Shauren
5256b5abfe
Core/Defines: Added missing custom errors to spell cast results, thanks Kaelima
2011-05-30 22:12:17 +02:00
Shauren
91b572d669
Tabs to spaces
2011-05-30 19:48:22 +02:00
tobmaps
fd08b0060c
Core/Commands: Localized npc name for commands .npc say, .npc yell, .npc whisper
2011-05-30 20:47:33 +07:00
kaelima
c143319b05
Ruby Sanctum:
...
- Scripted Saviana Ragefire
- Moved Baltharus the Warborn's clone from smartai to cpp (this because they share healthpool with Baltharus the Warborn, witch cant be done with SAI)
2011-05-30 14:36:19 +02:00
click
7e49fa92f0
Scripts/World: Update WorldBoss scripts for the Emerald Dragons (Ysondre, Emeriss, Taerar and Lethon) + create base "Emerald Dragon" AI
...
(They are still WIP, so do not consider them "workable" unless you are willing to report issues).
2011-05-30 04:12:07 +02:00
tobmaps
76413ae661
Core/Players: Allow damaging spells to complete their damage-ticks/hits even if target runs to a sanctuary zone
2011-05-30 05:27:41 +07:00
tobmaps
4a0290c17b
Core/Quests: Fix quests that require player to be dead
...
Closes #1441
2011-05-30 02:59:37 +07:00
Shauren
7fb8043b38
Scripts/Icecrown Citadel: Fixed Swarming Shadows on 25 man difficulties
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Closes #1737
2011-05-29 18:53:35 +02:00
tobmaps
42fc72447b
Core/Dungeon Finder: Fix instances unlock after level change
2011-05-29 22:49:05 +07:00
QAston
14bc68a291
Missaved file, thanks to Shauren for catch.
2011-05-29 15:54:46 +02:00
QAston
3c93cccdb1
Core/Auras: Prevent assertion fail due code in AuraEffect::HandleAuraLinked, also improve the sync between auras linked by this aura type.
2011-05-29 15:49:32 +02:00
NoFantasy
ab15d2526f
Core/Loot: Fixed gold looting messege sent to player while in group
2011-05-29 14:32:46 +02:00
Shauren
27246db7d5
Core/Auras: Replaced false with NULL since we are dealing with pointers
2011-05-29 14:01:20 +02:00
QAston
854438fb8a
Core/Auras: add missing parenthesis.
2011-05-29 13:23:49 +02:00
QAston
42a20f14ef
Core/Auras: Use existing aura object on aura reapply/stack increase instead of creating a new one.
...
You can hook on reapply/stack event by checking for AURA_EFFECT_HANDLE_REAPPLY aura handler mode, AURA_EFFECT_HANDLE_REAL is now not triggered on aura refresh/stack.
2011-05-29 13:18:47 +02:00
Shauren
0bde74eff6
Core/Gossip: Removed hardcoded costs for dual spec and fixed handling of gossip menus with box_money
2011-05-29 12:06:16 +02:00
tobmaps
9f1a4f33c0
Core/Players: Implemented AREA_FLAG_ALLOW_DUELS. Duels should be possible only at areas with this flag. Tnx to Destalker for pointing out this flag
2011-05-29 02:40:37 +07:00
SeTM
fade2383cc
Core/Spells: Implemented SPELL_ATTR5_HIDE_DURATION. Duration of auras with this attribute will not be displayed clientside
2011-05-28 21:53:32 +07:00
kaelima
df619d8da1
Ruby Sanctum:
...
* Added Ruby Sanctum instance script
* Scripted Baltharus the Warborn
2011-05-28 16:10:57 +02:00
tobmaps
0faeb45932
Core/Spells: Cleanup code for Summon Gargoyle
2011-05-28 18:49:21 +07:00
click
df20ba9956
Core/AI: Fix previous commit ( 467f33e)
2011-05-28 02:14:47 +02:00
click
467f33e3d9
Core/AI: Minor adjustment on the WorldBossAI : Avoid putting the entire map in combatmode...
2011-05-28 01:24:27 +02:00
click
fac7534611
Core/AI: Add WorldBossAI for world-side (non-instanced) bosses (essentially a stripped version of BossAI)
2011-05-28 00:28:04 +02:00
DrTenma
0dedf84bd9
Core/Spells: Fix runic power gain from Blood Boil
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Closes #1718
2011-05-28 03:12:41 +07:00
Machiavelli
48b0570f53
Core/Vehicles:
...
- Temporarily unsummon pets when entering vehicle and resummon them when exiting. Also fixes missing pet cast bars on exit.
- Correct SMSG_PET_SPELLS packet for vehicle spell initialize
2011-05-27 17:31:31 +02:00
Shauren
d07f6bb58f
Core/Tickets: Fixed crashes in ticket unassign and comment commands
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Closes #1714
2011-05-27 17:05:01 +02:00
click
2d1b3ccaa1
Compile warnings fixes
2011-05-27 14:45:44 +02:00
Shauren
889cdda614
Core/Gossip: Fixed remaining issues with gossip menu items
2011-05-27 14:22:36 +02:00
kaelima
bc2cca0733
Core/DBC: Update some Summon-properties enums and added some research for WorldStates in dbc.
2011-05-27 12:08:00 +02:00
kaelima
6e009d9bd1
Core/Gossip: Fix typo in 0ad14aeafd breaking gossip options.
2011-05-27 01:54:29 +02:00
kaelima
685868df88
Core/DBCStructure: Update HolidaysEntry structure. Research mainly by Click.
2011-05-27 01:25:38 +02:00
kaelima
78692e1246
Core/Area: Updated AreaFlags documentation to match 3.3.5 dbcs.
2011-05-27 00:58:18 +02:00
Shauren
0ad14aeafd
Core/Gossip: Gossip menu items will now have constant index, allowing to properly define scripts relying on that index when mixed with conditions. Script-created menus via ADD_GOSSIP_ITEM will still have the index generated dynamically
2011-05-26 23:57:17 +02:00
Shauren
f91136b949
Core/Vehicles: Corrected vehicle spell bar packet, now empty slots will remain empty and spells will not be "packed" together anymore
2011-05-26 23:51:34 +02:00
Shauren
00f6164a68
Core/OutdoorPvP: Pass GossipMenuItems to CanTalkTo hook by reference
2011-05-26 23:33:05 +02:00
Shauren
a644206f88
Scripts: Removed SEND_VENDORLIST and SEND_TRAINERLIST defines
2011-05-26 23:31:46 +02:00
Shauren
7abb302d8f
Core/Conditions: Prevent unneccessary copying condition list on every check
2011-05-26 23:27:43 +02:00
Shauren
0f7b73c141
Compile fixes
2011-05-26 23:12:53 +02:00
Shauren
bafa57618c
Core/Spells: Documented 2 spell attributes
2011-05-26 22:11:44 +02:00
QAston
fb1772e8c9
Core/AuraScripts: Allow to use AuraScript::GetTarget in AfterEffectRemove and AfterEffectApply hooks.
2011-05-26 17:44:07 +02:00
QAston
0762791754
Core/AuraScripts: Fix runtime error messages appearing in aura scripts when one hook is called from inside of another one.
2011-05-26 16:12:33 +02:00
kaelima
fc84253f7d
Core/Spells: Typo from last commit, should of course only remove negative effects.
2011-05-26 03:46:33 +02:00
kaelima
60585941f6
Core/Spells: Fix Glyph of Icy Veins haste debuff removal.
2011-05-26 03:43:07 +02:00
Shauren
51e7b92487
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-05-25 23:39:51 +02:00
Shauren
3d8e4300b7
Core/Achievements: Achievement criteria type 39 should check player's personal rating, not team rating
...
Closes #803
2011-05-25 23:39:17 +02:00
tobmaps
3405f1672c
Core/Spells: Drop unnecessary code
2011-05-26 03:16:03 +07:00
Shauren
c8f71c00a1
Core/Scripts: Added ExecuteEvent BossAI hook designed to contain event code which would otherwise be in while (uint32 eventId = events.ExecuteEvent()) switch blocks. This allows to define a base class sharing spells with other scripts
2011-05-25 18:50:44 +02:00
Shauren
5f5af1e95d
Core/Spells: Implemented SPELL_ATTR3_IGNORE_HIT_RESULT. Spells with this attribute will only be subject to own spell modifiers, ignoring enemy avoidance auras such as Cloak of Shadows or Deterrence
2011-05-25 18:31:10 +02:00
QAston
0eb89fc282
Core/SpellScripts: Better debug output on startup script validation.
2011-05-25 18:00:35 +02:00
QAston
a1b8fd2054
Core/AuraScripts: Add AfterEffectRemove and AfterEffectApply hooks, to allow safe triggering of spellcasts or other actions which may call linked events while OnEffectApply and OnEffectRemove are still there for overriding the way effect is handled on target.
2011-05-25 17:13:32 +02:00