Commit Graph
27 Commits
Author SHA1 Message Date
megamage bd2ded228d *Revert my last commit. (What am I thinking today?)
--HG--
branch : trunk
2008-12-24 14:30:05 -06:00
Blaymoira 8f338a56b9 *Fixed compile error.
--HG--
branch : trunk
2008-12-24 21:05:05 +01:00
megamage 184b82abcc Backed out changeset: ad4f100c0a9d
--HG--
branch : trunk
2008-12-24 11:18:01 -06:00
megamage 3cb4e7c716 *Update to Mangos 6938. (Only build for VC9)
--HG--
branch : trunk
2008-12-24 09:58:26 -06:00
megamage ac5bf63acd *Fix misdirection.
--HG--
branch : trunk
2008-12-17 20:07:25 -06:00
megamage f088698922 *Fix the bug that grounding totem cause client crash.
--HG--
branch : trunk
2008-12-12 21:37:42 -06:00
megamage 041cbec7de *Do not let spell (stun/confuse/fear) interrupt itself (cause crash).
--HG--
branch : trunk
2008-12-12 15:11:25 -06:00
megamage bcb39b263d *Allow pets to cast devour magic on both friends and enemies.
--HG--
branch : trunk
2008-12-10 15:14:49 -06:00
megamage ac822bb616 *Use another way to kill magnet totem.
--HG--
branch : trunk
2008-12-10 11:19:50 -06:00
megamage 91ab0288c7 *Allow zero entry for script target (players).
--HG--
branch : trunk
2008-12-08 18:22:10 -06:00
megamage d36672cd7e *Update spell range calculation. Original patch by QAston.
--HG--
branch : trunk
2008-12-04 23:00:35 -06:00
megamage da6c516fdf *Procflag patch by DiSlord.
--HG--
branch : trunk
2008-11-26 15:14:03 -06:00
megamage 99cf79bdf7 *Do not let Steady shot pause autoshot timer.
--HG--
branch : trunk
2008-11-25 17:58:06 -06:00
megamage fd3fcb4612 [svn] Remove isVisible function. Check stealth and invisible in canAttack();
Use new remove aura by interrupt flag function.

--HG--
branch : trunk
2008-11-07 09:36:46 -06:00
gvcoman 44bdb135f4 [svn] Implemented player on player and player on creature possession:
* Implemented packet and vision forwarding through possessed units
* Added new OnPossess script call alerting scripts on when possession is applied/removed
* Moved fall damage and fall under map calculations into the Player class
* Added new PossessedAI that is applied only while possession on creature is active
* Implemented summon possessed spell effect
* Fixed Eyes of the Beast

--HG--
branch : trunk
2008-11-05 20:51:05 -06:00
KingPin 8d331f2b10 [svn] * Avoid access to bag item prototype for getting bag size, use related item update field instead as more fast source.
* Better check client inventory pos data received in some client packets to skip invalid cases.
* Removed some unnecessary database queries.
* Make guid lookup for adding ignore async.
* Added two parameter versions of the AsyncQuery function
* Make queries for adding friends async. - Hunuza
* Replace some PQuery() calls with more simple Query() - Hunuza
* Mark spell as executed instead of deleteable to solve crash.
*** Source mangos.

**Its a big commit. so test with care... or without care.... whatever floats your boat.

--HG--
branch : trunk
2008-11-05 20:10:19 -06:00
megamage 972e2d56e2 [svn] Add function GameObject::CastSpell. Used for hunter's trap and so.
Use original caster instead caster to check spell hit result.
Let spell triggers have the same faction as the summoner.
Fix the bug that trigger creatures attack enemy. (no need use civilian extra flag in the future, 128 is enough)
Fix shadow step.

--HG--
branch : trunk
2008-11-02 00:59:44 -05:00
megamage d292b85d38 [svn] Fix teleport spells.
Fix cone spells.
Use interrupt_aura_flag to remove stealth/invisible/feign death auras.

--HG--
branch : trunk
2008-11-01 15:08:12 -05:00
megamage 67b86d636b [svn] Spell target selection improvement. Remove most mangos hacks in spell target selection. (work almost done)
Merge mangos svn rev 6744.

--HG--
branch : trunk
2008-10-31 11:04:32 -05:00
megamage 55c25d894e [svn] Add SpellExtraInfoMap. Currently support:
Limited-number-of-players spell; shared damage spell; target-in-line cone spell (e.g. dark glare).
Change angle of cone spells from 120 degree to 60 degree.

--HG--
branch : trunk
2008-10-25 15:46:52 -05:00
megamage 43436c8f30 [svn] Continue the work of rewriting spell target selection functions (warning: this may cause some spells broken).
Add some spell_script_target.
Delete some workaround in scripts (since core provides spell support now).

--HG--
branch : trunk
2008-10-25 10:37:28 -05:00
w12x b8362cd7f1 [svn] Fixed copyright notices to comply with GPL.
--HG--
branch : trunk
2008-10-23 03:29:52 -05:00
Seline 2265aef916 [svn] * Merge Temp dev SVN with Assembla.
* Changes include:
   - Implementation of w12x's Outdoor PvP and Game Event Systems.
   - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
   - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
   - Improved Config cleanup.
   - And many more changes.

--HG--
branch : trunk
2008-10-14 11:57:03 -05:00
Neo2003 95b91afbab [svn] * svn:eol-style native set on all files that need it
--HG--
branch : trunk
2008-10-11 14:16:25 -05:00
Neo2003 c2dc0b62ce [svn] * Make Grounding totem disappear after any spell redirection
Patch provided by Albrecht de Endrau

--HG--
branch : trunk
2008-10-05 15:17:41 -05:00
Neo2003 5651828bf7 [svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676
* Fixed TrinityScript logo
* Version updated to 0.2.6721.676

--HG--
branch : trunk
rename : 6700-670 => 6721-676
2008-10-04 06:17:19 -05:00
Neo2003 9b1c0e006f [svn] * Proper SVN structure
--HG--
branch : trunk
2008-10-02 16:23:55 -05:00