Commit Graph
8 Commits
Author SHA1 Message Date
Blipi ae507e5cc6 Core/Dungeon Finder: Properly save old state for LfgPlayerData 2012-11-21 04:31:21 +01:00
Spp 4e8fa520c8 Core/Dungeon Finder: Move queue related code to its own class.
- Use different queues for each team (or shared one if two-side interaction is enabled)
- Some optimizations in matching algorithm
2012-10-19 14:00:40 +02:00
Spp 479d34d2a0 Core/Dungeon Finder: Minor optimizations
- Internal changes in store types
- Remove of (Player *) and (Group *) From LFGMgr.cpp (step 2)
2012-10-18 14:31:28 +02:00
kiper 8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
Spp b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Machiavelli 957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
Spp 0c44943cd2 Core/Dungeon Finder: Multiple changes
- Simplify lock status calculations by caching player locked dungeons
- Fix incorrect Lfg State loading for groups
- All reference variables that are supposed not to be modified are declared as const
- Use full group guids in rolechecks
- Add some debug msgs
- Fix some warnings

--HG--
branch : trunk
2010-12-21 22:33:17 +01:00
Spp 4671500172 Core/Dungeon Finder: Move all LFG data from Player and Group classes to internal LFG data classes.
--HG--
branch : trunk
2010-12-16 10:53:21 +01:00