leak
e2e9431ca3
Core/ObjectMgr: Refactor sGOStorage
2011-04-28 22:54:30 +02:00
Shauren
8898db8b27
Core: Corrected NULL usage, it should only be used with pointers, not integers
2011-04-23 15:53:48 +02:00
Supabad
3b99e173f0
Scripts/Achievements: Move some achievement scripts to database.
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Add database support for Ancient Protector and Ancient Courtyard Protector.
2011-04-21 23:38:15 +02:00
Shauren
97f482cd82
Core/Achievements: Removed unused parameter from UpdateAchievementCriteria and unused DoCompleteAchievement from BattlegroundMgr
2011-04-21 23:32:45 +02:00
Shauren
316b85652e
Core/Achievements: Reset all possible crieteria with "in single battleground" requirement on BG start
2011-04-21 21:14:49 +02:00
Supabad
35c238050a
Scripts/Achievements: add multiple achievement scripts for Strand Of The Ancients.
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add kill counter reset related to Battleground achievements.
2011-04-17 11:11:40 +02:00
drahy
ce1224239d
Core/Arena: Arena team member saving fixed
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fixes #1214
2011-04-13 14:37:55 +02:00
Azazel
72040c1654
Core/Misc: fix compilation warnings
2011-04-11 17:38:57 +06:00
Supabad
3771798a2e
Core/BattleGrounds: update Gameobject hook to support multiple destructable building events.
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little cleanup in GameObject.cpp
2011-04-10 20:55:17 +02:00
leak
7935c2f5c2
Core/Arena: Move personalRating to arena_team_member
2011-04-08 21:14:30 +02:00
Shauren
05394e01c6
Core/Arena: Fixed compile on gcc 4.5 and possible runtime crashes on other versions of this compiler
2011-04-06 16:59:30 +02:00
leak
ae3ab32ea5
Core/Arenas: Refactor arena code and db layout
2011-04-05 21:54:28 +02:00
Shauren
0ec6875d6b
Core/Logging: Fixed Arena rating changes logs printing incorrect values
2011-04-03 14:11:06 +02:00
Shocker
d1e01f8f12
Core/Battlegrounds: Typo fix from an older rev regarding memory leak
2011-04-02 17:07:34 +03:00
Shauren
2f79b0f266
Core: Removed all double (and more) empty lines
2011-03-21 10:52:14 +01:00
Shauren
7d49d37e6e
Core/Battlegrounds: Fixed displaying Call to Arms for Isle of Conquest and Strand of the Ancients
2011-03-20 21:49:15 +01:00
leak
6a4ffb4be1
Core/Battlegrounds: Free instance id in the proper place.
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fixes #966
2011-03-14 20:39:05 +01:00
Azazel
bcaa3e07c8
Core/Cleanup: reformated and refactored code in Battleground.cpp/h:
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* added proper formatting;
* moved identical code into separate method (have I already said that I hate copy/paste?);
* fixed several leaks;
* added more informative error messages.
More to come...
2011-03-14 19:21:34 +06:00
leak
a874fe0764
Core/Battlegrounds: Fixed memory and CPU cycle leak that was caused by BG objects not being removed properly in "All Arenas" case
2011-03-13 21:52:37 +01:00
Azazel
6ad4044f05
Core/Mechanics: refactor XP (and in fact, honor/reputation/kill credit) rewarding routine and get rid of copy/pasted code.
2011-03-13 15:28:45 +06:00
leak
5b481d36bf
Core/Battlegrounds: BG instances are not saved to the database and thus need no deletion.
2011-03-10 22:22:28 +01:00
leak
4569e4852a
Core/Instances: Recycle instance IDs. Should fix instance ID shifting and related issues with instance binding.
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fixes #736
2011-03-10 22:22:27 +01:00
leak
aa2455b586
Core/Groups: Reimplement group id recycling
2011-02-27 00:55:45 +01:00
leak
4dc1bf3076
Core/Groups: Prevent group id pool corruption (BG groups take their Ids out of the same pool thus the need to register properly)
2011-02-24 23:35:39 +01:00
leak
09bac61e42
Core/Groups: Move scattered group object deletion to Disband()
2011-02-22 16:52:38 +01:00
Machiavelli
e07e20ffca
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
2011-02-20 20:16:34 +01:00
leak
6a64c79d2a
Core/Groups: Group system cleaning sweep.
2011-02-18 18:35:52 +01:00
leak
422cfec07d
Core/Battlegrounds: Refactoring some pointless parameters
2011-02-09 16:47:47 +01:00
leak
137b079eea
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
2011-01-26 01:03:35 +01:00
leak
b8210f4396
SQL: Characters db storage type cleanup #1 - Note:
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- MySQL numeric types can NOT be altered in value range or or storage size at all, so things like INT(32) are entirely pointless. As TC currently doesn't use the display width of numeric types, use the default width to avoid confusion. (see MySQL numeric types docs)
- Timestamps can be stored as INT(10) UNSIGNED. As the max value of this type is 4294967295 which translates into year 2106 using it as timestamp we are NOT affected by the year 2038 bug. If the timestamp needs to be negative in some cases, i.e. for displaying infinity using -1, use BIGINT(20) instead.
- Do NOT set ROW_FORMAT for InnoDB tables unless you specifically want COMPRESSED tables (which we don't for performance reasons). MySQL will chose the appropriate ROW_FORMAT by itself depending on the innodb_file_format setting of the server. (FIXED is only available for MyISAM)
- Even though VARCHAR does require less storage space than CHAR for values with variable length, the length still needs to be chosen wisely as this doesn't apply to memory consumption.
2011-01-19 02:53:44 +01:00
Shauren
9584f58130
Core/Battleground: Combine bg score type enum values with the same name
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Signed-off-by: Shauren <[email protected] >
2011-01-14 23:02:15 +01:00
Spp
bd2728eb74
Core: Fix some warnings
2011-01-11 11:18:00 +01:00
Taser
1a5554ccb5
Core/Battlegrounds: Fix Fel Reaver Ruins capturepoint in Eye of the Storm
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Signed-off-by: Machiavelli <[email protected] >
2011-01-10 22:31:57 +01:00
Manuel
014714fb17
Core: Killing magic numbers.
2011-01-09 20:44:33 -03:00
Manuel
5cf76896eb
Core/Battleground: Implemented blizzlike script for Isle of Conquest, written by gyullo and me, based on Socolin's and Josh's patch -BIG THANKS TO THEM-
...
Anyway the map is not yet playable, there are issues not related with the script.
I also want to thanks to QAston, linencloth, Shauren and Machiavelli to be so patient with my questions.
2011-01-09 00:00:08 -03:00
Machiavelli
957c69de83
Update copyright note for 2011.
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Happy new year.
2011-01-01 15:01:13 +01:00
click
f5492f82b5
Core: Include the name and ID of the affected BG in Battleground::GetBGCreature() error-reporting
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--HG--
branch : trunk
2010-12-26 00:06:03 +01:00
Shauren
928443d899
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
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--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren
b2b2f44506
Core/Battleground: SOTA
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* Fixed boats model (Alliance/Horde)
* Send boats movement to all players
* Fixed demolisher respawn time
* Added support for achievement Storm the Beach (1310)
Patch by Socolin.
--HG--
branch : trunk
2010-12-23 13:15:26 +01:00
Xanadu
cfa26522ad
Core: Fixed occasional wrong order of async operations at respawn time saving. Closes issue #5239 .
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DB schema: Sorted out a discrepancy in respawn time column format.
--HG--
branch : trunk
2010-12-23 05:49:23 +01:00
Shauren
0f3b9019a8
Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
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--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
Shauren
7b4e1c6387
Core/ObjectMgr: Static members are no longer accessed through singleton
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--HG--
branch : trunk
2010-12-22 20:23:47 +01:00
leak
6115b0bd5f
Removing ProgressBars as they are performing badly on startup.
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[**************************************************] 100%
R.I.P
--HG--
branch : trunk
2010-12-22 00:12:03 +01:00
leak
fd694cd232
Streamlining loading functions for server startup
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- Added a couple of timer outputs
- Improved code consistency between loading functions
- Progess bars should look and behave similar on all OS now (sLog.outString() is not needed anymore to replace the progress bar in log files)
--HG--
branch : trunk
2010-12-19 17:06:33 +01:00
linencloth
59da698189
Core: Rename spell attributes, use more general names
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--HG--
branch : trunk
2010-12-19 05:15:47 +01:00
Shauren
b11e5bbf81
Core/Achievements: Prevent ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL updates at login
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Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_REACH_TEAM_RATING
Core/Achievements: Implemented map id requirement for achievement criterias
Closes issue #4479 .
Closes issue #4478 .
Closes issue #4473 .
Closes issue #4472 .
Closes issue #4471 .
Closes issue #4480 .
Closes issue #2284 .
Closes issue #4481 .
--HG--
branch : trunk
2010-12-17 18:12:46 +01:00
Anubisss
6d9029c12e
Make some cleanup.
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My thank goes to Az@zel for the code analysis.
--HG--
branch : trunk
2010-12-16 18:08:23 +01:00
azazel
b39b8fdd0d
DB Schema/Characters: removed columns auctionhouse.item_template, character_inventory.item_template, guild_bank_item.item_entry and mail_items.item_template and created item_instance.itemEntry column instead of them.
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As a side effect moved related queries to prepared statements.
As one more side effect fixed not shown and lost mail items in returned expired mail (patch by Quriq14).
--HG--
branch : trunk
2010-12-15 14:08:12 +06:00
Shauren
58a9b15443
Core: Fixes some warnings
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Core/SmartAI: Fixed DamageTaken and DamageDealt hooks
--HG--
branch : trunk
extra : rebase_source : 062f1c68cd1d318d192b294a493db17a1943bee2
2010-12-14 22:45:23 +01:00
click
2642894342
Core: Add new system for parallelizing client packet processing. Handle WorldSession updates in Map::Update() where we are safe to proceed. Patch by Ambal.
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(And clean up tabs and whitespace while rummaging around in there)
Closes issue 5084.
--HG--
branch : trunk
2010-12-13 22:37:56 +01:00