Commit Graph
713 Commits
Author SHA1 Message Date
Nay 19cd259113 Core/Spells: Remove utterly wrong delay on GameObject activate spells 2011-07-05 02:58:14 +01:00
QAston 3963d6eeb2 Typo in enum name, thanks Nayd for pointing this 2011-07-04 23:26:36 +02:00
QAston 0bc23239d8 Core/Spells: Remove some incorrect spell attribute checks and add custom attributes instead - it's better to know that there is no attribute for something than to pretend there's one and do ridiculous checks. 2011-07-04 23:14:20 +02:00
QAston 3bf7035fe1 Core/Spells: Remove some redundant code. 2011-07-04 22:10:42 +02:00
Nay d6782fa826 Core/Misc: Refactor SendPlaySpellVisual and SendPlaySpellImpact and move them to Unit (from Spell) 2011-07-04 14:46:48 +01:00
Sarjuuk 81d3ca8027 Core/Spells: Fix Warlock T7 4P Bonus 2011-07-04 06:35:15 +07:00
click 7ee3a99a44 Core: Fix compile after the last attribute renaming (naming of this flag might change later) 2011-07-03 12:49:01 +02:00
QAston 29a7535638 Core/Spells: Define 2 more spell attributes: SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS and SPELL_ATTR6_CAN_TARGET_UNTARGETABLE 2011-07-02 17:06:19 +02:00
QAston 86dde83dda Core/Spells: Define many unknown SpellCastTargetFlags enum values, rename some target type enum values to follow standards, also correctly implement TARGET_UNIT_TARGET_PASSENGER. 2011-07-02 16:12:19 +02:00
QAston 06515b27b3 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-07-01 12:48:21 +02:00
QAston 3b8dce669d Core/Spells: Define attributes: SPELL_ATTR0_CAST_TRACK_TARGET(0x00400000), SPELL_ATTR1_CHANNEL_TRACK_TARGET(0x00004000), SPELL_ATTR0_ON_NEXT_SWING_2(0x00000400), add some attribute flag comments based on client research. 2011-07-01 12:47:26 +02:00
tobmaps 18a2d330a8 Core/Spells: Prevent abilities that are 'usable while stunned' being usable while in non-stun effects. Original idea by darkstalker 2011-06-30 08:05:03 +07:00
QAston d3e887060d Fix build. 2011-06-30 02:17:07 +02:00
QAston fb9719c653 Core/Spells: Define SPELL_ATTR0_ABILITY (old SPELL_ATTR0_UNK4) 2011-06-30 01:47:09 +02:00
QAston e79d46e499 Core/Spells: Correctly define TARGET_UNIT_NEARBY_PARTY(3) and TARGET_UNIT_NEARBY_ALLY(4) target types. 2011-06-30 00:49:10 +02:00
QAston d31f53c16a Core/Auras: Don't cache aura object fields in periodic damage aura handler, as it's not needed. 2011-06-30 00:00:20 +02:00
Shocker 1bc9bb6499 Core/Misc: Logic fix in previous build fix 2011-06-29 16:49:55 +03:00
Shocker 2cbff7d9ed Fix build 2011-06-29 15:43:48 +03:00
Spp- c9600143d9 Minor cleanup in SpellAuraEffect.cpp (codestyle and warning fix) 2011-06-29 13:09:32 +02:00
tobmaps c42db7af8c Core/Misc: Minor cleanup and code style fixes 2011-06-28 23:48:59 +07:00
Machiavelli 86a48c1b63 Core/Vehicles: Fix CMSGS_CHANGE_SEATS_ON_CONTROLLED_VEHICLE after recent aura system changes. With thanks to QAston. 2011-06-28 16:48:57 +02:00
Spp- 3bf0029208 Core/SpellMgr: Minor cleanup in code 2011-06-28 13:53:48 +02:00
kaelima 142943d4c1 This reverts commit f580cddc09. 2011-06-28 13:05:15 +02:00
click f580cddc09 Core: Add wintergrasp-patch to wintergrasp_cleanup branch - resurrected from an old work-repository, now over as a branch to work on.
Original patch by socolin, cand a ton of contributors :
mathman, joda, spp, silinoron, josh, malcrom, shauren, machiavelli, click, rat, leak, tobmaps, _manuel_, the tcfr team (via socolin), and tons of others for chiming in.

NOTE: THIS IS A WORKING-BRANCH, AND _NOT_ MENT FOR PUBLIC USE OR EVEN CONSIDERED STABLE!
2011-06-28 00:56:29 +02:00
kaelima 9a67aaa8b8 DB/Creature:
- Nuke the hacky column DeathState.
- Removed some hacks from Kologarn script, including some cleanup.
- Removed set deathstate command.

BIG thanks to Malcrom for replacing all creatures that had deathstate with proper dynamicflags/auras.
2011-06-27 20:22:53 +02:00
QAston e5db97a28e Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-06-26 19:32:41 +02:00
QAston faaba1aa65 Core/Auras: Improvements in spell_linked_spell table handling, now auras with using this table have linked stack amount, also linked aura removal is called now when aura is removed on target death. 2011-06-26 19:31:11 +02:00
Shocker e05f608919 Core/Spells: Don't allow Killing Spree to hit unattackable targets 2011-06-26 16:06:23 +03:00
QAston 557e06b1c1 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-06-26 13:56:11 +02:00
QAston ac88fa026f Database/Spells: Add spell_proc table which is a replacement for spell_proc_event table. This is the initial patch from series of patches changing the way we currently handle procs in the core, and doesn't interfere with existing code in any way. 2011-06-26 13:54:44 +02:00
Shauren bcd62b8d29 Scripts/Icecrown Citadel: Valithria Dreamwalker encounter should start when she is healed and fixed achievement credit
Closes #2117
Closes #2058
2011-06-26 12:47:34 +02:00
Shauren 2b1039d0e1 Scripts/Icecrown Citadel
* Removed spellmgr hacks for Boiling Blood
* Removed obsolete effect from Resistant Skin causing them to lose the aura when hit by shadow spell
2011-06-26 11:45:29 +02:00
QAston 6dcee0c0ea Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-06-26 00:29:36 +02:00
QAston 2bcf63d387 Core/Spells: don't allow spells which hit target only with SPELL_EFFECT_DUMMY to execute spell triggers on that targets, also cleanup related code a bit. 2011-06-26 00:29:12 +02:00
elecyb 0a26e659ae Core/Spells: Removed more unneeded hacks 2011-06-25 04:30:11 +07:00
elecyb 6bda92ac15 Core/Spells: Removed unneded hack 2011-06-25 04:17:27 +07:00
elecyb 83f7363123 Core/Spells: Drop some unneeded and wrong code 2011-06-25 03:57:37 +07:00
Shocker 3de42791ee Core/Spells: Partial revert of 5ddf90c5fe, use checkcast hook for disallowing spells to be casted directly
Closes #2108
2011-06-24 21:56:37 +03:00
Shocker 5ddf90c5fe Core/Spells: Don't allow players to cast client-side hidden spells directly 2011-06-23 23:43:49 +03:00
QAston dc8a926c8d Core/Auras: fix a typo in PowerDrain auras periodic tick handler. 2011-06-23 15:51:14 +02:00
QAston 3137a82c7c Core/Spells: Cleanup in Spell.h:
- Codestyle (fix function naming) and cleanup changes in SpellCastTargets class, also access variables of this class by getters/setters
 - Move IsQuestTameSpell function to SpellMgr.h
 - Move UnitList typedef to Unit.h
Additionally - add missing copyright notice to SpellAuraEffects.h
2011-06-23 13:28:52 +02:00
click f7b0e58a14 Core: Remove a few warnings (unused variables), clean up tabs whitespaces 2011-06-23 09:13:58 +02:00
QAston c4818f1892 Core/Auras: Fix refresh of auras with spellmodifiers applied to currently cast spell. 2011-06-21 19:59:17 +02:00
QAston fcc02a045a Core/Auras: Remove auras with AURA_INTERRUPT_FLAG_HITBYSPELL on spell hit, only when target hit is enemy. 2011-06-21 15:57:18 +02:00
tobmaps afd524f36b Core/Misc: Some random cleanups and code style fixes 2011-06-20 04:04:20 +07:00
tobmaps 24764a674b Core/Spells: Fix crash with spellstealing of Divine Illumination 2011-06-20 03:39:07 +07:00
elecyb 66ce66ab73 Core/Spells: Fix diminishing group for Curse of the Elements 2011-06-20 01:15:33 +07:00
Lopin 50a716e031 Revert "Core/Spells: Fixed Righteous Fury stacking exploit"
This reverts commit b7d504a7e6.
2011-06-19 17:47:23 +02:00
Lopin b7d504a7e6 Core/Spells: Fixed Righteous Fury stacking exploit 2011-06-19 14:28:22 +02:00
QAston aebb75b816 Core/Auras: Move periodic aura effect handlers to separate functions, do a little cleanup in these, also allow periodic dummy/periodic trigger spell auras to tick when caster is not available. 2011-06-19 13:13:41 +02:00