Commit Graph
117 Commits
Author SHA1 Message Date
Shauren 3690ce35b7 Scripts/Icecrown Citadel
* Increased damage done by Lord Marrowgar's Bone storm
* Fixed Decimate targeting for Stinky and Precious
* Fixed Plague Stench targeting for Stinky
* Added missing zombie summoning for Precious
* Fixed Eat Ooze spell targeting of Mutated Abominations
* Fixed Prince Keleseth summons spawning in walls
* Applied TrinityCore code standards
2011-05-06 22:10:22 +02:00
Shauren 375b557fb3 Core/Spells: Linked aura state to spell 71465 (Divine Surge) 2011-05-05 12:52:40 +02:00
leak 1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
leak c51c817a45 Core/ObjectMgr: Refactor sCreatureStorage 2011-04-28 22:57:08 +02:00
leak a82654debd Core/ObjectMgr: Refactor sItemStorage 2011-04-28 22:42:33 +02:00
Nay b0585f5e0d Scripts/Items: Fixed Vanquished Clutches of Yogg-Saron 2011-04-27 19:13:28 +02:00
Shauren ee50bcfccd Core/Spells: Fixed duration of Noblegarden bunny transforms
DB/Achievements: Fixed "Hard Boiled"
2011-04-25 21:18:18 +02:00
dr.tenma 5efda81319 Core/Spells: Fix Nature's Grasp proccing Entangling Roots when moving.
Closes #202
Closes #275

Signed-off-by: Machiavelli <[email protected]>
2011-04-22 11:47:26 +02:00
Shauren 24240430ad Scripts/Icecrown Citadel: Fixed Professor Putricide ooze adds behavior (cannot taunt/aggro anymore), also removed targeting dbc hack and scripted the spell properly 2011-04-06 21:21:45 +02:00
Shauren 24dae7dd9a Core/Spells: Fixed Sigil of the Frozen Conscience affecting Icy Talons talent 2011-03-31 23:44:39 +02:00
Shauren 2f79b0f266 Core: Removed all double (and more) empty lines 2011-03-21 10:52:14 +01:00
runningnak3d 28c264402b Revert "Core/Spells: Small cleanup of SpellMgr"
This reverts commit 6595364227.

* While this does need cleanup, instance specific spells should stay
* grouped together.
2011-03-14 08:38:20 -06:00
Koord 6595364227 Core/Spells: Small cleanup of SpellMgr 2011-03-14 08:25:27 -06:00
runningnak3d 3db0029f66 Core/Spells: Force spell 51590 (Toss Ice Boulder) to only affect one
target.
2011-03-14 07:33:46 -06:00
Malcrom 1a8c3f9dbe Core/Spells: Implemented EffectTriggerSpell 36325 for spell 36350. 2011-03-01 00:28:03 -03:00
Machiavelli 683cea9e83 Core/Vehicles:
- Grab correct npc entry from npc_spellclick_spells in case of player vehicle. Fixes DB errors added in my previous changeset
- Allow aura's with SPELL_AURA_CONTROL_VEHICLE to stack if there are enough free seats, even if spellIds are identical.
- Fix a possible infinite loop. Thanks to manuel for spotting
2011-02-27 03:58:41 +01:00
Machiavelli 102c089ab8 Scripts/Kologarn:
- Correct target limitation for Focused Eyebeam
- Correct target selection and limitation for Stone Grip
** Fixes random teleports to the "safe spot" caused by aura unapply when that player wasn't intended as target.
** Stone Grip will only target the main tank if there's no one else in range.
- Despawn Rubbles on encounter reset/complete
- Use elegant MotionMaster::MoveJump instead of NearTeleportTo when releasing Stone Grip target

DB/NPC Templates:
- Add civilian flag for Armsweep Stalker and Rubble Stalker

Other:
- Fix 2011_02_23_2_world_conditions.sql to comply to standards
- Cleanup affected code
2011-02-23 18:17:20 +01:00
Machiavelli e07e20ffca Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf. 2011-02-20 20:16:34 +01:00
Shauren 45095bdffb Scripts/Icecrown Citadel: Added Rotting Frost Giant script 2011-02-15 22:07:40 +01:00
Shauren bf8e88c0b8 Scripts/Icecrown Citadel: Implemented traps after Deathbringer Saurfang 2011-02-08 17:54:40 +01:00
Shauren dc1b02d35d Scripts/Icecrown Citadel: Added Sindragosa script 2011-02-07 17:21:44 +01:00
Manuel 5661d9add8 Core/Spells: Stop Time should not make the caster enter in combat with the targets.
Signed-off-by: Manuel <[email protected]>
2011-01-30 16:06:24 -03:00
leak 137b079eea Core: Generic cleanup (tab2spaces/trailing whitespace removal) 2011-01-26 01:03:35 +01:00
Manuel 70a45be159 Core/Scripts/Oculus: Improved Energize Core ability of Boss Varos. Thanks to Xanadu, Gyullo and Josh.
Signed-off-by: Manuel <[email protected]>
2011-01-24 18:57:11 -03:00
Shauren 5adf9c5d30 Scripts/Spells: Moved all special target filtering cases to scripts 2011-01-22 17:21:24 +01:00
Manuel 9c7e0702a6 Core/Spell: Modified ImplicitTargets of spells 54069 and 56251 for correct functionality. Thanks to Xanandu and click.
Signed-off-by: Manuel <[email protected]>
2011-01-20 12:31:17 -03:00
Shauren b28881f648 Core/Spells: Fixed Ignite talent getting removed by Ice Block
Closes #138
2011-01-16 19:26:01 +01:00
Shauren 458c7c642f Core/Spells: Fixed Glyph of Pain Suppression
Signed-off-by: Shauren <[email protected]>
2011-01-14 20:24:39 +01:00
Shauren 8d59953f93 Scripts/Icecrown Citadel
* Call EnterEvadeMode before teleporting players to entrance - prevents players being stuck in combat
* Fixed Gaseous Blight stacking damage
* Properly initialize phase for Professor Putricide when entering combat
* Fixed Blood Nova and Boiling Blood abilities of Deathbringer Saurfang
2011-01-12 22:50:51 +01:00
Manuel 014714fb17 Core: Killing magic numbers. 2011-01-09 20:44:33 -03:00
Manuel 5cf76896eb Core/Battleground: Implemented blizzlike script for Isle of Conquest, written by gyullo and me, based on Socolin's and Josh's patch -BIG THANKS TO THEM-
Anyway the map is not yet playable, there are issues not related with the script.

I also want to thanks to QAston, linencloth, Shauren and Machiavelli to be so patient with my questions.
2011-01-09 00:00:08 -03:00
McBitter 63333dc6ff Core/Spells: Fixed targeting for spell 49305 (missing unit target)
Signed-off-by: Shauren <[email protected]>
2011-01-08 17:40:10 +01:00
Machiavelli 957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
Shauren 52620db629 Core/Auras: Fixed enchant proc stack rules
Closes issue #5222.

--HG--
branch : trunk
2010-12-27 22:27:11 +01:00
Shauren 928443d899 Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren 0f3b9019a8 Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
Shauren 0948fc5bbe Core: Converted (hopefully) all remaining singletons to use ACE_Singleton class
--HG--
branch : trunk
2010-12-22 20:52:47 +01:00
leak 6115b0bd5f Removing ProgressBars as they are performing badly on startup.
[**************************************************] 100%
R.I.P

--HG--
branch : trunk
2010-12-22 00:12:03 +01:00
Shauren 5809c1fa3b Core/Auras: Fixed auras incorrectly stacking with different item casters introduced in r19f21916a940
Closes issue #5218.

--HG--
branch : trunk
2010-12-21 11:40:20 +01:00
leak fd694cd232 Streamlining loading functions for server startup
- Added a couple of timer outputs
- Improved code consistency between loading functions
- Progess bars should look and behave similar on all OS now (sLog.outString() is not needed anymore to replace the progress bar in log files)

--HG--
branch : trunk
2010-12-19 17:06:33 +01:00
linencloth 59da698189 Core: Rename spell attributes, use more general names
--HG--
branch : trunk
2010-12-19 05:15:47 +01:00
Shauren 21f6248726 Core/Spells: Fixed diminishing returns for positive/event spells, patch by DrTenma
--HG--
branch : trunk
2010-12-17 18:21:37 +01:00
azazel d2d62eab50 Cleanup: implemented helper methods for manipulating percentage calculation and used it where appropriate (plus fixed some other warnings).
NOTE: Initially I just wanted to fix some warnings, but noticed that there is no common method for percentage calculation and various formulas are used many time in the code making it difficult to read and understand what the code actually does. So, I introduced several template methods for calculating percent values and adding those values to the original base. I replaced all the raw calculations throughout the code where found, but I could have missed something or could have made a mistake. So, please report any strange behaviour after this commit.
If you ask me why I did it: for the sake of consistency and exact understanding what code means. If you see CalculatePct method, you clearly understand, that it find the value of x percent of y. And you can easily express, for example, spell behviour "reduces smth by x%" by the means of a method instead of recalling school maths.

--HG--
branch : trunk
2010-12-11 20:37:38 +06:00
Shauren 703835ee94 Core/Quests: Fixed Unholy Infusion (24749), Blood Infusion (24756) and added partial support for Frost Infusion (24757)
--HG--
branch : trunk
2010-12-06 22:54:19 +01:00
QAston 7db1b39224 Core/Auras: backout r2bf34fd7ac and add alternative - not spell specific sollution for the problem.
--HG--
branch : trunk
2010-12-05 20:43:09 +01:00
silinoron 71c2698faf Core/Auras: Really add forgotten changes (as in do it properly).
--HG--
branch : trunk
2010-12-05 08:34:01 -08:00
silinoron 141a9017d4 Core/Auras: Add forgotten changes from r91eb5c3bd59e63d3025fd7ec9ca4f1f05924a517.
Thanks tassader1000 for telling me it was important.

--HG--
branch : trunk
2010-12-04 14:02:55 -08:00
silinoron 3201338eac Core/Auras: Allow spell 64381 to stack four times.
Patch by Lopin.

--HG--
branch : trunk
2010-12-04 10:59:45 -08:00
Shauren e0c992a8ba Scripts/Icecrown Citadel: Added script for Blood Queen Lana'Thel
Scripts/Icecrown Citadel: Fixed Invocation of Blood announcement emote for Blood Prince Council
Scripts/Icecrown Citadel: Fixed intro for Lady Deathwhisper
Scripts/Icecrown Citadel: Fixed Bone Spike for Lord Marrowgar

--HG--
branch : trunk
2010-12-03 17:47:33 +01:00
click 0e5bb0d172 Core/Spells: Fix druids "Natural Shapeshifter" DurationIndex (fix by PrinceCreed)
Closes issue 2142.

--HG--
branch : trunk
2010-11-14 18:51:14 +01:00