Machiavelli
09a0860717
Core/Pets: Fix crash added in a3feae6b6f
2011-01-04 19:30:51 +01:00
lukaasm
4fba0830d0
Core/Groups: Fix players being displayed as offline in group view after being teleported to a
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different map
closes #48
Signed-off-by: Machiavelli <[email protected] >
2011-01-04 18:12:10 +01:00
Per Wilhelmsen
a3feae6b6f
Core/Handlers: Add guid-output for pet-guid and playerguid in HandlePetSetAction error-message.
2011-01-04 06:09:43 +01:00
Machiavelli
9f4881310f
Core/Vehicles: Fix a crash in EjectPassenger
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Closes #20
2011-01-03 17:02:26 +01:00
Shauren
9c0cd63e93
Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon
2011-01-02 21:33:37 +01:00
Machiavelli
957c69de83
Update copyright note for 2011.
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Happy new year.
2011-01-01 15:01:13 +01:00
Machiavelli
72a115f242
Core/Vehicles: Store guids in vehicleseat structures instead of pointers. Fixes a crash with vendor-carrying Mammoth mounts.
2010-12-31 17:23:51 +01:00
leak
d747b8063b
And remove useless testing code again..
2010-12-31 04:50:26 +01:00
leak
73fe85e6fd
Core/Handlers: Allow gamemasters to send mails with customer support badge depending on gm mode (.gm off/on)
2010-12-31 04:47:57 +01:00
Machiavelli
11cc3eac7a
Core/Vehicles: Implement VEHICLE_SEAT_FLAG_B_CANSWITCH restriction, and do some cleanup.
2010-12-30 19:57:50 +01:00
Machiavelli
948a2136c4
Core/Vehicles: - Redefine VEHICLE_SEAT_FLAG_USABLE as VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT. This flag determines whether or not the player has control over entering/exiting a vehicleseat. Thanks to linencloth for help with research.
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- Implement VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT exit restriction
- Remove MOVEMENTFLAG_ROOT on vehicle exit
2010-12-30 19:10:46 +01:00
Machiavelli
71e959837b
Core/Vehicles: - Prevent client ejecting passengers from non-ejectable seats.
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- Chart some more VehicleSeatFlags and VehicleSeatFlagsB. Research by linencloth
2010-12-30 17:59:55 +01:00
Machiavelli
8c8f4a828b
Core/Vehicles: - Prevent client ejecting passengers from non-ejectable seats.
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- Chart some more VehicleSeatFlags and VehicleSeatFlagsB. Research by linencloth
2010-12-30 17:33:51 +01:00
silinoron
e522fbe7ce
Core/WorldSession: Cleanup.
2010-12-29 20:20:09 -08:00
Shocker
5f41699312
Core/Groups: Raid leader can't be kicked from group by raid assistants
2010-12-29 22:08:33 +02:00
Machiavelli
68c6189201
Core/Vehicles:
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- Set MovementFlagsExtra (2) correctly depending on vehicle 'template' flags. This makes certain vehicles such as demolishers unable to jump/strafe (as intended)
- Fix SMSG_MONSTER_MOVE_TRANSPORT stucture, prevents a client crash when entering certain vehicles, as well as *properly* broadcast position relative to the vehicle.
- Send SMSG_BREAK_TARGET to player when entering vehicle.
- Set MOVEMENTFLAG_ROOT on passenger when entering vehicle
- Cleanup in affected code
2010-12-29 05:45:38 +01:00
click
c3abba71d3
Core/Handlers: Raise an errorlog into debug for CMSG_DISMISS_CRITTER - this may occur if the player is lagged out.
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--HG--
branch : trunk
2010-12-28 10:14:05 +01:00
click
464f1a9f8f
Core: Kill off some warnings
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--HG--
branch : trunk
2010-12-27 22:58:22 +01:00
linencloth
efbc73d025
Core/Player: Split RemoveQuest into 2 separate functions
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--HG--
branch : trunk
2010-12-26 21:34:08 +01:00
linencloth
07498c048c
Core/QuestStatus: Log abandoned quests (requested, can be used in statistics)
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--HG--
branch : trunk
2010-12-26 21:23:05 +01:00
Shauren
79070ca820
Scripts/Serpentshrine Cavern: Fixed "The Lurker Above" achievement and removed hacks for the event
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--HG--
branch : trunk
2010-12-26 16:35:29 +01:00
linencloth
b150172521
Core/QuestStatus:
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- Separate rewarded quests from active quests, and store them in a new table to reduce database size
- Drop the no longer needed `rewarded` column from character_queststatus for smaller table size
- Prevent filling the database with dropped quests
- Delete useless records
- Implement queststatus save "queues" instead of states
- Minor optimizations
WARNING: Backup your database!
--HG--
branch : trunk
2010-12-26 04:16:18 +01:00
click
b5c1d554b2
Core/Handlers: Change/add some extra output in error-logs for PetHandler and SpellHandler
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--HG--
branch : trunk
2010-12-26 01:24:29 +01:00
click
07bebf0f35
Core/Handlers: Add some extra output in WorldSession::HandleDismissCritter (give more of which user attempts to dismiss it)
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--HG--
branch : trunk
2010-12-25 17:53:50 +01:00
Machiavelli
398d71285d
Core: Fix a possible crash in WorldSession::ProcessQueryCallbacks
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Author: Cyberbrest
Closes issue #5262
--HG--
branch : trunk
2010-12-24 19:46:11 +01:00
Shauren
928443d899
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
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--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren
3b903693aa
Core/Player: Fixed faction change for characters that don't have any quests completed, patch by [email protected]
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Closes issue #5203 .
--HG--
branch : trunk
extra : rebase_source : 6a7676a125be28e5b150db9f27d3488899f6c728
2010-12-23 19:15:44 +01:00
Spp
1f238d1700
Core/Dungeon Finder: Some cosmetic changes
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- Drop pointer use in updateData struct
- Variable renaming
- Use of guid instead of group/player in rolecheck update
--HG--
branch : trunk
2010-12-23 06:06:19 +01:00
Shauren
cef7c4d4f3
Core/Spells: Fixed "unprocessed tail data" packet spam for CMSG_CAST_SPELL
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--HG--
branch : trunk
2010-12-22 21:32:48 +01:00
Shauren
0f3b9019a8
Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
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--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
Shauren
0948fc5bbe
Core: Converted (hopefully) all remaining singletons to use ACE_Singleton class
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--HG--
branch : trunk
2010-12-22 20:52:47 +01:00
Shauren
7b4e1c6387
Core/ObjectMgr: Static members are no longer accessed through singleton
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--HG--
branch : trunk
2010-12-22 20:23:47 +01:00
Spp
f33f51c287
Core/Dungeon Finder: Fix problems when joining queue
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- Fix Rolechecks
- Fix incorrect dungeon stored when queued as individual:
* Those that joined as random were only matching with others that joined random
* Teleport location was incorrect.
Closes issue 5161
Updates issue 5162
--HG--
branch : trunk
2010-12-21 23:16:09 +01:00
Spp
0c44943cd2
Core/Dungeon Finder: Multiple changes
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- Simplify lock status calculations by caching player locked dungeons
- Fix incorrect Lfg State loading for groups
- All reference variables that are supposed not to be modified are declared as const
- Use full group guids in rolechecks
- Add some debug msgs
- Fix some warnings
--HG--
branch : trunk
2010-12-21 22:33:17 +01:00
Shocker
9fd0caf9a5
Core/WorldSocket: Fix a crash in HandleAuthSession
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--HG--
branch : trunk
2010-12-21 01:48:09 +02:00
linencloth
59da698189
Core: Rename spell attributes, use more general names
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--HG--
branch : trunk
2010-12-19 05:15:47 +01:00
Machiavelli
535d81db4b
Core/Social: Really show correct count (matches + displayed) in SMSG_WHO now (switch position of 2 numbers).
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--HG--
branch : trunk
2010-12-18 16:09:50 +01:00
leak
04e4561134
Prevent completing quests by packet manipulation
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--HG--
branch : trunk
2010-12-18 15:29:11 +01:00
Machiavelli
e867481ccb
Fix a typo in 52d8bc05c3
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--HG--
branch : trunk
2010-12-17 19:27:09 +01:00
Machiavelli
0a8c99e02c
Core/Social: Fix SMSG_WHO. Packet should contain number of players matching given criteria + number of players displayed, instead of total number of players online + number of players displayed.
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Fixes issue #4886
--HG--
branch : trunk
2010-12-17 16:36:01 +01:00
Shauren
82f45966fc
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState
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Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts)
--HG--
branch : trunk
2010-12-17 13:43:24 +01:00
Anubisss
6d9029c12e
Make some cleanup.
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My thank goes to Az@zel for the code analysis.
--HG--
branch : trunk
2010-12-16 18:08:23 +01:00
Spp
4671500172
Core/Dungeon Finder: Move all LFG data from Player and Group classes to internal LFG data classes.
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--HG--
branch : trunk
2010-12-16 10:53:21 +01:00
Spp
451a6f40d4
Core/Dungeon Finder: Use full guid of players instead of lowguid
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Note: This change is done in preparation of other changes that will come later.
--HG--
branch : trunk
2010-12-16 04:20:22 +01:00
Spp
382fef1958
Core: Some warning fixes
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--HG--
branch : trunk
2010-12-15 10:44:06 +01:00
azazel
23e3909221
Core/Arena: avoid arena match loss when leaving queue before actual invitation to match (by VladimirMangos)
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--HG--
branch : trunk
2010-12-15 14:25:10 +06:00
azazel
b39b8fdd0d
DB Schema/Characters: removed columns auctionhouse.item_template, character_inventory.item_template, guild_bank_item.item_entry and mail_items.item_template and created item_instance.itemEntry column instead of them.
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As a side effect moved related queries to prepared statements.
As one more side effect fixed not shown and lost mail items in returned expired mail (patch by Quriq14).
--HG--
branch : trunk
2010-12-15 14:08:12 +06:00
Shauren
58a9b15443
Core: Fixes some warnings
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Core/SmartAI: Fixed DamageTaken and DamageDealt hooks
--HG--
branch : trunk
extra : rebase_source : 062f1c68cd1d318d192b294a493db17a1943bee2
2010-12-14 22:45:23 +01:00
Machiavelli
3b0297f912
Core/CharacterHandler: Fix ¨[ERROR] GetUInt32() on non-numeric field¨ on a certain query.
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Author: toshik.777
Closes issue #5068
--HG--
branch : trunk
2010-12-14 19:14:54 +01:00
Shauren
314376e32c
Scripts: Fixed uninitialized variables, unreferenced parameters and virtual overrides
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--HG--
branch : trunk
2010-12-14 16:24:59 +01:00