e Core/Spells: Use indentantion in SpellAura defines 2011-11-26 22:11:11 +02:00
Rat b09d532be7 Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x 2011-11-26 21:09:51 +01:00
Rat 7dca37ea16 Core/DB2Stores: fixed loading ItemCurrencyCost.db2 2011-11-26 21:06:24 +01:00
kaelima b096ffe981 Misc/Enums: Added more spell custom errors (cast result 172) from 4.2.2 2011-11-26 20:53:38 +01:00
Shocker 3d21444db6 Merge pull request #4092 from devilcoredev/fix_005
SQL/Ulduar: Correct spawnMask for various gameobjects for Ulduar 25
Closes #4081
Closes #4082
Closes #4083
2011-11-26 11:52:06 -08:00
Giuseppe Montesanto 1c410d2013 Typo fix. 2011-11-26 20:49:42 +01:00
Shocker c2cd70e69a Merge pull request #3507 from megamage/master
Core/Grids: Make npc on transport world object. Try to fix the bug that npc are unloaded with grid and disappear.
2011-11-26 11:49:35 -08:00
Shocker 80f8791907 Core/Misc: Small cleanup in SpellMgr 2011-11-26 21:42:40 +02:00
Giuseppe Montesanto f5d2eef2dc Add missing newline. 2011-11-26 20:41:44 +01:00
Rat ca03e79ce7 Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x 2011-11-26 20:38:25 +01:00
Rat 8cf3fde329 Core/CharacterHandler: fixed guid reading in PlayerLoginOpcode handler
thanks to Nay && Shauren
2011-11-26 20:38:00 +01:00
Giuseppe Montesanto 1d4a77bbe1 Set right gameobject spawn in Ulduar. 2011-11-26 20:36:04 +01:00
Rat e97527c24e Core/Packets: Implemented BitStream helper class
- added Static BitConverter class
- upgraded the ByteBuffer class for easier usage
2011-11-26 20:32:32 +01:00
Rat 929da7396d Core/Packets: disable sending 0 as opcode and print trace info 2011-11-26 20:28:12 +01:00
Shocker 57db819389 SQL: Add SQLs for recent pull 2011-11-26 21:15:10 +02:00
Shocker be9641d93f Merge pull request #3889 from Souler/master
Core/Achievements: Implement "Snakes. Why'd It Have To Be Snakes?"
2011-11-26 11:15:23 -08:00
Chaplain 4d65c1e729 Core/Mechanics: Armor penetration improvement. Revamp calculation of SPELL_AURA_MOD_TARGET_ARMOR_PCT 2011-11-26 21:05:27 +02:00
Shocker 6e943ef1cc SQL: File namings after recent pulls 2011-11-26 20:41:43 +02:00
Shocker 1a7b0d573c Merge pull request #3652 from Poli93/master
Core/Spells: Misery talent should be activated by Mind Flay
2011-11-26 10:39:51 -08:00
Shocker 01d44a83e3 Merge pull request #4041 from PKX/remove_obsolete
Remove obsolete code and spell_groups
2011-11-26 10:37:22 -08:00
Shocker 68e5a96312 Merge pull request #4040 from devilcoredev/fix_004
[CORE/BOSS] Fix Sapphiron flying phase start.
2011-11-26 10:37:13 -08:00
Machiavelli bc37c75dfd Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x 2011-11-26 19:20:10 +01:00
Machiavelli 4c3c418511 Core/Misc: Make VMapManager2::acquireModelInstance and releaseModelInstance thread safe
Closes #4086
2011-11-26 19:11:58 +01:00
Nay 310af5bb76 Core/DBLayer: Yet Another Typo Fix To Player::SaveToDB() 2011-11-26 15:40:10 +00:00
Shauren bbf9703b73 Core/Items: Added more checks determining item disenchanting loot
DB/Loot: Added all disenchant templates
2011-11-26 16:36:01 +01:00
Nay 711858c43b Core/Quests: Update quest_template and SMSG_QUEST_QUERY_RESPONSE
TODO:
- Validate SkillId and reward it
- Validate Currency, add it to the requires and reward it (after being able to read currency dbc)
- Update other quest related opcodes
2011-11-26 14:49:15 +00:00
Machiavelli a8397c6542 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x
Conflicts:
	src/server/game/Entities/Player/Player.cpp
2011-11-26 15:23:08 +01:00
Machiavelli fcd28e5dad Core/DBLayer: Fix player saving 2011-11-26 15:15:04 +01:00
Shauren d4de587036 Core/Items: Removed obsolete field from ItemTemplate 2011-11-26 12:02:26 +01:00
Nay 846870bf6c Merge branch 'master' into 4.x
Conflicts:
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
2011-11-26 03:19:37 +00:00
Nay c105be95a5 Add SQL to previous commit (5a4636c145) *facepalms*
Correct a DB error in quest_template for quest 14171 (Thanks Bizzy)
2011-11-26 03:03:55 +00:00
Nay 5a4636c145 Core|DB/Quests: Rename and re-order fields in quest_template table, for the sake of consistency
Order should match SMSG_QUEST_QUERY_RESPONSE
2011-11-26 03:00:06 +00:00
kaelima 31533a342a Core/DB: Another typo in SaveToDB 2011-11-26 01:54:24 +01:00
kaelima a919265623 Core/DB: Fix character creation in Player::SaveToDB.
And some misc comments/whitespaces
2011-11-26 01:53:44 +01:00
kaelima aa215e5e80 Core/Misc: Fix compile and char creation
- Added very basic honor/conquest support, no idea if its works even a little since there's no possibility of testing yet
2011-11-26 01:46:41 +01:00
Shauren e8c3a3ac9c Core/Items
* Updated ItemTemplate structure to 4.x
* Calculate armor, damage and disenchant loot from dbc files

TODO: Use dbc disenchant ids in disenchant_loot_template
2011-11-25 23:24:40 +01:00
Nay 8d3bc5e8b9 Core/Corpse: Fix indexing in Corpse::SaveToDB(). Thanks @Ciclop 2011-11-25 20:49:03 +00:00
kaelima ec54bb4895 Core/Misc:
Clearing compile errors since UpdateFields were changed:
- Completely remove ammo (Cataclysm change)
- Revert some changes with power/maxpower and only store the 5 needed powers in db (the rest is useless)
- Remove GuildId from corpse
- Move PLAYER_GUILDID to character db (removed updatefield)

Note: Compile is still not working as we need to change currency handling
2011-11-25 18:54:59 +01:00
Shocker 754f6f29ac Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-11-25 19:48:52 +02:00
Shocker 002ba537fe Core/Player: Typo in player flags 2011-11-25 19:48:29 +02:00