Commit Graph
241 Commits
Author SHA1 Message Date
Aokromes Name 5d77b10c35 Core/Account: Add logs for password change and fail change password 2012-12-18 01:58:12 +01:00
Vincent-Michael 0a3972db7c Core/Quest: Removed table quest_start_scripts 2012-12-04 11:23:10 +01:00
Spp e954498560 Core/Misc: Random changes here and there to minimize differences with 4.3.4 branch 2012-11-27 13:03:12 +01:00
joschiwald e83c5d1a0f Core/Conditions: use proper SpellCastResult instead of Notification when CONDITION_SOURCE_TYPE_SPELL fails 2012-11-24 02:45:48 +01:00
Spp 7bef4ce401 Core/Misc: Reduce header dependencies - Step III 2012-11-20 15:03:56 +01:00
Spp b5c9ab8802 Core/Misc: Reduction of header dependencies - Step II 2012-11-20 12:30:30 +01:00
Spp b99c347747 Core: Remove Player.h dependency from all the possible headers 2012-11-17 05:18:37 +01:00
Subv d55771267a Core/EventAI: Removed table creature_ai_summons. 2012-11-16 12:30:48 -05:00
kaelima 3c3d4f4c99 Script/Commands: Reimplemented ".lookup map" command. 2012-11-13 15:56:15 +01:00
Spp 333b8e5159 Core/Build: Enable Clang PCH support and OS X specific features
Core: Fix warnings here and there
2012-11-09 13:13:45 +01:00
Spp 9074c11a90 Core/Dungeon Finder: Update "Current group roles" according to people in queue.
Core/Dungeon Finder: Properly update internal lfg group structure at server load
2012-10-29 20:13:42 +01:00
Spp 14027262ee Core/Dungeon Finder: Add some more debug msgs and restore LFG group structure at server load. 2012-10-29 13:58:48 +01:00
Spp 876ad50dcd Core/Misc: Tweaked ThreatContainer internals
(and many cosmetic changes here and there)
2012-10-26 14:31:19 +02:00
Spp 013fb1f4d9 Core/Misc: reduced amount of string memory allocations (Step I) 2012-10-24 15:34:48 +02:00
Spp 1be638e731 Core/Dungeon Finder: Add debugging commands 2012-10-23 11:44:02 +02:00
Warpten c8c4291c6f Core/Commands: Allow .modify money to take another parameter structure:
Example uses:
* .modify money 325g 25s 12c is the same as .modify money 3252512
* .modify money -12g is the same as .modify money -120000
* .modify money -12g 45s is the same as .modify money -115500
* .modify money 25c 18g is the same as .modify money 18g 25c
2012-10-12 22:13:28 +02:00
Subv ecc2362c69 Scripts/Commands: Fixed the command to restore a deleted character.
Thanks @vlad852
2012-10-10 09:25:25 -05:00
tibbi 5896da6689 some optimization + adding level to CharacterNameData 2012-10-08 17:21:09 +01:00
kaelima 8c013955ac Core/Misc: Fix some possible issues detected by static code analysis 2012-10-07 01:31:43 +02:00
Spp 7831ecdb18 Core: "Initial support for C++11 compilers" 2012-10-02 15:06:19 +02:00
Spp f8846cdeaf Core/Utilities: Do not expose internal store structure in Tokens and rename it to Tokenizer 2012-10-02 11:54:41 +02:00
Spp 8c5f011e79 Core/Achievements: Force all calls to AchievementMgr be done through Player functions (Remove GetAchievementMgr)
Note: No real use in 3.3.5 but will be used in 4.3.4
2012-09-18 14:29:53 +02:00
Shauren 130cc423d2 Scripts/Commands: Fixed crashes in unstuck command
Closes #7754
2012-09-13 23:58:45 +02:00
Myran2 13e140cfac Core/Commands: Added a command that shows what cheat commands you have active
Closes #7721

(Modified)
2012-09-13 15:32:33 +01:00
Spp 358c6a26d6 Core: Warning fixes (Also some -pedantic under game folder) 2012-09-10 13:04:31 +02:00
Nay d04f155b65 Corrections to previous merged in PR 2012-09-09 00:10:23 +01:00
Myran2 c243185a3a Removed a line of debug code 2012-09-08 19:01:33 -04:00
Myran2 5cd9910463 Core/Commands: Replaced .start with a new command, .unstuck. Usage information can be found by typing .unstuck in-game 2012-09-08 18:59:06 -04:00
Nay ca440756a8 Scripts/Commands: Fix .reload creature_template # 2012-09-05 19:50:09 +01:00
Nay 73172c67f0 Misc: Convert from CRLF to LF in cs_misc.cpp
Also cleanedup whitespace
2012-09-04 16:14:15 +01:00
Myran2 908ae08a0a Scripts/Commands: Create a new group of commands, .cheat, and add new and move old commands to it:
Changes:
- .explorecheat is now .cheat explore
- .waterwalk is now .cheat waterwalk
- .taxicheat is now .cheat taxi

New commands:
- .cheat god
- .cheat casttime
- .cheat cooldown
- .cheat power

(Descriptions available in the SQL file / in-game)

Inspiration on ArcEmu commands
Closes #7569
2012-08-31 01:26:21 +01:00
Nay abbb896cfb Core: Fix many "errors"/warnings and coding style (2)
Scripts; also reverted a change to AuthSocket

Errors were found using Cppcheck, open-source static analysis tool
2012-08-30 22:44:03 +01:00
Spp 984493108b Core/Logging: Fix incorrect error level for some warden messages
Core/Logging: Fix incorrect filter type for many network messages
Core/Logging: Use OPCODE filter type for network messages related to wrong packets
2012-08-21 22:12:55 +02:00
Shauren 7dc26c7ff7 Core/Misc: Warning fixes 2012-08-21 18:20:42 +02:00
Shauren 7ccd254fdc Scripts/Commands: Added .quest reward command - this will reward player's quest, similar to finishing it at quest ender, requires quest to be completed, rewards all items and first choice item (if quest has choice rewards) 2012-08-21 17:45:10 +02:00
Vincent-Michael 129e0e2f49 Core/Misc: Add missing cmake for cs_bf.cpp 2012-08-21 16:30:47 +02:00
Warpten 094f98d3a9 Battlefield/Wintergrasp:
* Use correct spells on losing and winning factions
* Enums renaming, lowerCamelCase wherever applicable
* Rename some methods and class attributes for them to sound more English and less Engrish or even Frenglish (\o/)
* Use correct spells when trying to build mechanical units at the Workshops.
2012-08-20 13:50:49 -04:00
Kandera 7491926e0c Core/Battlefield: fix stupid mistakes. sorry! 2012-08-20 13:48:52 -04:00
Kandera 00f8858838 Core/Battlefield: attempt to correctly fix again. 2012-08-20 13:48:51 -04:00
Kandera e9323b2c2d Core/Battlefield: revert part of previous commit and correctly fix .bf stop crashing 2012-08-20 13:48:50 -04:00
Manuel Carrasco d7a7a9800b Battlefield: Make sBattlefieldMgr a pointer. By Subv. 2012-08-20 13:48:47 -04:00
Nay ca2bc35713 Misc: CRLF to LF, whitespace cleanup and tabs to spaces 2012-08-15 21:30:55 +01:00
Shauren f8cd39b2ed Core/Players: Improved alcohol handling, weeeeeeeeeeeeeeeee
Closes #7293
2012-08-07 17:45:10 +02:00
Spp 97c4b92eb0 Core/Logging: Try to simplify configuration of loggers and appenders
Changed multiple lines to a simple format:
- Logger.name=Type,LogLevel,Flags,AppenderList
- Appender.name=Type,LogLevel,Flags,optional1,optional2
  * Type = File: optional1 = File name, optiona2 = Mode
  * Type = Console: optional1 = Colors

Created a default set of loggers and appenders.
- Root logger defaults to Error, that means you will see nothing on console by default (not even loading)
- You need to add the loggers to Loggers options if you want to enable them, otherwise Root logger will be used for all types

Restored outSQLDriver (LOG_FILTER_SQL_DRIVER), outSQLDev (LOG_FILTER_SQL_DEV), outArena (LOG_FILTER_ARENA) and outChar (LOG_FILTER_CHARACTER) functionality by creating new types (LOG_FILTER_CHARACTER is a rename of LOG_FILTER_DELETE.

Note: You need to update your config file... again (yeah sorry... trying to make it simpler)
2012-08-06 12:10:33 +02:00
Nay 1bd8cb9a7c Script/Commands: Fix a copy paste type in .reload item_set_names command 2012-08-05 19:56:35 +01:00
Vincent-Michael cc0ff69ca4 Core/Commands:
* Add remove support for disable command
* Add quest disables support
* Add check for no existent entry
* Fix problems with flags 0
* Fix code style
2012-08-05 02:02:35 +02:00
Nay d1b10082a2 Whitespace is the root of all evil (version 2) 2012-08-03 22:55:18 +01:00
Spp 55ce180f28 Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'

Explanation of use with Sample config:

Appender.Console.Type=1       (1 = Console)
Appender.Console.Level=2      (2 = Debug)

Appender.Server.Type=2        (2 = File)
Appender.Server.Level=3       (3 = Info)
Appender.Server.File=Server.log

Appender.SQL.Type=2           (2 = File)
Appender.SQL.Level=1          (1 = Trace)
Appender.SQL.File=sql.log

Appenders=Console Server      (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)

Logger.root.Type=0            (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5           (5 = Error)
Logger.root.Appenders=Console

Logger.SQL.Type=26            (26 = SQL)
Logger.SQL.Level=3            (2 = Debug)
Logger.SQL.Appenders=Console Server SQL

Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName

* At loading Appender SQL will be ignored, as it's not present on "Appenders"

* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged

* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged

* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
  - Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
    - Appender Console has lower Log Level: Msg is logged to Console
    - Appender Server has higher Log Level: Msg is not logged to file
    - Appender SQL has lower Log Level: Msg is logged to file sql.log

* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender

* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
    - Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00
Nay f859088699 Core/Misc: Fix code style and a typo for recently merged in PRs 2012-08-03 00:20:44 +01:00
Alternative dc7030ced6 Some codestyle changes. 2012-08-02 16:47:28 -04:00