Commit Graph
10 Commits
Author SHA1 Message Date
HelloKitty 46c69df3a7 Core/Vmaps: Stop M2s from occluding for spellcast LoS
Closes #18528

(cherry-picked from 01d715eaef99e91f0959dc85fb7f69eb26d01a22)
2018-12-09 14:18:42 +01:00
Shauren 42f9deb21e Core/Maps: Implemented getting area id from gameobject spawns
Yes, you can now spawn LK platform anywhere and it will treat you as inside Icecrown Citadel
2018-03-28 22:01:22 +02:00
Shauren a07ed72a9b Core/Vmaps: Fixed getting map height near large gameobjects like LK platform
Updates #19865

(cherry picked from commit cfb0f9fb19c03677b127f09407a6bd00bfefbe55)
2018-03-28 19:56:56 +02:00
Shauren 91be2332e2 Core/Entities: Phasing rewrite
* Optimized phase visibility checking
* Handle all phase flags

Closes #16758
Closes #21119
2018-03-25 19:28:36 +03:00
vincent-michael 7d00ae4045 Update copyright note for 2018
auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
joschiwald 036f67c0c1 Core/Collision: Replaced phasemask with proper phases in GameObject collision calculation 2017-05-05 21:22:58 +02:00
vincent-michael 86b98686a9 Update copyright note for 2017
Happy new year
2017-01-01 16:23:13 +01:00
jackpoz 02a9ae031e Common/Maps: Reduce differences between 3.3.5 and 6.x branches
Partially port 1347d7cf7a8656f3db9d8b2f6e6d955e1fa8c129 too
2016-08-03 18:51:42 +02:00
Vincent-Michael 478cc756eb Update copyright note for 2016
Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
StormBytePP 1d2aafd39b Core/Build: Merge common library and move database out of shared 2015-08-21 17:52:42 +02:00