Nay
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0f04b2fc36
|
Core/Misc: Update money to 64 bits (from 32), increasing the maximum gold possible
This got a bit messy and will be further fixed when all related packets are updated.
(Also fixed a typo in atoll msvc macro)
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2012-07-24 15:27:42 +01:00 |
|
Shauren
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e732b96419
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Core/Guilds: Added level to guild class and moved sending motd after player is added to world
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2012-07-19 16:07:37 +02:00 |
|
Shauren
|
390d6b56d7
|
Core/PacketIO: Enabled and updated a bunch of opcodes
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2012-07-19 01:21:41 +02:00 |
|
Shauren
|
06a4ade88a
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Core/Achievements: Implemented guild achievements
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2012-07-09 11:08:33 +02:00 |
|
Shauren
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ed6f3e2def
|
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x
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2012-07-04 22:20:21 +02:00 |
|
kaelima
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3d14384c32
|
Merge git://github.com/TrinityCore/TrinityCore into 4.x
Conflicts:
dep/PackageList.txt
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Chat/Commands/Level1.cpp
src/server/game/Chat/Commands/Level3.cpp
src/server/game/DataStores/DBCEnums.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStores.h
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Loot/LootMgr.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/Spell.h
src/server/game/Spells/SpellEffects.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/scripts/Commands/cs_gps.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Logging/Log.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/CMakeLists.txt
|
2012-05-30 08:01:02 +02:00 |
|
click
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766475ea4f
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Core/Guild: Fix guildbank tab loading after recent changes (returned value of a COUNT() is always BIGINT)
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2012-03-29 14:41:55 +02:00 |
|
click
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b5fb1b5b64
|
Core: Fix a minor mistake from previous mistake and adjust some more field-types
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2012-03-29 07:10:21 +02:00 |
|
click
|
be947eed76
|
Core: Fix fieldtype-errors in Guild-code - should now allow loading guildtabs etc correctly
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2012-03-29 04:45:10 +02:00 |
|
Gyx
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72cdcbfced
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Core/Game: Code style.
Signed-off-by: Gyx <[email protected]>
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2012-03-28 19:11:50 +08:00 |
|
MrSmite
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887470ebdb
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Guild bank - Allow deposit / withdraw money without tabs
closes 5637
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2012-03-16 16:10:39 -04:00 |
|
Spp
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f495e0efe4
|
Warning fixes and some random cleanup here and there
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2012-03-07 14:09:18 +01:00 |
|
kaelima
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99086ac8a8
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Core/Protocol: Refix MSG_GUILD_PERMISSIONS after a misstake in my last commit
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2012-01-18 19:01:22 +01:00 |
|
kaelima
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eae789c5c1
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Core/Protocol: Fix and activate a handful of opcodes, also some cleanup / documentation
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2012-01-18 18:13:57 +01:00 |
|
Nay
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9c26ce8da5
|
Merge branch 'master' into 4.x
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Quests/QuestDef.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
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2012-01-07 17:13:42 +00:00 |
|
leak
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ced346076b
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Merge pull request #4567 from Kiperr/master
Happy new year!
|
2011-12-31 16:13:28 -08:00 |
|
leak
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cdbeb42e0f
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Core/DBLayer: Refactor prepared statement defines to new format (char db)
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2012-01-01 01:09:38 +01:00 |
|
kiper
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8299627ed9
|
Update headers for 2012. HAPPY NEW YEAR!!!
|
2012-01-01 00:32:13 +01:00 |
|
Nay
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090bb5a45e
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Core/Guild: Fix and enable SMSG_GUILD_QUERY_RESPONSE
- Update GuildEvents for 4.x (by Spp)
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2011-12-22 19:53:47 +00:00 |
|
Nay
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869a8644e5
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Core/Guild: Fix and enable CMSG_GUILD_QUERY
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2011-12-22 03:49:36 +00:00 |
|
Machiavelli
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b1c8226d58
|
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x
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2011-12-10 15:21:55 +01:00 |
|
kaelima
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11fb0beaf0
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Core/Misc: Fixed some duplicate checks for player typeid in Unit::Kill and Spell::EffectSummonDeadPet. Also some random cleanup
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2011-12-10 13:48:41 +01:00 |
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kaelima
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50f8881494
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Core/Player: Store guild id inside protected integer instead of fetching from db. Still have method GetGuildIdFromGuid though if player is offline.
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2011-11-27 03:40:03 +01:00 |
|
megamage
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c8251bc619
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Remove some "_" from private methods as required by TC standards. Thanks to Shauren for pointing out.
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2011-10-13 17:01:55 -04:00 |
|
Bootz
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96d7a1e970
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REPO: code-style clean-up
* Fixed pGuild->guild
* Fixed pGroup->group
* Fixed pOwner->owner
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2011-10-07 10:54:53 -05:00 |
|
Spp
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be12603150
|
Configuration/ConfigMgr: converted from singleton to namespace with free functions.
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2011-09-28 13:00:43 +02:00 |
|
Spp
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af05915b9e
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[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
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2011-09-15 14:12:57 +02:00 |
|
Spp-
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327fe7c247
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Core: Define helper functions to know if an account is Player, Moderator, GM, Admin or Console
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2011-09-08 15:11:55 +02:00 |
|
Spp-
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aa85553bfd
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Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
- "const uint64" and "uint64 const" --> uint64
- Add some info in LFGDungeonEntry
- Move some definitions from ".h" files and move to ".cpp"
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2011-08-30 13:46:36 +02:00 |
|
Spp-
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acd0fc79f6
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Core: Pass by const reference for simple objects replaced with pass by value
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2011-08-01 14:23:27 +02:00 |
|
Spp-
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b2a84d9f1e
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Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons)
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2011-07-27 12:14:27 +02:00 |
|
click
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da03bbbdab
|
Core: Yet more cleanups in codestyle...
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2011-06-12 02:06:07 +02:00 |
|
click
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f16df538ee
|
Core: More codestyle cleanups
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2011-06-12 01:47:45 +02:00 |
|
leak
|
ea06dcf418
|
Core/ObjectMgr: Refactor guild related functions into dedicated class
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2011-05-04 10:08:09 +02:00 |
|
leak
|
1003f30448
|
Add spaces after commas
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2011-04-29 20:47:02 +02:00 |
|
leak
|
01a79947d5
|
More cleanup after last commit spree
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2011-04-29 19:59:40 +02:00 |
|
Azazel
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6fb2bf4224
|
Core: use enum InventoryResult as return type for functions working with player items.
Original patch by TOM_RUS.
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2011-04-29 16:48:15 +06:00 |
|
leak
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a82654debd
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Core/ObjectMgr: Refactor sItemStorage
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2011-04-28 22:42:33 +02:00 |
|
Azazel
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e49b5b44d6
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Core/Cleanup: remove C-style cast to (Bag*):
* add ToBag() methods for Item class;
* add GetBagByPos() method for Player class.
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2011-03-18 15:58:08 +06:00 |
|
leak
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b6074f90da
|
Core: Cleaned up leftovers from loading functions streamlining
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2011-03-10 22:22:29 +01:00 |
|
Shauren
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e5347a3bda
|
Core: Fixed warnings:
C4100: 'variable' : unreferenced formal parameter
C4701: potentially uninitialized local variable
C4389: '!=' : signed/unsigned mismatch
C4245: 'argument' : conversion from 'X' to 'Y', signed/unsigned mismatch
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2011-03-08 16:42:00 +01:00 |
|
Machiavelli
|
e07e20ffca
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Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
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2011-02-20 20:16:34 +01:00 |
|
leak
|
dd751242fc
|
Core/Spells: Better solution for exploit check (Thanks to manuel)
Readd lost changes from char db type cleanup
|
2011-01-20 03:06:51 +01:00 |
|
leak
|
c59ea4726e
|
SQL: Characters db storage type cleanup No. 6
|
2011-01-20 01:02:24 +01:00 |
|
leak
|
a486eb0c2f
|
SQL: Characters db storage type cleanup No. 5
|
2011-01-20 00:08:45 +01:00 |
|
leak
|
a7df9ddff1
|
SQL: Characters db storage type cleanup No. 4
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2011-01-19 22:46:21 +01:00 |
|
Machiavelli
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deed0d0781
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Core/General: Fix some comment style. //* to // *. Fixes certain code display errors on nano. Thanks to Aokromes for pointing out.
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2011-01-16 12:23:17 +01:00 |
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Machiavelli
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fa8e5047a6
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Core/Guilds: Fix a possible client crash in MSG_GUILD_BANK_LOG_QUERY
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2011-01-10 20:57:58 +01:00 |
|
Machiavelli
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957c69de83
|
Update copyright note for 2011.
Happy new year.
|
2011-01-01 15:01:13 +01:00 |
|
Shauren
|
928443d899
|
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG--
branch : trunk
|
2010-12-23 23:25:44 +01:00 |
|