Spp
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4b62042b28
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Dungeon Finder: Make player internal Lfg data private and some minor cleanups
--HG--
branch : trunk
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2010-08-11 11:54:03 +02:00 |
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Spp
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2638d24926
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Dungeon Finder: redo CheckGroupRoles, sometimes it was accepting wrong roles as valid
--HG--
branch : trunk
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2010-08-11 11:27:36 +02:00 |
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XTZGZoReX
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9083271a2f
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* Some singleton renames for consistency:
accmgr -> AccountMgr
objmgr -> ObjectMgr
auctionmgr -> sAuctionMgr
spellmgr -> sSpellMgr
CreatureEAI_Mgr -> sEventAIMgr
achievementmgr -> sAchievementMgr
gameeventmgr -> sGameEventMgr
sInstanceSaveManager -> sInstanceSaveMgr
poolhandler -> sPoolMgr
--HG--
branch : trunk
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2010-08-08 05:25:45 +02:00 |
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XTZGZoReX
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909e332579
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* Rename: BattleGround -> Battleground.
--HG--
branch : trunk
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2010-08-08 04:37:24 +02:00 |
|
QAston
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48b360097c
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*use ASSERT macro instead of regular assert for better output.
--HG--
branch : trunk
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2010-07-30 20:04:28 +02:00 |
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Machiavelli
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0f7657b68c
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Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
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2010-06-25 00:18:01 +02:00 |
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Machiavelli
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95ddfbd9e2
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Remove some redundant explicit NULL checks for pointers before ´delete´ or ´delete[]´ calls since this check is done implicitly when deleting.
Also fixes a memory leak in .reload creature_template command
--HG--
branch : trunk
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2010-06-21 23:20:58 +02:00 |
|
Brian
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9b6669e5f3
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* Remove more relative paths from includes
--HG--
branch : trunk
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2010-06-08 15:50:23 -06:00 |
|
Brian
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b0e1605455
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* Getting closer (at least for Linux :) )
--HG--
branch : trunk
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2010-06-07 14:44:18 -06:00 |
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XTZGZoReX
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62200e8d02
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* Even more restructuring of the game library.
--HG--
branch : trunk
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2010-06-06 22:55:56 +02:00 |
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