Commit Graph
23 Commits
Author SHA1 Message Date
XTZGZoReX 9083271a2f * Some singleton renames for consistency:
accmgr -> AccountMgr
objmgr -> ObjectMgr
auctionmgr -> sAuctionMgr
spellmgr -> sSpellMgr
CreatureEAI_Mgr -> sEventAIMgr
achievementmgr -> sAchievementMgr
gameeventmgr -> sGameEventMgr
sInstanceSaveManager -> sInstanceSaveMgr
poolhandler -> sPoolMgr

--HG--
branch : trunk
2010-08-08 05:25:45 +02:00
QAston bc8c74475e *Fix a crash in Aura::UnregisterSingleTarget.
--HG--
branch : trunk
2010-08-04 20:03:33 +02:00
QAston c5a9d3b463 *Add m_duringRemoveFromWorld lock to prevent adding single target auras during or after remove from world process.
--HG--
branch : trunk
2010-08-03 06:11:03 +02:00
QAston 18dd177308 *Search for aura caster in our out of world in Aura::UnregisterSingleTarget().
--HG--
branch : trunk
2010-08-02 18:05:07 +02:00
Xanadu cf4d89990e Don't save Call Stabled Pet aura on player save, since it is impossible to open the stable dialog when player is loaded.
--HG--
branch : trunk
2010-07-31 03:23:14 +02:00
QAston 48b360097c *use ASSERT macro instead of regular assert for better output.
--HG--
branch : trunk
2010-07-30 20:04:28 +02:00
QAston d666ba26c1 *Thread safe player searcher in scripts.
--HG--
branch : trunk
2010-07-30 15:51:07 +02:00
thenecromancer a71d11149f Make passive auras always visible when they've got some area effect.
--HG--
branch : trunk
2010-07-21 01:22:52 +02:00
QAston 974e120235 *Remove no longer needed check in Arcane Potency script - by A.Metaphysical.Drama.
--HG--
branch : trunk
2010-07-16 18:05:25 +02:00
QAston d59cc55351 *Typofix
--HG--
branch : trunk
2010-07-14 17:09:30 +02:00
QAston a43ec3f158 *Add SpellMgr::CalculateSpellEffectAmount function for consistency of effect amount calculations in core
*Remove SpellEntry::CalculateSimpleValue function and use the new cuntion instead
*Remove some workarounds made because of incorrect effect amount calculations
*Since now aura effect amount problems should be gone.

--HG--
branch : trunk
2010-07-14 16:57:13 +02:00
QAston c783cacbe6 *Remove unsafe call of Aura::CheckTarget() which was causing aura list corruption on some units.
*Change the function name to Aura::CheckAreaTarget()
*Move some functions in SpellAuras.cpp to match order from SpellAuras.h

--HG--
branch : trunk
2010-07-13 21:41:21 +02:00
click 673c652ba6 change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
--HG--
branch : trunk
2010-07-12 00:30:17 +02:00
Shauren 2484df3918 Revert revision 4b8a7a570412 until properly fixed, caused auras to get stuck at client sometimes
--HG--
branch : trunk
2010-07-07 09:42:18 +02:00
Shauren 9ba91d50d0 Fixed sending aura remove packet at stack modification
--HG--
branch : trunk
2010-07-06 13:22:24 +02:00
click c834a45ba5 Initialize m_flags after m_isNeedManyNegativeEffects, as m_isNeedManyNegativeEffects is used in _CheckPositive()
Thanks to ge0rg and his valgrind-running

--HG--
branch : trunk
2010-07-04 16:57:26 +02:00
Machiavelli 95ddfbd9e2 Remove some redundant explicit NULL checks for pointers before ´delete´ or ´delete[]´ calls since this check is done implicitly when deleting.
Also fixes a memory leak in .reload creature_template command

--HG--
branch : trunk
2010-06-21 23:20:58 +02:00
Tartalo 1c42795081 Backed out changeset 444ae3a9769f
Going to use a spell_linked_spell based better approach

--HG--
branch : trunk
2010-06-20 11:44:18 +02:00
Tartalo 77565846c6 Fix Spell 20066 (Paladin, Repeteance), by maxdestroyer
Now removes Righteous Vengeance

--HG--
branch : trunk
2010-06-20 06:05:16 +02:00
Tartalo fb7dc51826 Fix spells 50811 & 61547 (Krystallus shatter), by microbius51
--HG--
branch : trunk
2010-06-19 23:51:33 +02:00
Machiavelli 7120513afe Fix logic.
--HG--
branch : trunk
2010-06-07 20:12:14 +02:00
Machiavelli f260a4d4ad Attempt to trace down a crash issue related to Aura::__UnapplyForTarget
--HG--
branch : trunk
2010-06-07 09:06:17 +02:00
Rat 75b80d9f5b rearranged core files
--HG--
branch : trunk
2010-06-05 23:40:08 +02:00