Commit Graph
13 Commits
Author SHA1 Message Date
thomas33 547bb47575 Core/Battlefield: plr -> player 2012-08-20 13:49:14 -04:00
Kandera 29343947e9 Core/Battlefield: attempt to fix crashes. please test and confirm 2012-08-20 13:48:50 -04:00
Subv f9c9622f86 Battlefields/WG: Refactored duplicated code 2012-08-20 13:48:49 -04:00
Manuel Carrasco 27bfafe0e1 BF/Wintergrasp: Removed harcoded Workshops related spawns, db data is used now. 2012-08-20 13:48:47 -04:00
Manuel Carrasco 1f6eec4754 BF/Wintergrasp: Implemented better support for Wintergrasp phasing. It has been done by checking player's distance to the Caputre Point on every tick. Now it is performed using spell_area.
P.D: Reverted my last commit, it was wrong (my apologies)
2012-08-20 13:36:38 -04:00
Manuel Carrasco 3478f3e7b7 BF/Wintergrasp: Now graveyards use db spawned spirits. 2012-08-20 13:36:37 -04:00
Manuel Carrasco 82b49c7b84 BF/Wintergrasp: Restored functionality to OnCreatureCreate function, which was out of date. 2012-08-20 13:36:36 -04:00
Manuel Carrasco c580ec24a7 BF/Wintergrasp: Removed uneeded check , it has been performed on every tick update. It is already handled by the aura system.
Furthermore, the aura is correctly added to the spirits using creature_template_addon, the statements for this are already in Template_update.sql
2012-08-20 13:36:11 -04:00
Kandera f663f881f7 fix broken stalker npc id. 2012-08-20 13:36:07 -04:00
tobmaps c28a8aafc0 Core/Battlefield
* Fix battle start
* cleanups and code style fixes
2012-08-20 13:30:19 -04:00
tobmaps 23b59c5603 Core/Battlefield
* Fix compile
* Restored GO damage events after recent changes
2012-08-20 13:29:52 -04:00
Imprtat 4ac5301c9f Core/Battlefield: removed "magic numbers" 2012-08-20 13:25:48 -04:00
Imprtat eb669c31e2 Core/Battlefield: added enum for worldstates 2012-08-20 13:25:47 -04:00