XTZGZoReX
2fe9fed7c7
* Tabs to spaces -- using: perl -p -i -e "s/\t/ /g" *
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--HG--
branch : trunk
2009-04-07 10:51:45 +02:00
megamage
ac4edf0e09
*Update creature formation code.
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--HG--
branch : trunk
2009-04-06 20:33:52 -05:00
megamage
e8866340ce
*CreatureGroups fixed and improoved. By TrullyONE
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- Multimap support for instances added.
- Removed redundant group checks.
- New movement rules (bool group formed/dismissed added).
- uint32 Creature::GroupID replaced with CreatureGroup pointer.
--HG--
branch : trunk
2009-04-06 13:27:42 -05:00
megamage
783e4fd3ff
*Add new creature_template column VehicleId
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*Allow spawn vehicles
*Make vehicles grid objects.
--HG--
branch : trunk
2009-03-28 22:44:09 -06:00
megamage
829c8022ac
[7577] Implement YellToZone for different world object types. Author: VladimirMangos
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--HG--
branch : trunk
2009-03-28 18:03:56 -06:00
megamage
f3a543bef3
*Do not delete charminfo for guardian.
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--HG--
branch : trunk
2009-03-20 14:38:53 -06:00
megamage
8f627853df
*More work on summon system.
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--HG--
branch : trunk
2009-03-20 14:01:46 -06:00
megamage
a2392121f0
*Fix the bug that summon dbc is not read. Now creatures can be summoned.
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*Make minipet as tempsummon instead of pet. Make totem as tempsummon.
--HG--
branch : trunk
2009-03-19 14:41:30 -06:00
megamage
16ee4a46c2
*Merge.
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--HG--
branch : trunk
2009-03-12 14:22:59 -06:00
megamage
1fbfc6da64
*Assign possessed AI and pet AI to charmed creatures.
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--HG--
branch : trunk
2009-03-12 14:15:44 -06:00
megamage
7915fd768a
*Merge.
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--HG--
branch : trunk
2009-03-06 18:09:01 -06:00
megamage
b7363a72fe
[7382] Add 2 unknown field to creature_template sent in SMSG_CREATURE_QUERY_RESPONSE to client Author: NoFantasy
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--HG--
branch : trunk
2009-03-05 18:58:58 -06:00
megamage
8787c00ca3
*Disable charmed/possessed creature AI.
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*Use general react states to replace charminfo react states.
--HG--
branch : trunk
2009-03-05 18:48:56 -06:00
megamage
7fc442263d
Drop Say/Yell/etc string versions.
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1) DB based string_id versions must be used.
2) for debug purposes raw WorldObject::MonsterSay/etc versions can be used
Author: VladimirMangos
--HG--
branch : trunk
2009-02-19 18:49:11 -06:00
megamage
31637d4aac
*Merge.
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--HG--
branch : trunk
2009-02-18 11:36:19 -06:00
KingPin
14234c86fa
Newline added to bottom of all files.
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--HG--
branch : trunk
2009-02-17 20:07:49 -06:00
megamage
a24928be67
[7292] Implement storage for points of interest data in DB.
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It can be in current state used for simplify scripting code that set POI and more advansed way later..
Call void PlayerMenu::SendPointOfInterest( float X, float Y, uint32 Icon, uint32 Flags, uint32 Data, char const * locName )
will removed after some time delay, and only void PlayerMenu::SendPointOfInterest( uint32 poi_id ) will exist.
Author: GriffonHeart
--HG--
branch : trunk
2009-02-17 17:40:03 -06:00
megamage
d73b38f0fa
[7290] Command .npc setdeathstate on/off. Author: GriffonHeart
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--HG--
branch : trunk
2009-02-17 14:51:25 -06:00
megamage
319f70fb76
[7283] Use map for trainer spells for fast find data by spell id. Author: zhenya
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--HG--
branch : trunk
2009-02-16 20:10:04 -06:00
megamage
6aee5fcbe7
*Merge.
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--HG--
branch : trunk
2009-02-12 17:09:15 -06:00
megamage
b8d4c24359
[7248] Check battlemaster_entry data at loading. Code cleanups. Author: zhenya
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--HG--
branch : trunk
2009-02-09 20:09:03 -06:00
Paradox
d230302b16
Replace tabs with spaces in more files.
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--HG--
branch : trunk
2009-02-09 08:16:34 -05:00
megamage
4d008f2043
Replace tabs with spaces, and fix crlf issues
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--HG--
branch : trunk
2009-02-04 10:33:18 -06:00
megamage
edbfb386ce
*Do not check range weapon skills for paladin. This fix the bug that flying hammer miss too much.
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--HG--
branch : trunk
2009-02-04 10:25:28 -06:00
megamage
8fee06f041
*AI structure update.
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--HG--
branch : trunk
2009-01-30 18:10:05 -06:00
megamage
beb293383c
*Add creature extra flag "immune to taunt" and "charmed ai".
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*Fix the bug that creature still use its ai when charmed. Only creature with charmed ai flag can use its ai when charmed.
--HG--
branch : trunk
2009-01-27 15:23:26 -06:00
megamage
d81d81b211
*Move SelectHostilTarget() to class Creature and return getVictim() directly.
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*Fix the crash caused by mandokir script.
--HG--
branch : trunk
2009-01-21 14:17:29 -06:00
megamage
d69198732e
*Merge.
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--HG--
branch : trunk
2009-02-04 17:22:43 -06:00
megamage
df7499e056
*Merge.
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--HG--
branch : trunk
2009-02-04 10:53:58 -06:00
Drahy
5dab980495
* Updated copyright notice for new year (2009) part 2
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* Changed mangos website
--HG--
branch : trunk
2009-02-04 12:42:26 +01:00
Drahy
7c19c420c6
* Updated copyright notice for new year (2009) part 1 - Mercurial cant convert all files at once
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--HG--
branch : trunk
2009-02-04 12:04:12 +01:00
megamage
adfa5b0ab5
[7225] Correctly clear trainer and vendor data. Author: zhenya
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--HG--
branch : trunk
2009-02-03 15:01:18 -06:00
megamage
5299225a8b
[7220] Check creature spells data at server startup. Author: VladimirMangos
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--HG--
branch : trunk
2009-02-02 09:53:01 -06:00
megamage
336e8501f0
*Update to Mangos 7208. Implement phase system.
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--HG--
branch : trunk
2009-01-31 16:38:50 -06:00
megamage
d20eaef1d6
*Merge.
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--HG--
branch : trunk
2009-01-31 13:58:33 -06:00
megamage
b0bf621a13
*Merge.
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--HG--
branch : trunk
2009-01-29 19:35:49 -06:00
megamage
f0ebb96064
*Update to HG 957.
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--HG--
branch : trunk
2009-01-23 14:23:25 -06:00
megamage
ab4b9160f2
*Update to Mangos 7151.
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--HG--
branch : trunk
2009-01-22 22:44:27 -06:00
megamage
40e7dcb599
*Update to Mangos 7111.
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--HG--
branch : trunk
2009-01-18 19:01:41 -06:00
megamage
83e7f653fe
*Update to Mangos 7083.
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--HG--
branch : trunk
2009-01-14 00:35:13 -06:00
megamage
4daadd712f
*Update to Mangos 7072.
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*Remove some duplicated functions of possess.
--HG--
branch : trunk
2009-01-12 10:53:53 -06:00
megamage
13cfff2327
*Mangos [7023] Remove not used useCharges for IsImmunedToSpell/IsImmunedToDamage. By DiSlord.
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--HG--
branch : trunk
2009-01-04 16:45:32 -06:00
megamage
184b82abcc
Backed out changeset: ad4f100c0a9d
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--HG--
branch : trunk
2008-12-24 11:18:01 -06:00
megamage
3cb4e7c716
*Update to Mangos 6938. (Only build for VC9)
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--HG--
branch : trunk
2008-12-24 09:58:26 -06:00
Blaymoira
cce6986e4f
*Fix 2 typo
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--HG--
branch : trunk
2008-12-23 10:54:13 +01:00
megamage
5fd5da0123
*Do not allow player to reset instance when he is in instance.
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*Fix build bug in the last commit.
--HG--
branch : trunk
2008-12-20 13:01:41 -06:00
[email protected]
51f0c70b7e
*Movement Generators standardization.
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- bool GetDestination(&x,&y,&z) added to all movement generators.(it is used by update of players view distance)
- Fixed when creature entering in combat not count this as StoppedByPlayer.
- Random Movement Generator - added support for creating custom spawndist during the game.
- Random Movement Generator - Db spawndist is checked only at initialize(NOT in each sellect of random location).
- Added Random Movement to motion master - it can be called now by MoveRandom(spawndist) e.g. for use in SD2.
- Home and Random movements no more using RespawnCoords(Home Position has implemented)
- Fixed bug when creature is moving on path and enter combat, after that returns to spawn position.
-Typo fix in Confused Movement Generator
--HG--
branch : trunk
2008-12-19 00:37:40 +02:00
[email protected]
e4be94461b
*Creature Groups - additional checks added.(hope it fix the crash). VC71 VC80 updated.
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--HG--
branch : trunk
2008-12-16 09:39:33 +02:00
[email protected]
9948e98703
*Creature formations implemented.
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--HG--
branch : trunk
2008-12-15 00:07:21 +02:00
megamage
b6c288ca9f
*Update to Mangos 6902. Source: Mangos.
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*Skipped rev: rev 6893, some code about waypoint movement.
--HG--
branch : trunk
2008-12-12 11:21:28 -06:00