jackpoz
3cdc66bec6
Shared/Networking: Fix buffer overflow in Socket handling
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Fix a buffer overflow caused by Boost trying to store too much data in a buffer too small.
(cherry picked from commit cdf6c884624be33b5782bcca0e206e5c291a517b)
2014-12-28 15:56:55 +00:00
Intel
518c744336
Core/Packets: Add connection indexes for server packets
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Fixed IOCP define for linux
Minor code style change in inventory loading
2014-12-07 15:14:43 +02:00
Nayd
3eb120ab50
Core/Networking: Catch possible boost exception in StartNetwork
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Closes #13557
2014-11-16 20:08:53 +00:00
Shauren
bacc90b6ba
Core/NetworkIO: Added second connection to WorldSession, handle AuthContinuedSession and enabled ConnectTo and ResumeComms
2014-11-09 00:37:33 +01:00
Shauren
e57a63939e
Core/NetworkIO: Fixed queued packets not being properly sent causing players to be stuck during loading
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Closes #13120
2014-09-17 23:06:34 +02:00
Vincent-Michael
b0270d547f
Core: Remove whitespace
2014-09-14 21:42:39 +02:00
jackpoz
16f0f05d44
Core/Misc: Fix issues reported by static analysis
2014-09-14 16:34:15 +02:00
Vincent-Michael
11bb300c69
Script/CoS: Fix quest credit for mal ganis (but @Aokromes like more HACKS)
2014-09-13 19:14:32 +02:00
Shauren
8f5ae1fb90
Core/Misc: Added const modifier to MessageBuffer::Write parameter
2014-09-12 20:20:35 +02:00
Vincent-Michael
53ee1eff0b
Core: Fix warning
2014-09-12 19:51:29 +02:00
Shauren
6dff6b7425
Core/NetworkIO: Set non blocking mode on sockets properly
2014-09-12 19:34:26 +02:00
w1sht0l1v3
c4ce889344
Core/Misc: Kill few more warnings.
2014-09-12 00:16:04 +03:00
w1sht0l1v3
0392bf9bdf
Core/Misc: Get rid of some warnings.
2014-09-11 23:08:02 +03:00
Duarte Duarte
2697b18cf2
Core/Net: Fix GCC build
2014-09-09 22:32:27 +01:00
Shauren
0c40ca8574
Build fix
2014-09-09 21:32:21 +02:00
Shauren
e0ce4528c5
Core/NetworkIO: Use reactor style sending on linux to reduce locking overhead
2014-09-09 19:19:25 +02:00
Shauren
abfd29ab61
Core/WorldSession: Added research notes about CMSG_AUTH_SESSION values and reordered checks during login to always initialize encryption first to make sure the client can read failure packet
2014-08-21 18:18:13 +02:00
Shauren
aab4ab166d
Core/Socket: Added helpers to retrieve the size of currently ready data
2014-08-15 18:43:17 +02:00
Shauren
c741d2682a
Core/NetworkIO: Prevent queueing more async operations when socket is already closed
2014-08-11 20:43:07 +02:00
leak
1a27ce1267
Core/NetworkIO: Restore networking related scripting hooks
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Closes #12607
2014-08-11 17:40:43 +02:00
Vincent-Michael
9aea8046ce
Core: Fix non pch build
2014-08-10 21:46:04 +02:00
Shauren
f5bf13295c
Core/NetworkIO: Prevent double closing the same socket
2014-08-10 21:32:57 +02:00
Shauren
df11916ad5
Core/NetworkIO: Allow receiving packets bigger than buffer size and properly handle situations where not entire packet was read in one go
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Core/Authserver: Restored authenticator functionality
2014-08-10 11:00:27 +02:00
Shauren
936db9d50d
Core/NetworkIO: Handle exceptions thrown from socket constructor when retrieving remote address
2014-08-08 14:01:09 +02:00
Duarte Duarte
ca368a781b
Core/Socket: Fix typo in constructor
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Using moved objects is generally a bad idea
Thanks @Daejiv
Closes #12800
2014-08-07 14:25:43 +01:00
Vincent-Michael
8c73b2dbae
Core: Fix non pch build
2014-08-07 07:00:17 +02:00
leak
48b94c3beb
Prevent reading address information from potentially closed socket
2014-08-06 23:16:40 +02:00
Shauren
833195062c
Update Socket.h
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Added missing typename keyword
2014-07-29 02:00:23 +02:00
Shauren
6418789489
Core/Socket: Fixed expected template evaluated type for AsyncWrite if PacketType is a pointer (Bla* const& is not what we want)
2014-07-29 01:52:28 +02:00
DDuarte
100fd82b2b
Core/Networking: Attempt to fix some exceptions
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Call the non-throwing versions of socket.remote_endpoint in GetRemoteIpAddress
and GetRemotePort. Sh*t will still be broken tho
2014-07-28 02:58:03 +01:00
leak
e502e01f5d
Fixed a rare crash case when authserver socket was forcefully closed during read
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Closes #12634
2014-07-27 18:36:03 +02:00
Shauren
e77c0b6ed4
Core/Network: Allow storing any packet types in Socket write queue to reduce the amount of copying going on
2014-07-27 14:59:46 +02:00
Shauren
26715795b4
Fixed gcc build
2014-07-27 01:26:03 +02:00
Shauren
c1b1ba44ba
Core/Network: Refactored socket code, moved common operations to base Socket class
2014-07-26 23:26:01 +02:00
Subv
f14399d788
More warnings fixes
2014-07-13 16:49:56 -05:00
Subv
f6962f9c68
Fixed some compiler warnings
2014-07-13 16:40:31 -05:00
Shauren
264363e76c
Core/Misc: Fixed another compiler segmentation fault when compiling AsyncAcceptor with gcc 4.7.2
2014-07-11 22:24:22 +02:00
Shauren
eaee0f5dd0
Core/Misc: Fixed compiler segmentation fault when compiling AsyncAcceptor with gcc 4.7.2
2014-07-11 22:07:48 +02:00
leak
d1594998f8
Replaced the LogWorker thread with Boost ASIO
2014-07-08 20:55:25 +02:00
leak
c24bf2f028
Fix of the fix ftw
2014-07-07 23:36:31 +02:00
leak
1a9c183bc6
Fixed the AsyncAcceptor overload (too much c#..)
2014-07-07 22:09:17 +02:00
leak
c7d5660e99
Readd support for TCP_NODELAY socket option
2014-07-07 21:37:55 +02:00
leak
310f5e6846
Some ground work for ASIO based RemoteAccess handling
2014-07-02 17:38:44 +02:00