raczman
19225e8880
Added basic support for multithreaded map updates using openmp standard.
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Windows users need to install Platform SDK to use this feature,
linux users have everything they need in gcc.
Number of threads used to update world is set by confiuration file,
and can be changed dynamically without restarting core.
Thanks to megamage and Jeniczek for testing and helping out with this.
--HG--
branch : trunk
2009-06-15 09:07:51 +02:00
Paradox
b0e5181a63
Fix typos in vcproj files that prevented TRINITY_DEBUG Preprocessor Definition from being set in VS builds, and related fixes.
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--HG--
branch : trunk
2009-01-19 08:11:30 -05:00
Paradox
87d9f3261e
Generates the HG Revision number.
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--HG--
branch : trunk
2009-01-17 09:23:03 -05:00
w12x
63f37b8bd2
[svn] Change MSVC project files to use multithreaded (debug) dll runtime libraries. Hopefully this will solve the problems with ACE. Original patch by Derex.
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--HG--
branch : trunk
2008-10-21 06:23:46 -05:00
Neo2003
95b91afbab
[svn] * svn:eol-style native set on all files that need it
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--HG--
branch : trunk
2008-10-11 14:16:25 -05:00
Neo2003
5651828bf7
[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
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* Updated to 6721 and 676
* Fixed TrinityScript logo
* Version updated to 0.2.6721.676
--HG--
branch : trunk
rename : 6700-670 => 6721-676
2008-10-04 06:17:19 -05:00
Neo2003
9b1c0e006f
[svn] * Proper SVN structure
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--HG--
branch : trunk
2008-10-02 16:23:55 -05:00