Commit Graph
234 Commits
Author SHA1 Message Date
Vincent-Michael 26dd770b8e Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Vehicle/Vehicle.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/shared/Utilities/Util.cpp
2014-06-15 19:36:30 +02:00
Shauren 06962b16f1 Core/PacketIO: Fixed logic in DosProtection::EvaluateOpcode 2014-06-11 19:28:25 +02:00
Shauren 2ba05406ce Fixed typo, spotted by @Gooyeth 2014-06-11 18:21:00 +02:00
jackpoz d52eb14bb6 Core/NetworkIO: Adjust more packet throttling values
Ignore some opcodes that don't cause any trouble.
Remove old Allow/Disable Anti-DoS system since it's no longer required.
2014-06-09 21:37:44 +02:00
Shauren 434b3a80e1 Core/Commands: Added a set of commands to manage battle.net accounts
TODO: Ban commands, linking game accounts to battle.net accounts
2014-06-08 17:58:28 +02:00
Vincent-Michael 73e90f6241 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-06-08 01:21:17 +02:00
Vincent-Michael 1d39db16b9 Core/Misc: Kill Whitespace ... 2014-06-07 23:58:08 +02:00
Vincent-Michael 1f62d9c387 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Handlers/ItemHandler.cpp
	src/server/scripts/Spells/spell_dk.cpp
2014-06-07 23:40:37 +02:00
jackpoz 5fee5b0125 Core/Banks: Fix some bank exploits
Re-implement the cheat checks removed in a12501fb5e and check if Player can interact with the Banker when handling bank-related opcodes.
2014-06-07 22:47:50 +02:00
Vincent-Michael 1e4ec81ccb Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Server/WorldSession.cpp
2014-06-06 22:56:30 +02:00
Michael 8207aff0d6 Core/NetworkIO: Added latency info for opcodes overflow log 2014-06-06 19:41:57 +02:00
Michael 83c2e79d52 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/scripts/Spells/spell_paladin.cpp
2014-06-05 19:42:48 +02:00
Trisjdc d12737d9bb Core/WorldSession: After sudden disconnects, session should persist for a minute
- With this change, if a player alt-f4, he'll only fade from world after a minute
2014-06-03 01:12:34 +01:00
Vincent-Michael c893c3ce57 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Server/WorldSession.cpp
2014-05-29 21:35:55 +02:00
jackpoz 65917f52ea CoreCore/NetworkIO: Fix disconnect when canceling character creation
Remove the filter on CMSG_CHAR_ENUM added in 59b4c34924 since the same opcode is already throttled in the new improved system. DoS attacks using this opcode are still mitigated with same effect of before.
Fixes #10915
2014-05-29 21:11:41 +02:00
jackpoz 1b47f3270e Core/NetworkIO: Adjust more packet throttling values
Adjust more packet throttling values and add Player name to log to help investigate false positives.
2014-05-29 19:43:09 +02:00
jackpoz f312b86941 Core/NetworkIO: Adjust more packet throttling values 2014-05-27 21:19:19 +02:00
jackpoz b5b64a2cdd Core/NetworkIO: Adjust more packet throttling values 2014-05-26 20:13:04 +02:00
Michael 37e3f65f7f Core: Fix fail in 672b8c6e13 2014-05-25 22:26:46 +02:00
Michael 672b8c6e13 Core: Fix merge fail 2014-05-25 22:25:26 +02:00
Michael 9df4db15a7 Core: Fix warning 2014-05-25 22:21:01 +02:00
Michael 15efe08a60 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Reputation/ReputationMgr.cpp
	src/server/game/Server/Protocol/Opcodes.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Weather/Weather.cpp
	src/server/game/Weather/WeatherMgr.cpp
	src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
	src/server/scripts/Spells/spell_hunter.cpp
2014-05-25 21:52:27 +02:00
jackpoz c06dc7d37a Core/NetworkIO: Adjust more packet throttling values
Adjust some more packet throttling values.
Revert b35f831f2b since it's no longer needed.
Modify the AntiDoS log to specify in a more readable way which opcode triggered the system and how many packets have been received.
2014-05-25 20:14:59 +02:00
jackpoz 2f0f8f8018 Core/NetworkIO: Adjust packet throttling values
Adjust packet throttling values to avoid false positive. In case you are experiencing random kicks change the PacketSpoof.Policy setting in worldserver configs and report which packets are triggering the anti-dos system.
2014-05-25 15:26:49 +02:00
jackpoz a4ba54fbdb Core/NetworkIO: Improve packet spam solution
Implement an improved packet Anti-DoS by counting how many times the same opcode has been sent in the last second and applying the policy specified in the configs if the amount of packets exceeds a reasonable amount.
Credits to the original author who decided to share this with TrinityCore team.
2014-05-24 22:34:06 +02:00
Shauren fe99d6ef76 Core/Movement: Fixed an exploit allowing players to crash the server by using modified movement packets 2014-04-24 10:22:57 +02:00
DDuarte 08003577de Merge branch 'master' into 4.3.4
Conflicts:
	dep/libmpq/CMakeLists.txt
	src/server/game/Battlefield/BattlefieldMgr.cpp
	src/server/game/Battlefield/BattlefieldMgr.h
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/Creature.h
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/StatSystem.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Vehicle/Vehicle.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Handlers/BattlefieldHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/WorldSession.h
	src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/boss_kruul.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
	src/server/scripts/Spells/spell_dk.cpp
	src/tools/map_extractor/mpq_libmpq.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/loadlib/loadlib.h
	src/tools/vmap4_extractor/mpq_libmpq.cpp
	src/tools/vmap4_extractor/mpq_libmpq04.h
2014-01-11 17:26:22 +00:00
Vincent_Michael 20004050bc Update copyright note for 2014.
Happy new year.
2014-01-01 00:07:53 +01:00
Vincent_Michael f7aedaef33 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Spells/SpellInfo.h
	src/server/game/World/World.cpp
2013-12-15 03:47:21 +01:00
jackpoz 1c0903e286 Core/Misc: Fix some static analysis issues
Fix some static analysis issues about uninitialized values. Most of them are false positives, always initialized before being accessed, while some of them are real issues spotted by valgrind too.
2013-12-14 18:41:26 +01:00
Spp ab2d26cb91 Merge branch 'master' into 4.3.4
Conflicts:
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/BattlefieldHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetitionsHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Instances/InstanceScript.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/Tools/PlayerDump.cpp
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/Spells/spell_warlock.cpp
	src/server/worldserver/worldserver.conf.dist
2013-11-08 11:12:17 +01:00
Spp 94e2b9332a Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive) 2013-11-08 10:50:51 +01:00
Shauren 75a790ca47 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2013-10-26 17:06:50 +02:00
jackpoz 4aee86627e Core/WorldSession: Mitigate DoS attacks
Mitigate DoS attacks like one explained in #10555 by processing a limited number of packets at each WorldSession::Update() call, allowing other WorldSessions to be processed.
100 packets in a single update sound like a reasonable amount.
2013-10-17 22:03:51 +02:00
Shauren ce55647c41 Core/Transports
* Rewritten path generation, now uses splines - timers are a lot more accurate now
* Implemented stopping transports
* Implemented spawning transports in instances
* Implemented spawning gameobjects as transport passengers
* Transport passengers are now stored in creature/gameobject table using gameobject_template.data6 from transport's template as map id
2013-10-16 18:37:29 +02:00
Shauren fca4a5448a Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2013-10-07 14:30:37 +02:00
Spp 895a23df11 Core/RBAC: Add default groups to accounts based on their security level.
- Removed config option RBAC.DefaultGroups

Use the table rbac_security_level_groups to configure the groups to be added to the account at load time.

Note: Those groups are only used at run time, never saved to DB
2013-09-27 13:35:45 +02:00
Spp cfaea769bc Core/RBAC: Move RBAC code to namespace rbac 2013-09-27 13:35:45 +02:00
jackpoz 2cca3982d4 Core/Movement: Port Ascent r1637 http://sourceforge.net/p/ascentemubackup/code/1637/ to TrinityCore
Port some movement packet fixes, taking into account client/server connection lag.
Credits to original author, check http://sourceforge.net/p/ascentemubackup/code/1637/ for more details.
MOVEMENT_PACKET_TIME_DELAY default value is currently set to 0, feel free to set it to different values and report feedback.
2013-09-26 20:09:50 +02:00
Vincent-Michael 97fc632b9d Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Server/WorldSession.cpp
2013-09-01 23:48:40 +02:00
Shauren 6b60877e3e Core/NetworkIO: Fixed memory leak 2013-09-01 17:48:47 +02:00
Vincent-Michael 224c5c5d3d Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAI.h
	src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
	src/server/game/Chat/Chat.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Quests/QuestDef.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/World/World.h
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/shared/Database/Implementation/WorldDatabase.cpp
	src/server/worldserver/worldserver.conf.dist
2013-08-30 21:43:02 +02:00
Vincent-Michael 87e105c818 Core: Fix warning 2013-08-30 20:56:41 +02:00
Nay aa5bc37e9c Core: Yet more warning fixes 2013-08-30 16:03:37 +01:00
Nay 1903d4ca7d Core/Server: Fix a spammy warning in WorldSession and move code to .cpp 2013-08-30 15:44:17 +01:00
Machiavelli 9346695129 Core: Few fixes for previous commit. 2013-08-29 21:55:29 +01:00
Machiavelli 59b4c34924 Core/NetworkIO: Generic packet spam solution
Currently regulates the usage of CMSG_CHAR_ENUM only, but can be easily
extended to detect inappropriate network behaviour by using
AntiDOS.AllowOpcode in WorldSession's handlers.
2013-08-29 16:46:28 +01:00
Shauren a9182245f9 Core/WorldSession: Removed a silly return that might have been leaking memory under rare conditions 2013-08-23 18:28:35 +02:00
Shauren 0e75857702 Core/PacketIO: Fixed object update failures
Closes #8105
2013-08-10 13:44:08 +02:00
Shauren 55fa58af19 Core/Movement: Prevent dynamic changes of movement flags for charmed creatures
Closes #10075
Closes #10079
2013-06-22 13:42:13 +02:00