Commit Graph
598 Commits
Author SHA1 Message Date
Shauren 4e551741cf Core/Misc: Fix some GCC warnings 2024-11-12 16:39:24 +01:00
Meji 9261140c9d Core/SAI: Implemented new action SMART_ACTION_CREDIT_QUEST_OBJECTIVE_TALK_TO (#30382) 2024-10-28 21:32:16 +01:00
Meji 0d5242daae Core/SAI: Implemented new event type SMART_EVENT_AREATRIGGER_EXIT (88) (#30367) 2024-10-22 04:01:37 +02:00
Meji 3429871a07 Core/SAI: Implemented new action SMART_ACTION_COMPLETE_QUEST (#30048) 2024-08-15 15:43:17 +02:00
Shauren bd9fb4a563 Core/Movement: Defined and implemented new spline flag - JumpOrientationFixed 2024-06-29 18:15:43 +02:00
Shauren ac73edc268 Core/Movement: Allow setting position or object facing targets for jump movement 2024-06-21 15:35:12 +02:00
Shauren 5dfac0ef14 Core/SAI: Implement waiting for actions on action list to finish before continuing the action list
This is enabled by setting event_flags to SMART_EVENT_FLAG_ACTIONLIST_WAITS on the action that is waited for

Supported actions:
* SMART_ACTION_TALK
* SMART_ACTION_SIMPLE_TALK
* SMART_ACTION_CAST
* SMART_ACTION_SELF_CAST
* SMART_ACTION_INVOKER_CAST
* SMART_ACTION_MOVE_OFFSET
* SMART_ACTION_WP_START
* SMART_ACTION_MOVE_TO_POS
* SMART_ACTION_CROSS_CAST
* SMART_ACTION_ACTIVATE_TAXI
* SMART_ACTION_JUMP_TO_POS
* SMART_ACTION_START_CLOSEST_WAYPOINT
2024-04-14 14:28:40 +02:00
MejiandShauren 2ce4068459 Core/SAI: Added support for StringIds to creature and gameobject targets (#29910)
Co-authored-by: Shauren <[email protected]>
2024-04-11 10:15:46 +02:00
Shauren f1b7ca1a91 Fix codestyle 2024-04-03 16:31:39 +02:00
Shauren 22e43917ab Core/SAI: Allow gameobjects to be targeted by spell casts 2024-04-03 16:21:15 +02:00
Shauren a748fddfa4 Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixed CREATURE_STATIC_FLAG_NO_MELEE_FLEE implementation (should cause fleeing from melee range) 2024-02-22 15:47:11 +01:00
Shauren 888ccd1e44 Core/SAI: Fixed SMART_ACTION_MOVE_TO_POS and SMART_ACTION_JUMP_TO_POS using target coordinates as destination if requested WorldObject target was not found 2024-02-15 19:15:21 +01:00
ModoX 12186ef857 Core/Waypoints: Refactor to split data into path and node related info in db (#29506) 2024-01-05 17:56:19 +01:00
Meji 37eb2e64a6 Core/AreaTriggers: Refactor (#29500)
* Moved IsServerside to custom flags
* Flags moved from areatrigger_template to areatrigger_create_properties
* New field to create custom CreateProperties (IsCustom)
* New field to reference custom areatriggers (IsAreatriggerCustom)
* Moved fields for shape data to areatrigger_create_properties
2023-12-30 17:14:09 +01:00
Meji b8ce70d528 Core/SAI: Moved event_flags for difficulties to new field Difficulties (#29377) 2023-10-30 09:53:52 +01:00
TeleqraphandShauren 88ff97c1f9 Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Co-authored-by: Shauren <[email protected]>
2023-07-20 19:09:27 +02:00
Meji d015711fbb Core/SAI: Implemented new source type SMART_SCRIPT_TYPE_EVENT (3) (#28816) 2023-07-09 11:59:35 +02:00
Meji 76d2f29e4e Core/SAI: Fixed event SMART_EVENT_WAYPOINT_ENDED (#29025)
* also moved "any" pointid to 0xFFFFFFFF for waypoint sai events:
* SMART_EVENT_WAYPOINT_REACHED
* SMART_EVENT_WAYPOINT_RESUMED
* SMART_EVENT_WAYPOINT_PAUSED
* SMART_EVENT_WAYPOINT_STOPPED
* SMART_EVENT_WAYPOINT_ENDED
2023-06-24 19:21:37 +02:00
ModoX 356c98579b Core/SAI: Drop waypoints table and move existing rows to waypoint_data table (#28834) 2023-04-08 01:33:05 +02:00
Meji 81ea6f54d9 Core/Creatures: Compute CombatReach and BoundingRadius using DisplayScale (#28863) 2023-03-30 18:54:27 +02:00
Shauren d26d38075c Core/Creatures: Allow disabling melee attacks for all creatures, not just the ones using SAI 2023-03-13 20:22:47 +01:00
Meji 7b14b9ef22 Core/SAI: Set the trigger player as baseobject when the source type isn't a WorldObject (#28767) 2023-01-31 19:38:34 +01:00
Shauren d791afae1d Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api) 2023-01-08 21:16:53 +01:00
Shauren d8a4668c77 Core/Misc: Add missing Containers.h include where neccessary 2023-01-06 16:44:11 +01:00
Meji f291ca9796 Core/SAI: Improved SMART_ACTION_JUMP_TO_POS to mirror behavior similar to SMART_ACTION_MOVE_TO_POS (#28547)
*  Support for targets other than positions
*  Added param3 Gravity, to use MoveJumpWithGravity (priority over SpeedZ)
*  Added param4 UseDefaultGravity (priority over Gravity): 19.29110527038574
*  Added param5 PointId, useful for linking the jump to the event SMART_EVENT_MOVEMENTINFORM (Type: 16)
*  Added param6 ContactDistance
*  If the target is different from a position, target params for coords allow to add offsets
2022-12-30 17:48:33 +01:00
Aqua DeusandShauren 09591fbdb0 Core/SAI: Add action param 7 (#28519)
Co-authored-by: Shauren <[email protected]>
2022-12-30 16:32:37 +01:00
Meji e218f27602 Core/SAI: Added param PointId to SMART_ACTION_MOVE_OFFSET (#28555) 2022-12-22 23:51:49 +01:00
ModoX 204cf030cc Core/SAI: Move (any) value for SMART_EVENT_MOVEMENTINFORM point to 0xFFFFFFFF (#28417) 2022-10-31 21:33:57 +01:00
Shauren 133334a902 Core/Loot: Implemented personal loot and tag sharing for non-boss loot 2022-10-17 23:11:46 +02:00
offl b0164fb2b9 Core/SAI: Rename LeavingWorld to OnDespawn & use it in SAI (#28059)
(cherry picked from commit b9450bcdd0924ca69b5b2cc675f5c2b558ff9b47)
2022-09-05 19:43:09 +02:00
Meji 9ca8cf66e6 Core/SAI: Allow using default npc_text from gossip_menu with SMART_ACTION_SEND_GOSSIP_MENU (#28097) 2022-07-07 16:08:04 +02:00
Antonio Martín Berti a4eafbd3f6 Core/SAI: Added Action SMART_ACTION_DO_ACTION for calling DoAction on target AI (#27964) 2022-06-08 15:50:44 +02:00
Shauren 51299ab886 Core/SAI: Corrected wrong useSaiTargetAsGameEventSource logic in previous commit 2022-04-24 16:21:29 +02:00
Shauren 9d0187dd56 Core/SAI: Implemented new action SMART_ACTION_TRIGGER_GAME_EVENT 2022-04-24 15:02:40 +02:00
Shauren b8246d1ba7 Core/SAI: Support gameobject targets for SMART_ACTION_PLAY_ANIMKIT 2022-04-24 14:35:38 +02:00
Shauren b47185cabf Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag 2022-03-27 18:14:47 +02:00
Shauren 4eba978670 Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlags 2022-03-26 18:59:44 +01:00
offl 050f55b62f Core/AI: OnSpellCast, OnSpellFailed, OnSpellStart hooks (#27704)
(cherry picked from commit 3dca705acc953d20e4a43d4c2b3c97a84e5ab346)
2022-03-26 15:15:46 +01:00
offl 8b7effa4cf Core/SAI: Remove SMART_ACTION_ADD_AURA & actions to change object flags (#27571)
(cherry picked from commit 5ba93a95de911277908596d805e7fa7f38a18c3a)
2022-03-24 23:52:32 +01:00
offl 52bb230e4c Core/SAI: Use GetBaseObject as second param of SMART_ACTION_ACTIVATE_GAMEOBJECT & reorder GameObjectActions (#27461)
(cherry picked from commit 87cb0a4212535731749aebb2d3fe8f5c3000be92)
2022-03-24 21:55:46 +01:00
offl 9ea8cdb457 Core/SAI: Remove SMART_ACTION_SEND_GO_CUSTOM_ANIM, make SMART_ACTION_ADD_AURA & SMART_ACTION_SET_GO_FLAG deprecated (#27452)
(cherry picked from commit 77098375396a3b067cf06174bd464f65d7e0cd50)
2022-03-24 21:48:47 +01:00
offl e27724b362 Core/SAI: Remove deprecated events and actions (#27258)
(cherry picked from commit c508203895517885d09bbea0ae39da700f49708c)
2022-03-21 23:26:47 +01:00
offl ebcd45b7e1 Core/SAI: Remove reactState param from SMART_ACTION_WP_START (#27255)
Ref #26728

(cherry picked from commit 04909bada85d4770a58a5b2b6f2180f5aacb1b81)
2022-03-21 23:02:31 +01:00
Giacomo Pozzoni 791b759332 Core/SAI: Add SMART_ACTION_ACTIVATE_GAMEOBJECT action (#27216)
Closes #27196

(cherry picked from commit 0817be8f76dead48e2c0eeb7d5a7434a452f0dcf)
2022-03-21 22:59:21 +01:00
offl 29190e5642 Core/SAI: Remove deprecated events and actions (#27039)
(cherry picked from commit 887605d945fd2330865e84fd066a84e6f4570149)
2022-03-20 00:13:00 +01:00
offl e80777cb39 Core/SAI: Split set/remove unit_flags actions (#26954)
(cherry picked from commit 0a2fca1aed4f2926c73f906769ff92918f7e2dbd)
2022-03-18 00:04:03 +01:00
offl f55e86d907 Core/SAI: Remove possibility to set/remove unit_flags2
So far I see that only Cannot Turn flag can be changed by scripts and action to change it didn't existed in 3xx. If someone will need to change that flag, it should be implemented by action which will change only that flag and not any flag of that type.

(cherry picked from commit c8061d8ba620e78c1344ad5f2d476d7d6e5057cb)
2022-03-15 23:59:35 +01:00
offl 7d9088e9cf Core/SAI: Remove SMART_ACTION_INSTALL_AI_TEMPLATE (#26797)
(cherry picked from commit ff8663ca1599a2103a88e719d94d91218a66dbaa)
2022-03-12 16:19:47 +01:00
offl 842eb3bdd7 Core/SAI: Remove SMART_ACTION_SET_DYNAMIC_FLAG (#26783)
(cherry picked from commit b3449158b1978963abf93f5041134226d1e7e0e6)
2022-03-12 01:20:06 +01:00
jackpoz fc3e26fdfe Core/SAI: Temporarily allow SMART_ACTION_WP_START to specify parameter value 3 for reactState
(cherry picked from commit 60379cf2c15d9cee1414fbaec2b217b89b8dc67e)
2022-03-11 19:03:36 +01:00