Kandera
348ed1782f
Core/Scripts: fix rotface ooze flood (thx to vincent-michael)
2012-02-23 12:45:04 -05:00
QAston
ccbe209ded
Merge pull request #5343 from kandera/fix_spell_script_stuff
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fix a few issues with the spell scripts i made.
2012-02-23 09:35:10 -08:00
Kandera
c27a0333ce
Core/Scripts: script despawn for dummy effect of muisek vessels
2012-02-23 12:18:51 -05:00
Shauren
8ae3037307
Compile fix for gcc 4.5 and higher
2012-02-23 16:14:50 +01:00
Shauren
adc115dc41
Core/Vmaps: Fixed errors during loading gameobject models and improved error output (will now write to logs)
2012-02-23 15:56:53 +01:00
Shauren
40cda6b095
Copypaste fix
2012-02-23 13:07:51 +01:00
Shauren
dc28b92415
Core: Random cleanup + compile fix
2012-02-23 13:01:16 +01:00
Venugh
5416b734e4
Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit.
2012-02-23 12:32:21 +01:00
Venugh
1cac01b3df
Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.
2012-02-23 11:50:58 +01:00
w1sht0l1v3
1fc122e5c6
DB/Quests: Mounting Hodir's Helm.
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DB/Quests: Quest relations for Polishing the Helm.
Closes #5231
2012-02-22 22:38:16 +00:00
Machiavelli
dc91fc1050
Core/Vehicles: Fix a crash in object update packet builder (need to remove UPDATEFLAG_VEHICLE on Unit::RemoveFromWorld)
2012-02-22 21:50:01 +01:00
Nay
bbfceafed6
Actually remove searing_gorge.cpp from CMakeLists, sorry.
2012-02-22 20:12:45 +00:00
QAston
fb5d05c198
Core/Spells: Prevent assertion failure in Spell::SelectImplicitDestDestTargets by setting dest to caster if no dest provided.
2012-02-22 21:06:29 +01:00
Nay
a7e5c3c7c4
Misc: Delete searing_gorge.cpp and fix a typo in worldserver config
2012-02-22 19:56:23 +00:00
Shauren
dba27e61a3
Core/Unit: Corrected packet structure in Unit::BuildMovementPacket
2012-02-22 20:00:16 +01:00
Machiavelli
fa546d1428
Core/Spells: Change logic in assertion in Spell::SelectImplicitTargetObjectTargets.
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Not sure if this a step in the right direction for the intended design, but following the logic of the function there should be OR unit target OR gameobject target OR item target pointers available. If Item target doesn't belong there then the already present AddItemTarget call should be removed.
2012-02-22 19:16:47 +01:00
Malcrom
0fba6e70f6
scripts: Searing Gorge wasn't cleaned up properly.
2012-02-22 14:06:50 -03:30
Malcrom
7da99c4589
db/SAI: Move Kalaran Windblade script to SAI and improved scripting and gossip.
2012-02-22 12:59:46 -03:30
Machiavelli
c9748aaacc
Core/Vehicles: Fix a crash in ~Vehicle. Closes #5366
2012-02-22 16:51:56 +01:00
Kandera
c2d56c8a6e
fix issue with seasonal quests and repeatability
2012-02-22 09:30:05 -05:00
Machiavelli
e742873f1b
Merge pull request #5271 from Chaplain/knockback
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Core/Movement: Fix MoveJump handling.
2012-02-22 03:45:52 -08:00
Machiavelli
a3f3058499
Core/Vehicles: Remove some wrong/redundant calls to Unit::ExitVehicle. The aura system already handles it in most places.
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Also add some documentation on upcoming work on making passenger exit positions work.
2012-02-22 12:26:05 +01:00
Machiavelli
7567d5e359
Core/Conditions: Fix grouping for CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT
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Perhaps in the future a more generic solution can be implemented to prevent lots of repetitive code
2012-02-22 11:54:01 +01:00
QAston
7a261ff9b8
Core/Spells: Use right function for obtaining spell target type. Fixes assertion failures.
2012-02-22 10:34:08 +01:00
QAston
2a1ffc1cd9
Core/Spells: Fix a typo in f09b5a6bea - call right function for target dest case.
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Closes #5357
2012-02-22 10:21:02 +01:00
Spp
1e246cb66c
Fix build (gcc) and fix warnings
2012-02-22 09:15:57 +01:00
Malcrom
74fc13596c
DB/Scripts: Remove 2 cpp scripts in Searing Gorge and replace with SAI.
2012-02-21 20:03:12 -03:30
frozenarmor
d35356a7ae
Scripts/PoS: Fix error in Forgemaster Garfrost text.
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Signed-off-by: frozenarmor <[email protected] >
2012-02-22 03:14:34 +05:00
QAston
18948755ca
Merge.
2012-02-21 20:17:45 +01:00
QAston
f09b5a6bea
Core/Db/Conditions:
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-Drop condition CONDITION_SPELL_SCRIPT_TARGET, use other condition types instead
-Change CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET to CONDITION_SOURCE_TYPE_SPELL_IMPLICIT_TARGET:
--allow using this condition for more spell implicit target types (not just ENTRY)
--SourceGroup value for this src type is now effMask and it's now required
Core/Spells: Unify the way implicit targets are handled, fully implement some partially implemented target types, fix some minor bugs found on the way, general improvements and cleanup.
2012-02-21 20:17:45 +01:00
Kandera
3d85e099e2
fix a few issues with the spell scripts i made.
2012-02-21 10:55:30 -05:00
kaelima
c15f7bfc19
Core/Pet: Fixed possible crash after swapping pet with stable master. Closes #5177
2012-02-21 16:50:45 +01:00
Machiavelli
2f37e82097
Merge pull request #5337 from LiMCrosS/patch-1
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Core/World: WorldState must be loaded before Conditions
2012-02-21 02:18:39 -08:00
Machiavelli
7c84500b9d
Update src/server/game/Handlers/PetHandler.cpp
2012-02-21 11:12:10 +01:00
Machiavelli
1aceab6b62
Core/Pets: Fix stay command if pet is currently processing spline movement
2012-02-21 10:41:48 +01:00
MrSmite
fb39566f1f
Core/Pets: Fix bugged reactstate behaviour after spline system implementation.
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Signed-off-by: Machiavelli <[email protected] >
2012-02-21 10:26:14 +01:00
Machiavelli
44195689b9
Core/Units: Use spellclick conditions in Player::canSeeSpellClickOn
2012-02-21 10:17:32 +01:00
Manuel Carrasco
4e8218025e
Fixed compile error, thanks to AliveShiro.
2012-02-21 01:31:06 -03:00
LiMCrosS
1ef0801037
Core/World: WorldStates must be loaded before Conditions
2012-02-21 01:21:21 -02:00
Machiavelli
16818d7548
Core/Conditions: Convert npc_spellclick_spells data to condition system. This implements CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT (previous CONDITION_SOURCE_TYPE_UNUSED_18). Wiki needs to be updated accordingly.
2012-02-20 23:25:59 +01:00
leak
08268d2430
Core/Warden: Update copyright information / More cleanups
2012-02-20 14:31:26 +01:00
Malcrom
35bc842fde
Scripts/npc_sergeant_bly: Talk text was placholders. Replaced with Creature text.
2012-02-19 21:30:43 -03:30
Subv
c6f4ab10e1
Core/Scripts: Fixed Thrall's weapon and shield models in Old Hillsbrad Foothills.
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closes #3904
Signed-off-by: Subv <[email protected] >
2012-02-19 19:01:03 -05:00
leak
abb017dbeb
Core/Warden: Various cleanups and warning fixes
2012-02-19 18:49:38 +01:00
click
5cd6165ab1
Core/Scripts: Add a forgotten header after stash/reapply sequence from last commit
2012-02-19 17:30:41 +01:00
click
dce3bc01ac
Core: Fix non-PCH building
2012-02-19 16:57:07 +01:00
Nay
3b1cd7caea
Scripts/Spells: Remove debug leftover from spell_dru_starfall_dummy
2012-02-19 15:36:38 +00:00
leak
8e3a4b956e
Core/Warden: Base implementation for Warden functionality
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Note: The default config file action for clients failing the checks can be changed for each check via the characters.warden_action table
Credits to TOM_RUS
2012-02-19 13:51:16 +01:00
Subv
25d9e2ec29
Core/SAI: Implemented SMARTCAST_AURA_NOT_PRESENT as castflag, the spell will only be casted if the target does not have the aura
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Signed-off-by: Subv <[email protected] >
2012-02-18 19:10:18 -05:00
mweinelt
e48290d2cc
Scripts/EoE: Fix achievement You Don't Have An Eternity (10+25)
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Closes #5273
2012-02-18 23:54:46 +00:00