Riztazz
2caec4f4d2
Revert "[3.3.5][master] Core/Movement: Smooth movement #13467 ( #18020 )"
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This reverts commit 05fb27dae4 .
(cherrypicked from a3c6880579f3326088ecbe5b8c08c4b75ed91a59)
2019-08-17 20:04:14 +02:00
xinef1
cfefd27cb8
Added some missing SetFallInformation calls ( #19121 )
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Fixed HP drop bug on zeppelins
Fixed possible packet relocation problems on huge transports
(cherrypicked from b3f04ec1570c7fd6ef0d1dacfb7ff9f8ab00a43d)
2019-07-21 21:06:54 +02:00
vincent-michael
5620eb9463
Update copyright note for 2019
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auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
Shauren
91be2332e2
Core/Entities: Phasing rewrite
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* Optimized phase visibility checking
* Handle all phase flags
Closes #16758
Closes #21119
2018-03-25 19:28:36 +03:00
Chaouki Dhib
91a70f9aa2
Core/Movement: minor MotionMaster refactor ( #18367 )
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(cherry picked from commit eca3645d8bb655b88e39f05e36b435171f738f70)
2018-03-12 10:32:04 +01:00
Riztazz
05fb27dae4
[3.3.5][master] Core/Movement: Smooth movement #13467 ( #18020 )
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Implement smooth movement for all waypoint pathing and escortai
(cherry picked from commit 28050f338dfc66e0c40b6a3915bf96e38e0613e5)
2018-02-11 15:53:32 +01:00
Aokromes
b3e2684675
Merge pull request #18053 from ccrs/motion
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Core/MotionMaster: cleanup, reordering and renaming
(cherry picked from commit fe68b2e99851a888c5182d7bebddfea67459afd3)
# Conflicts:
# src/server/game/Movement/MotionMaster.cpp
# src/server/game/Movement/MotionMaster.h
2018-02-11 14:43:04 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Golrag
9128b00f59
Core/Movement: Set CatmullRom only when flying when using MoveSmoothPath ( #19903 )
2017-07-13 17:50:13 +02:00
Shauren
b453e12423
Core/Game: Include cleanup part 5
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* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren
f2039981e0
Core/Game: Include cleanup, part 3
2017-05-20 00:09:37 +02:00
Shauren
7e538980a2
Core/Database: Include cleanup
2017-05-12 18:50:27 +02:00
joschiwald
036f67c0c1
Core/Collision: Replaced phasemask with proper phases in GameObject collision calculation
2017-05-05 21:22:58 +02:00
Aokromes
d8fdc893ee
Commit name: Add flying check to MoveSmoothPath
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By Malcrom
2017-04-16 15:10:48 +02:00
Shauren
3731f4087b
Core/Movement: Pass SpellEffectExtraData PointMovementGenerator
2017-03-14 16:36:10 +01:00
Shauren
fd0d0f25a9
Core/Spells: Fixed extra charge effect visuals
2017-03-12 00:40:52 +01:00
treeston
b12f19f066
Movement/SplineChain: Streamline the script workflow for resume info a bit, provide static method that does all the ugly pointer casts for you. Also prevent a nullptr dereference crash if scripts mishandle motionmaster, and canonize Chain == nullptr to signify "no resume info".
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(cherry picked from commit d3214a0012cf93a5e66d1dc405ac90c4abc1b8c3)
d3214a0 follow-up for code style.
(cherry picked from commit 4deeee66bda390d2b35b64aaeb5924dac4170e10)
2017-03-02 21:10:00 +01:00
treeston
205ec4c3bf
Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while moving. Both now fail while moving unless arg2 bool is true.
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Movement/SplineChain: Bump value range for DB chainId up to uint16 (0 to 65535) from uint8 (0 to 255). Turns out sniffs generate far more chains than I expected.
(cherry picked from commit 2170541a51ced3c15675b8854e0ae49461884f8c)
Code style follow-up, I blame Notepad++.
(cherry picked from commit 7860da0de6e53c7740862cae18840c9d399dda7f)
2017-03-02 20:47:29 +01:00
treeston
59d48ce7e4
Core/Movement: Add new SplineChainMovementGenerator that allows accurate replication of sniffed waypoints in static sequences, along with DB facilities that allow loading of waypoints from DB.
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(cherry picked from commit 6d00d3f28380dd0811a18913450b1dc4f07fef48)
Merge remote-tracking branch 'Treeston/3.3.5-splinechains' into 3.3.5 (PR #17946 )
(cherry picked from commit 20f483967fb3a430fbd54148c08b6d8e8937daac)
Core/Movement: Add a convenience default ctor to SplineChainResumeInfo, and fix PCH build in some configurations (zzz why do we even keep Appveyor and Travis around).
(cherry picked from commit 4fa646c0b2ae3261e7fab249f4177900d4c8d013)
PCH build fix. Again.
(( Alright, you made me waste 20 minutes of my life on a full nonPCH rebuild of the core now. ))
(( I hope you're happy. ))
(cherry picked from commit 4a1a460241acf511467decd92d2a30e19927d74d)
2017-03-01 22:03:35 +01:00
Shauren
5e437f5d3d
Core/Movement: Implement SpellEffectExtraData curve modifiers
2017-02-18 21:55:28 +01:00
treeston
7b3b333dd5
Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility overload to MotionMaster.
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(cherry picked from commit 9f15482b849d7a77a4a0cc68f18aabb8ee6c58c9)
2017-02-18 17:55:40 +01:00
Aokromes
433162875d
Core/Movement: Update MoveSmoothPath for flying creatures
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By Malcrom
2017-01-14 15:03:47 +01:00
SnapperRy
2e5550758c
Core/Movement: interrupt a creature's current cast when fleeing for assistance, and (if spell is not castable while moving) when running random/fleeing movement generators. ( #17271 )
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Also make sure the creature is alive before updating.
Fixes #12823 .
(cherry picked from commit 2db9269ec1c06b5fccc45dc0a5b4f714f9b48804)
DB/Creature: World Trigger (Not Immune NPC) InhabitType update
Closes #17332 by Malcrom
(cherry picked from commit 78d08834c0afe0be09e4ec071a6e6855aa18e2c8)
DB/Item: Fix text in Rune-Inscribed Parchment
Closes #17329 by tkrokli
(cherry picked from commit 8879545f21fe13650872358741b687a524cf8cb9)
DB/Quest: improve chaining for "The Ashenvale Hunt" quests
Closes #17323 by SnapperRy
(cherry picked from commit d034eedb811912546025d11a5e9335bcd6600464)
DB/trinity_string: wrong string about character customization + minor fix
Closes #17306 by lyn1337
(cherry picked from commit 0951e559ebe6b76abdfef55619244578d9917002)
DB/Quest: fix some completion/offer reward quest texts
Closes #17336 by SnapperRy
(cherry picked from commit e9025036b9848a5a684c57e3e066687c29fde321)
DB/Quest: add queststarters for "Regthar Deathgate"
Closes #17337 by SnapperRy
(cherry picked from commit 0b8921a0ef81fb7c4741248301b17a86fa0ffb69)
DB/Quest: fix chaining for "The Real Threat"
Closes #17338 by SnapperRy
(cherry picked from commit c9cb86d6c53ceb7331a1a5c1ff8a69f569cca426)
DB/Quest: fix repeatableness (or lack of) for some quests
Closes #17339 by SnapperRy
(cherry picked from commit b9f2e2a81b7f0a269da3a8f9597a4eca17899781)
DB/Quest: improvements for "Fool's Stout"
Closes #17340 by SnapperRy
(cherry picked from commit 4ec753dc50927e358a63a49a56cef7f5a72f41eb)
2017-01-13 00:07:43 +01:00
joschiwald
71ffdccb5a
Core/Movement: enable item use and spell cast when dismounting
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Remove error message and allow spell cast or item use from
mounted state on ground, especially when sitting on
a landed flying mount. Current behavior is that the player
will get the error message "You can't do that while moving"
when trying to cast a spell or pick up an item
while sitting on a flying mount after having landed.
By joschiwald, closes #6236
(cherry picked from commit 19aac66bc262a835cae288fc3d0ccdc8e93d0fb9)
2017-01-12 03:36:32 +01:00
Shauren
dad19df69d
Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people from trying to use this flag to root a creature leaving them wondering why it doesn't do anything
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(cherry picked from commit b36da771857554c5bd652bf8ccc1386d4be607b0)
Core/Scripts: build fix
(cherry picked from commit 258368a2bd0e7c2d395d98dc3220d8e32e65303f)
2017-01-09 21:16:36 +01:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
Vincent-Michael
3cd19d3b30
Core: Removed Whitespaces
2016-04-16 12:19:23 +02:00
Chaouki Dhib
d26b0419c3
Core/Movement: Added a wrapper method in MotionMaster for a unit to move toward another unit and stop once it reaches the target at a certain distance. ( #16806 )
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(cherry picked from commit 97b053d2034825c58246d79ebdbb3eb23fc2f28f)
2016-04-16 01:31:15 +01:00
Aokromes
d4146a23ac
Merge pull request #16038 from tkrokli/grammar_and_spelling_corrections_335
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[3.3.5] Core/Logs: English text corrections
(cherry picked from commit 4cd937140ba2ed66493d65c0090cd371706c1e2e)
2016-04-08 19:48:58 +02:00
treeston
73b917e122
Merge remote-tracking branch 'Eliminationzx/FixJumpDestOrientation' into 3.3.5 (PR #16450 ) with some minor CS adjustments
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(cherry picked from commit cfed2d7a3ddf4f8121d3359f9888e6116fc82e62)
2016-04-05 19:02:11 +02:00
Shauren
e0437ca494
Core/Spells: Implemented casting spells on movement finish from SPELL_EFFECT_JUMP, SPELL_EFFECT_JUMP_DEST and SPELL_EFFECT_CHARGE
2016-01-25 19:35:41 +01:00
Vincent-Michael
478cc756eb
Update copyright note for 2016
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Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
joschiwald
92b08fc74b
Scripts/VioletHold: rewrote the whole instance
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thanks @MitchesD for help
(cherry picked from commit df21162fe44d2ff29c201a9004586f560789c38b)
(cherry picked from commit 3a4f54197c05ce4209c7e659acfd382896607265)
(cherry picked from commit f50df728201849ee7185d33c5a061c91e781c8de)
(cherry picked from commit 95bae7143f0f4bb7d5975f8a61daa3c533f48225)
(cherry picked from commit 5406f82044e7bd6ceb024a67f33c1674400cdc1f)
2015-11-01 13:09:30 +01:00
Shauren
32a2e58429
Core/Taxi: Implemented rebuilding taxi path for early landing and enabled CMSG_TAXI_REQUEST_EARLY_LANDING
2015-09-21 00:01:44 +02:00
Shauren
04de58c8d3
Core/Players: Changed multi-segment taxi paths to fly nearby
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flight masters along the way, not directly through them
* Taxi cost on multi-segment paths is now charged per segment when it is started
Cherry-picked from commit 2056961aae208c5da094f3bf8fbca599b5ebac40 (+fixes)
2015-09-13 17:23:37 +02:00
Vincent-Michael
2e586bc520
Core: Header cleanup in game/*/*.cpp
2015-07-25 20:18:42 +02:00
click
cc3387d984
Merge pull request #14371 from Kittnz/movecirclepath_003
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Core: Move FillCirclePath function to MotionMaster
Closes #14371
(cherry picked from commit cf14e9051d15e33ca9fa87be3287d2a628faedef)
2015-03-18 00:35:39 +00:00
MitchesD
6ff1764084
Core/Movement: Clarify log meaning
2015-02-20 14:31:50 +01:00
Vincent-Michael
ab90f74486
Update copyright note for 2015
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Happy new year
2015-01-01 00:28:09 +01:00
Intel
b08b54c8bb
Core/Packets: CMSG_CREATURE_QUERY and SMSG_CREATURE_QUERY_RESPONSE handler
2014-11-14 01:55:29 +00:00
DDuarte
5bc823f5e7
Core: Even more warning fixes
2014-10-27 22:52:19 +00:00
Shauren
cffbcea877
Core/Entities: Sixth part of removing GetGUIDLow() uses
2014-10-22 23:31:10 +02:00
Shauren
9cc7044546
Core/Entities: First batch of removing implicit conversions of ObjectGuid to uint64
2014-10-21 19:23:32 +02:00
Vincent-Michael
ea005b0e58
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-09-27 23:11:11 +02:00
Duarte Duarte
1854eafcb6
Merge pull request #13140 from Unholychick/preventfleeing
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Core/Mechanics: Fix prevent fleeing + fear
2014-09-27 21:40:41 +01:00
Shauren
8e288dd673
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
Unholychick
a51c3ac5fe
Core/Mechanics: Fix prevent fleeing + fear
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Closes #9754
Players should never have been affected by SPELL_AURA_PREVENTS_FLEEING in the first place.
Curse of Recklessness will no longer prevent Fear effects, only prevent NPCs from fleeing (e.g. at low health).
Judgement of Justice will no longer prevent Fear effects, but will only prevent NPCs from fleeing (e.g. at low health).
Source: http://www.wowwiki.com/Patch_3.0.2
2014-09-19 22:16:49 +02:00
joschiwald
053beae172
Core/Spells: consider spell speed in SPELL_EFFECT_CHARGE
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Misc: removed some duplicate guid words in logs
2014-09-17 23:24:31 +02:00
Vincent-Michael
547115476f
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/StatSystem.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Spells/Spell.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Spells/spell_warrior.cpp
2014-08-24 02:11:33 +02:00
jackpoz
7fe7f30521
Core/Misc: Fix some -Wconversion warnings
2014-08-23 19:56:41 +02:00