Commit Graph
16 Commits
Author SHA1 Message Date
megamage 9d670fe6f5 *Switch to support client version 3.1.3
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.

Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)

--HG--
branch : trunk
2009-06-11 00:45:59 -05:00
QAston d0c801d6cf *Add support for stance-dependant action bar spells
*Temporary remove assert check in Player::RestoreSpellMods
*Apply bleeding damage bonuses for Shred.

--HG--
branch : trunk
2009-06-07 22:13:17 +02:00
QAston 39548d6822 *Update spellmod system
*Implement SPELL_ATTR_EX6_IGNORE_CASTER_AURAS
*Fix some bugs with traps proc flags

--HG--
branch : trunk
2009-06-06 08:27:36 +02:00
megamage b5a098643f *Display correct building damage state/team on map in wintergrasp.
*Rebuild buidlings after fortress is taken over.

--HG--
branch : trunk
2009-06-01 12:48:12 -05:00
megamage 552e08b3f0 [7920] Ignore racial skill and skills without recipes in .learn all_recipes. Cleanup code. Author: VladimirMangos
--HG--
branch : trunk
2009-05-31 16:19:01 -05:00
megamage 09b386a786 [7886] Drop use table petcreateinfo_spell
This is first commit in chain for remove oudated and not used pet functionality.

    * Use instead dropped table CreatureSpellData.dbc if creature_template.PetSpellDataId set (mostly hunter pets)
    * Use creature_template.spellN if not set creature_template.PetSpellDataId (mostly different summon creatures)
    * Fixed bug with not removing from action bar spell icon for not ranked unlearned spells.

    Note: summoned controllable creatures without PetSpellDataId must have expected spells in spellN feilds for creature_template.

[7887] Drop pet spell teaching code, including field in character_pet.

Author: VladimirMangos

--HG--
branch : trunk
2009-05-24 12:16:12 -05:00
megamage 322769ee55 *Display building location on map for wintergrasp.
--HG--
branch : trunk
2009-05-23 01:44:16 -05:00
megamage c31fc2780b [7870] Implement creature ranged ammo show at ranged weapon use. Author: VladimirMangos
* Use BDC data (creature weapon not alwas listed in item_template)

--HG--
branch : trunk
2009-05-22 16:38:55 -05:00
megamage b372a5ba25 *Load gobject display info from dbc to check go boundaries.
--HG--
branch : trunk
2009-05-21 10:00:44 -05:00
megamage 40dad11d74 [7846] Add empty line to end of .h file Author: timmit
--HG--
branch : trunk
2009-05-18 15:10:13 -05:00
megamage e85e4c386b [7796] Implement .lookup taxinode and .go taxinode commands. Author: VladimirMangos
--HG--
branch : trunk
2009-05-08 18:47:27 -05:00
megamage f62415a30c [7719] Use all existed 4 world map overlay area ids instead 3, replace values by constant for avoid problem repeat. Author: VladimirMangos
--HG--
branch : trunk
2009-04-27 18:45:41 -05:00
megamage de43919a65 [7685] Load emotes.dbc and make emotes/emotetexts accessable from script DLL. Also some enum updates. Author: NoFantasy
--HG--
branch : trunk
2009-04-18 20:54:43 -05:00
megamage 24e24d3c02 [7616] Implement .debug play cinematic and .debig play movie. Rename .debug playsound to .debug play sound. Author: VladimirMangos
*Note: some conflicts of string.

--HG--
branch : trunk
2009-04-05 16:58:20 -05:00
megamage cb8b3fe5db [7607] Improvements in support some generic achievement classes Author: VladimirMangos
* Implement support achievements with refAchievement field != 0, that have criterias stored in achievement refAchievement.
    * Implement support achievement complete req. with specific count of completed critirias.
    * Avoid full achievement list scan at search achievement associated with criteria.

--HG--
branch : trunk
2009-04-03 16:36:20 -06:00
megamage e5c0576f35 *Add and remove files.
--HG--
branch : trunk
2009-03-27 10:00:42 -06:00