kaelima
0d6e2d5e86
Core/PacketIO: Verified and enabled a couple of server messages
2012-07-25 16:14:10 +02:00
horn
2b8ea93877
Core/PacketIO: Fix and enable few speed changes related opcodes
2012-07-25 15:39:53 +02:00
kaelima
443f1e71d8
Core/PacketIO: Fix a couple of spline packets
2012-07-25 11:59:05 +02:00
Nay
62015f79a5
Core/PacketIO: Fix and enable few trade related opcs
2012-07-24 16:52:13 +01:00
Nay
0f04b2fc36
Core/Misc: Update money to 64 bits (from 32), increasing the maximum gold possible
...
This got a bit messy and will be further fixed when all related packets are updated.
(Also fixed a typo in atoll msvc macro)
2012-07-24 15:27:42 +01:00
Shauren
9f945e0159
Core/PacketIO: Enabled CMSG_SET_SELECTION
2012-07-24 15:29:09 +02:00
Nay
209f451e26
Core/PacketIO: Enable gossip related opcodes/handlers
2012-07-24 01:34:43 +01:00
Nay
c4bb17e78d
Core/NPCs: Fix vendors
...
Enable CMSG_LIST_INVENTORY and SMSG_LIST_INVENTORY
Update and rewrite SMSG_LIST_INVENTORY
2012-07-24 00:06:49 +01:00
Shauren
04671d2d99
Core/PacketIO: Enabled and updated client chat packets
2012-07-23 13:30:53 +02:00
Shauren
890a92b330
Core/PacketIO: Enable questgiver status opcodes and CMSG_OBJECT_UPDATE_FAILED
2012-07-20 15:21:16 +02:00
Shauren
5cbafaabf4
Core/PacketIO: Enabled channel join and notification opcodes
2012-07-19 15:39:32 +02:00
kaelima
fc1b3968a9
Core/PacketIO: Enabled a couple of opcodes and renamed guildfinder ones
2012-07-19 14:40:38 +02:00
Shauren
390d6b56d7
Core/PacketIO: Enabled and updated a bunch of opcodes
2012-07-19 01:21:41 +02:00
Shauren
075e5d6751
Core/Units: Some cleanup in movement packet related functions - try to keep only one function handling a packet, not have it scattered all over the place
2012-07-18 15:00:48 +02:00
Shauren
e9e1fb1025
Core/PacketIO: Implemented packet compression for any opcode.
2012-07-18 14:43:55 +02:00
Shauren
47357e58ea
Core/PacketIO: Updated and enabled CMSG_CAST_SPELL, SMSG_SPELL_START and SMSG_SPELL_GO
2012-07-17 21:36:40 +02:00
Shauren
953f093920
Core/PacketIO: Updated and enabled MSG_MOVE_TELEPORT, MSG_MOVE_TELEPORT_ACK, MSG_MOVE_WORLDPORT_ACK, SMSG_NEW_WORLD and SMSG_TRANSFER_PENDING
2012-07-17 19:29:18 +02:00
Shauren
19759a139c
Core/PacketIO: Updated and enabled addon chat messages
2012-07-17 14:03:00 +02:00
Shauren
e832f1cd30
Core/PacketIO: Enabled and update CMSG_ZONEUPDATE, SMSG_CANCEL_COMBAT, SMSG_NOTIFICATION, SMSG_QUERY_TIME_RESPONSE, SMSG_SET_FORCED_REACTIONS and SMSG_WEATHER
2012-07-17 11:21:12 +02:00
Shauren
c34192cd3a
Core/PacketIO: Updated more movement packet structures
2012-07-17 11:20:18 +02:00
Shauren
93fb7c1a72
Core/PacketIO: Updated and enabled most player movement client opcodes, huge thanks to Horn for doing half of the job
2012-07-16 19:17:16 +02:00
Shauren
52f7ca8693
Core/PacketIO: Updated and enabled SMSG_PLAYER_MOVE
2012-07-15 00:45:06 +02:00
Shauren
27ea130b55
Core/Movement
...
* Updated movement flags
* Cleaned up MovementStatusElements enum
* Updated and enabled MSG_MOVE_START_FORWARD
2012-07-14 23:39:12 +02:00
Shauren
2d144e4925
Core/PacketIO: Enabled logout opcodes
2012-07-14 19:06:20 +02:00
Shauren
555855c83a
Core/Movement: Update spline flags and enabled creature movement
2012-07-13 23:13:29 +02:00
Shauren
0b22b329d6
Core/PacketIO: Updated SMSG_UPDATE_OBJECT structure
2012-07-12 21:20:34 +02:00
Shauren
9e6b5f89de
Core/PacketIO: Next batch of enabled opcodes
2012-07-12 14:16:20 +02:00
Shauren
b0f6311fe9
Core/PacketIO: More structure updates (SMSG_DB_REPLY, CMSG_REQUEST_HOTFIX) and enabled opcodes with verified structures
2012-07-12 01:02:45 +02:00
Shauren
a2b1cf66ca
Core/PacketIO: Update structures of many packets sent during the login process
2012-07-11 23:28:40 +02:00
Shauren
492fd80b06
Core/Misc
...
* Cleaned up packet manipulation methods, no need to keep duplicate sets of functions doing the same
* Added a very basic ObjectGuid structure for easier (and endian-safe) method of accessing individual guid bytes
2012-07-11 19:26:26 +02:00
Shauren
7611ab69be
Core/PacketIO: Defined and enabled character list time opcodes (customize, rename, change race and faction)
2012-07-11 13:41:30 +02:00
Shauren
d9e830c484
Core/PacketIO: Updated character list packet structure to 4.3.4
2012-07-09 14:23:55 +02:00
Shauren
06a4ade88a
Core/Achievements: Implemented guild achievements
2012-07-09 11:08:33 +02:00
Shauren
ccaca5f7ca
Core/Networking: Handle few more auth-time opcodes and left comments for CMSG_ENABLE_NAGLE
2012-07-05 15:12:52 +02:00
Shauren
32ba32c4eb
Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.3.4
2012-07-05 14:16:44 +02:00
Shauren
ed6f3e2def
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x
2012-07-04 22:20:21 +02:00
Shauren
c95905ddbb
Core: Added 4.3.4 opcodes from WPP, commented out some code to fix compile (switches with opcodes - duplicate case 0: labels) and fixed authentication
2012-07-04 18:24:05 +02:00
kaelima
774f3cdc9b
Fixed some merging errors, there could be more, but at least it compiles.
2012-05-30 09:22:56 +02:00
kaelima
f40e0d0a9a
Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.x
...
Conflicts:
src/server/game/Instances/InstanceScript.cpp
src/server/game/Instances/InstanceScript.h
2012-05-30 08:03:08 +02:00
kaelima
3d14384c32
Merge git://github.com/TrinityCore/TrinityCore into 4.x
...
Conflicts:
dep/PackageList.txt
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Chat/Commands/Level1.cpp
src/server/game/Chat/Commands/Level3.cpp
src/server/game/DataStores/DBCEnums.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStores.h
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Loot/LootMgr.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/Spell.h
src/server/game/Spells/SpellEffects.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/scripts/Commands/cs_gps.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Logging/Log.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
kaelima
f1e6601032
Core/Protocol:
...
- Allow CMSG_LOGOUT_CANCEL to be recieved during serverside logout process (ignore it however, it's too late to abort)
- Fix STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT opcodes because of m_playerRecentlyLogout being set false too early in some cases
2012-05-27 19:57:49 +02:00
kaelima
66d42b4f29
Core/Protocol: Process CMSG_UPDATE_MISSILE_TRAJECTORY packets
2012-05-23 14:24:45 +02:00
kaelima
c3287fee06
Core/SmartAI:
...
- Improve an error msg in ProcessAction
- Allow dist/angle to be 0.0f and set default if negative when using SMART_ACTION_FOLLOW
- Some minor cleanup in Opcodes.cpp, all smsg's should have Handle_ServerSide
2012-05-19 13:04:58 +02:00
Nay
fc0950dbf3
SQLS: Correct comments for 2012_02_16_00_world_conditions.sql
...
(Core/Opcs: Use Handle_NULL for an unused opcode)
Closes #6517 (pr)
2012-05-19 11:48:41 +01:00
kaelima
7f51c399c6
Core/DBLayer: CHAR_DEL_CHAR_AURA_FROZEN query should be asynchronous
...
Closes issue #6273
Also corrected one opcode name in Opcodes.cpp (changes nothing)
2012-04-30 02:07:59 +02:00
Subv
56cd111c64
Core/Protocol: Fixed structure of CMSG_GUILD_ROSTER and added a new opcode
2012-04-03 20:19:29 -05:00
kaelima
ac81411db4
Core/Protocol:
...
- 5 new opcodes
- Some spell research and fixed MSG_CHANNEL_START
- Fixed SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT for 4.2.2, and removed SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE (which does not exist)
2012-03-30 02:43:17 +02:00
Subv
bdf6cf5146
Protocol/Opcodes: More opcodes
2012-03-24 19:16:07 -05:00
Subv
ac2629f5e7
Protocol/Opcodes: More opcodes
...
Fixed structure of SMSG_INSPECT_TALENT
2012-03-24 18:52:57 -05:00
Subv
cd65b39860
Protocol/Opcodes: More opcodes
2012-03-23 18:24:22 -05:00