Commit Graph
980 Commits
Author SHA1 Message Date
QAston 9f3a35d799 *Try to fix crash in SendAurasForTarget.
--HG--
branch : trunk
2009-02-12 19:57:51 +01:00
Blaymoira dfc3d115c5 *Implement spell 32960
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branch : trunk
2009-02-12 16:24:34 +01:00
Paradox 260e11bc01 More tabs2spaces
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branch : trunk
2009-02-12 09:23:56 -05:00
QAston c4fa6a5d54 *Allow creatures to have up to 8 spells in creature_template.
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branch : trunk
2009-02-11 22:59:02 +01:00
QAston 376788d761 *Turn off log spam.
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branch : trunk
2009-02-11 21:40:07 +01:00
QAston dff4f92edd *Add one more RewChoiceItemId field in quest template (SQL and feature request by Brian).
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branch : trunk
2009-02-11 20:38:02 +01:00
QAston 40bf3b630a *Implement spellhaste mod for Channeled spells.
*Fix build with VCPP.

--HG--
branch : trunk
2009-02-11 20:10:00 +01:00
megamage 651e7c29eb *Merge.
--HG--
branch : trunk
2009-02-11 11:56:53 -06:00
megamage 757037ce54 [7265] Move feral bonus get to struct ItemPrototype
Signed-off-by: DiSlord <[email protected]>

--HG--
branch : trunk
2009-02-11 11:54:16 -06:00
megamage 6e84a2f3a5 [7264] Use AP fields as signed integer
Signed-off-by: DiSlord <[email protected]>

--HG--
branch : trunk
2009-02-11 11:53:35 -06:00
megamage 7d8c081732 Fix apply SPELLMOD_MULTIPLE_VALUE for SPELL_AURA_MANA_SHIELD drain
Signed-off-by: DiSlord <[email protected]>

--HG--
branch : trunk
2009-02-11 11:52:00 -06:00
megamage 848af42918 [7263] Fixed AP calculation in some cases
Fixed use AP dynamic mods (bonuses from stats)
    Apply ITEM_MOD_ATTACK_POWER for ranged AP
    Implement feral AP from weapon dps for druids

    Signed-off-by: DiSlord <[email protected]>

--HG--
branch : trunk
2009-02-11 11:51:17 -06:00
Blaymoira 04fe9b2cc9 *Implement Script Effect of 48025
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branch : trunk
2009-02-11 17:16:00 +01:00
Blaymoira f5fa3b71cf *Some changes in Solarian - by Bagsac
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branch : trunk
2009-02-11 16:33:07 +01:00
QAston 8012f78d00 *Small code cleanup, try to fix crash.
--HG--
branch : trunk
2009-02-11 15:04:27 +01:00
megamage 42b98f7e57 [7262] Check security level of target for .die command for case when this command have lesser security level from default setting. Author: VladimirMangos
Original patch provided by NewAge.

--HG--
branch : trunk
2009-02-10 10:05:26 -06:00
megamage 5881c6b91b [7261] Better check DB corrdinates for bg entry at player loading. By Vladimir.
--HG--
branch : trunk
2009-02-10 10:04:40 -06:00
megamage 31f4993264 [7260] Fixed access to uninitilized fields in FleeingMovementGenerator and Creature::IsOutOfThreatArea. Author: VladimirMangos
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branch : trunk
2009-02-10 10:03:39 -06:00
megamage 22855d6e79 [7259] Prevent memory lost at pet spell reset. Author: VladimirMangos
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branch : trunk
2009-02-10 09:57:25 -06:00
megamage 3a129a443c [7258] Fixed access to field of possible deleted periodic aura. Author: VladimirMangos
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branch : trunk
2009-02-10 09:56:39 -06:00
megamage 70798207f8 [7257] Fixed unexpected errors in log and non-freed memory at battleground system shutdown. Author: VladimirMangos
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branch : trunk
2009-02-10 09:55:16 -06:00
megamage f62e062b0d *Fix a crash in _AddAura
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branch : trunk
2009-02-10 09:53:59 -06:00
megamage 37be2f3684 *Fix some broken talent triggered spells.
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branch : trunk
2009-02-10 09:35:26 -06:00
megamage 452e0971eb [7256] Fixed (lot better at least) quest XP calculation from money rewarded value at max level. Author: NoFantasy
--HG--
branch : trunk
2009-02-10 01:17:17 -06:00
megamage 029554d4e3 [7255] Allows saving characters in Battle Grounds.
* Now player can join to BG after logout during 5 minutes, if BG in progress.
    * All players after server crash or restart should appear at the battlemaster

Author: GriffonHeart

--HG--
branch : trunk
2009-02-10 01:16:16 -06:00
megamage 58374f87b4 [7254] Cleanups and batter checking in homebind/bgEntryPoint code.
* Load homebind data early in Player::LoadFromDB and use instead initital race points
      in cases need some safe point if current coordinate broken by some reason.
    * Store BG entry point in to WorldLocation and simplify calls.
    * Set bg entry point at GM teleports to battleground for correct
      auto-recall position at battleground end.

Author: VladimirMangos

--HG--
branch : trunk
2009-02-10 01:06:39 -06:00
megamage ba7a8cc836 [7253] Check battleground status in GetSpellAllowedInLocationError for some spells for aura remove and spell casting cases. Author: VladimirMangos
--HG--
branch : trunk
2009-02-10 01:00:22 -06:00
megamage fe85f52142 [7252] Move all world global broadcast string (all arena/bg related) to mangos_string.
PLEASE, NOT USE string world broadcasts in real code. This function _only_ for debug purposes.

    Really allow with .debug bg start bg with 1 player.
    Added helps for some existed .debug commands.

Author: VladimirMangos

--HG--
branch : trunk
2009-02-10 00:59:10 -06:00
megamage 7f39dbd848 *add .debug bg to allow starting a battleground with just one player it's implemented like .debug arena - so you toggle debug bg on or off By balrok
--HG--
branch : trunk
2009-02-10 00:39:03 -06:00
megamage d696381f32 [7250] Use bg type ids enum insted raw values and catch some bugs in result for fixing.
* Replace max bg type checks by DBC valid index check
    * Use in functions and fields BattlegroundTypeId type instead uint32
    * Fixed wrong use bg queue ids instead bg type ids in queue update/remove function calls.
      Many bg have same raw values for type id and queue id but some can be affected by this bug:
      BATTLEGROUND_EY, BATTLEGROUND_SA, and all areans (with small arena/team size exceptions)
    * Move Battlemaster to bg type ids map fron ObjectMgr to BatteleGroundMgr.
    * Remobe redundent for header itself includes for BG headers.
    * Use Auction location enum instead raw valus.
Author: VladimirMangos

--HG--
branch : trunk
2009-02-09 22:08:06 -06:00
megamage b8d4c24359 [7248] Check battlemaster_entry data at loading. Code cleanups. Author: zhenya
--HG--
branch : trunk
2009-02-09 20:09:03 -06:00
megamage 91356d97d5 [7246] Add data from 7242_01_mangos_spell_bonus_data.sql to mangos.sql as expected.
Also fix outdated comment
Author: VladimirMangos

--HG--
branch : trunk
2009-02-09 20:00:06 -06:00
megamage c5fba75cc0 [7244] Fixed affecting of positive spells critical chances by scripted critical chances. Author: pasdVn
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branch : trunk
2009-02-09 19:59:14 -06:00
megamage fd83d371ba [7243] Fixed spell 47883. Author: aerione_alt
(The author of 7242 is Reve. Sorry)

--HG--
branch : trunk
2009-02-09 19:57:25 -06:00
megamage 25cc99817b [7241] Breath time extended to 3.0.x values.
Signed-off-by: ApoC <[email protected]>

--HG--
branch : trunk
2009-02-09 19:55:01 -06:00
KingPin f385747164 Add newline at end of file.
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branch : trunk
2009-02-09 14:28:01 -05:00
Paradox d230302b16 Replace tabs with spaces in more files.
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branch : trunk
2009-02-09 08:16:34 -05:00
Biglad b0694d7e5e Fix exploit, dont allow possessed NPCs to gossip to player
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branch : trunk
2009-02-09 08:06:43 -05:00
Biglad 55177e392c humanoids combat assist
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branch : trunk
2009-02-09 08:06:16 -05:00
megamage 1ff96e6ac2 Fixed crash when MotionMaster's Clean or ExpireMovement called from MovementGenerator update. Original patch by ApoC. Backport from 308.
--HG--
branch : trunk
2009-02-08 22:56:57 -06:00
megamage 94dd949c23 *Merge.
--HG--
branch : trunk
2009-02-08 21:58:49 -06:00
megamage 709f3c4130 [7240] Fix logfile spam from AchievementMgr.
Log AchievementMgr::SendAchievementEarned only in debug.

    Signed-off-by: ApoC <[email protected]>

--HG--
branch : trunk
2009-02-08 21:54:47 -06:00
megamage 2bd90deeed [7239] Support multiply items loot and not normal loot items in Player::AutoStoreLoot. Author: VladimirMangos
Use this function in more cases and simplify and fix some related code.

--HG--
branch : trunk
2009-02-08 21:54:13 -06:00
megamage 11b9bd42f7 Fixes and cleanups in loot code. Author: VladimirMangos
* Move not-normal loot tables generation in single place (Loot::FillLoot function) for group and non group case.
    * Simplify LootView code.

--HG--
branch : trunk
2009-02-08 21:45:31 -06:00
megamage a908f8d002 [7237] Fixed crash when MotionMaster's Clean or ExpireMovement called from MovementGenerator update.
Implemented delayed movement generators removed in case cleanup is triggered
    from movement generator update. For this purpose is in runtime allocated vector
    for temporary store of all deleted movement generators. After delayed delete
    this vector is deleted.

    Signed-off-by: ApoC <[email protected]>

(With adaptation)

--HG--
branch : trunk
2009-02-08 21:43:46 -06:00
megamage 62a6911dc7 [7236] Prevent lost spells dependent from skills learned before non-dependent spell loading from DB.
For example spell 2764 will correctly show in spellbook after re-login. Author: VladimirMangos

--HG--
branch : trunk
2009-02-08 20:43:25 -06:00
Blaymoira ef390526e2 *35354 doesn't do any damage if target has aura 38528 - by streetrat
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branch : trunk
2009-02-08 12:42:15 +01:00
Blaymoira f305c92272 *Moved spell fix from Murmur's script to core
--HG--
branch : trunk
2009-02-08 10:42:58 +01:00
QAston ce7e51a9dc *Do not check behind for Mutilate. By Blaymoira.
--HG--
branch : trunk
2009-02-07 23:07:53 +01:00
megamage 4ed12b0e17 *Fix some bugged spell visual.
--HG--
branch : trunk
2009-02-07 11:52:10 -06:00