Commit Graph
30 Commits
Author SHA1 Message Date
megamage 9e392472d4 [7351] Fixed removing normal horde groups from queue. Author: Triply
Fixed Reflective shield - patch provided by Rastik. Thx

--HG--
branch : trunk
2009-02-27 12:56:00 -06:00
megamage 472f897b0a [7336] Implemented new BattleGroundQueue invitation system. Now it supports premade group versus premade group matches.
Added 2 new config options - InvitationType and PremadeGroupWaitForMatch - you can find more info in default config file.
    This patch can cause crashes.

Author: Triply

[7338] Little cleanup in battleground queues code. Author: ApoC

--HG--
branch : trunk
2009-02-27 12:13:59 -06:00
panaut0lordv 966b6a4a8d Fix build
--HG--
branch : trunk
2009-02-18 22:39:00 +01:00
megamage 31637d4aac *Merge.
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branch : trunk
2009-02-18 11:36:19 -06:00
KingPin 14234c86fa Newline added to bottom of all files.
--HG--
branch : trunk
2009-02-17 20:07:49 -06:00
megamage 484c1298e2 [7293] Not attempt respawn/instance tables for battleground/arena templates (instance id == 0) Author: VladimirMangos
--HG--
branch : trunk
2009-02-17 17:40:38 -06:00
megamage 59be8223e4 [7276] Rewrited fix for same faction arena matches
Added better Object-oriented calls to BattleGround::Reset()
    Added more checks to CreateBattleGround() method
    This commit doesn't fix anything

Author: Triply

--HG--
branch : trunk
2009-02-13 20:10:14 -06:00
megamage 8eb1f455a1 [7269] Use enum type for battleground queue type ids, and related cleanups.
* renamed a variable to make the content of it more clear: type->arenaslot
    * renamed BattleGroundQueueTypeId-variables to bgQueueTypeId
      just to make it easier reading the code (cause there existed
      3 different names for this..)
    * renamed GetBattleGroundQueueId to GetBattleGroundQueueTypeId
      again this is just for better understanding
    * Renamed [GS]etQueueType and m_Queue_type
    * Renamed to [GS]etQueueId and m_QueueId

Author: balrok

--HG--
branch : trunk
2009-02-13 19:56:22 -06:00
megamage 70798207f8 [7257] Fixed unexpected errors in log and non-freed memory at battleground system shutdown. Author: VladimirMangos
--HG--
branch : trunk
2009-02-10 09:55:16 -06:00
megamage 029554d4e3 [7255] Allows saving characters in Battle Grounds.
* Now player can join to BG after logout during 5 minutes, if BG in progress.
    * All players after server crash or restart should appear at the battlemaster

Author: GriffonHeart

--HG--
branch : trunk
2009-02-10 01:16:16 -06:00
megamage 58374f87b4 [7254] Cleanups and batter checking in homebind/bgEntryPoint code.
* Load homebind data early in Player::LoadFromDB and use instead initital race points
      in cases need some safe point if current coordinate broken by some reason.
    * Store BG entry point in to WorldLocation and simplify calls.
    * Set bg entry point at GM teleports to battleground for correct
      auto-recall position at battleground end.

Author: VladimirMangos

--HG--
branch : trunk
2009-02-10 01:06:39 -06:00
megamage d696381f32 [7250] Use bg type ids enum insted raw values and catch some bugs in result for fixing.
* Replace max bg type checks by DBC valid index check
    * Use in functions and fields BattlegroundTypeId type instead uint32
    * Fixed wrong use bg queue ids instead bg type ids in queue update/remove function calls.
      Many bg have same raw values for type id and queue id but some can be affected by this bug:
      BATTLEGROUND_EY, BATTLEGROUND_SA, and all areans (with small arena/team size exceptions)
    * Move Battlemaster to bg type ids map fron ObjectMgr to BatteleGroundMgr.
    * Remobe redundent for header itself includes for BG headers.
    * Use Auction location enum instead raw valus.
Author: VladimirMangos

--HG--
branch : trunk
2009-02-09 22:08:06 -06:00
QAston 4c5f0fd6a5 *Fix aura sending to 303 client.
--HG--
branch : trunk
2009-02-06 19:42:03 +01:00
megamage 944a1cec73 [7229] Add area limitation checks for battleground/arena spells.
Spell sorted by 2 list and map ids lists replaced by map type checking in patch.
Author: GriffonHeart

--HG--
branch : trunk
2009-02-05 22:55:43 -06:00
Drahy 5dab980495 * Updated copyright notice for new year (2009) part 2
* Changed mangos website

--HG--
branch : trunk
2009-02-04 12:42:26 +01:00
Drahy 7c19c420c6 * Updated copyright notice for new year (2009) part 1 - Mercurial cant convert all files at once
--HG--
branch : trunk
2009-02-04 12:04:12 +01:00
megamage 336e8501f0 *Update to Mangos 7208. Implement phase system.
--HG--
branch : trunk
2009-01-31 16:38:50 -06:00
megamage 4230318f96 *Update to Mangos 7136.
--HG--
branch : trunk
2009-01-21 16:18:57 -06:00
megamage 40e7dcb599 *Update to Mangos 7111.
--HG--
branch : trunk
2009-01-18 19:01:41 -06:00
megamage 184b82abcc Backed out changeset: ad4f100c0a9d
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branch : trunk
2008-12-24 11:18:01 -06:00
megamage 3cb4e7c716 *Update to Mangos 6938. (Only build for VC9)
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branch : trunk
2008-12-24 09:58:26 -06:00
megamage 400f7b8596 *Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.
--HG--
branch : trunk
2008-12-19 16:05:13 -06:00
megamage bb1ee8a004 *Update to Mangos 6867. Source: Mangos.
*Big changes:
*[6858] Prevent cheating with ignore waiting in login queue.
*[6863] Arena team related clean ups and adding parts of w12x's arena patch.
*Some Config changes and guild changes.

--HG--
branch : trunk
2008-11-30 12:47:26 -06:00
megamage fa667cf450 *Alterac Valley. By Bogie and Balrok. Note: some core contents are modified. Will fix them later. Some sql are disabled because of possible conflict with offical DB. Use them at your own risk.
--HG--
branch : trunk
2008-11-21 19:45:49 -06:00
visagalis bfa9e75161 [svn] *** Source: MaNGOS ***
* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir)
* Fix auth login queue. Author: Derex
* Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak
* Fixed some format arg type/value pairs. Other warnings. Author: Vladimir
* [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir

NOTE:
Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data.

--HG--
branch : trunk
2008-11-14 17:03:03 -06:00
w12x b8362cd7f1 [svn] Fixed copyright notices to comply with GPL.
--HG--
branch : trunk
2008-10-23 03:29:52 -05:00
w12x ab9eb277b4 [svn] Enabled game events to change the honor and reputation gaining speed in battlegrounds. This is done by a new table in the world database, game_event_battleground_holiday. Structure is the following:
event - id of the game event
bgflag - bitmask, used to set which battleground(s) give extra honor/reputation when the event is active. To add extra honor on a battleground, use 2 ^ bgTypeId as mask. Multiple battlegrounds can be set by logical 'or' ('|') operation.
You will need database data for the table, please check trinitydatabase.org.

--HG--
branch : trunk
2008-10-17 16:36:07 -05:00
Seline 2265aef916 [svn] * Merge Temp dev SVN with Assembla.
* Changes include:
   - Implementation of w12x's Outdoor PvP and Game Event Systems.
   - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
   - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
   - Improved Config cleanup.
   - And many more changes.

--HG--
branch : trunk
2008-10-14 11:57:03 -05:00
w12x 6f0c3469a6 [svn] -enabled instantiated battlegrounds
-enabled arena matches
-rewritten battleground queuing to support joining as group
-removed queue announcements

--HG--
branch : trunk
2008-10-05 08:48:32 -05:00
Neo2003 9b1c0e006f [svn] * Proper SVN structure
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branch : trunk
2008-10-02 16:23:55 -05:00