kaelima
d2508f6a6a
Core/Arenas: Prevent players from sending MSG_PVP_LOG_DATA when in an arena.
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Fixed #1215
2011-06-27 02:50:00 +02:00
Machiavelli
e8b4d1fab7
Core/Spells: Fix side effects from 33f3397 (issues related to Mangle for druids not being re-learned on talent switch). Original fix done alternatively.
2011-06-27 02:01:20 +02:00
Machiavelli
5864a2e151
Core/Packets: Add some additional movementflag filtering to eliminate some packet spoof attempts.
2011-06-27 00:10:53 +02:00
Machiavelli
6ce529aff3
Core/Entities: Add MOVEMENTFLAG_ROOT to unit on Unit::SetStunned, and remove any other conflicting movement flags that might freeze clients.
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This *properly* fixes the ancient root freeze issue that surfaced during the early stages of 3.x
2011-06-26 21:36:20 +02:00
Machiavelli
ad81d4132c
Core/Packets: Remove MOVEMENTFLAG_ROOT flag from movementinfo that is sent from client to server. This flag is not valid in this case and is a packet spoofing attempt. When used in conjunction with any of the moving movement flags such as MOVEMENTFLAG_FORWARD this will freeze surrounding clients that receive the cheater's movementinfo.
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Thanks to Dvlpr for help with research.
2011-06-26 21:27:10 +02:00
QAston
e5db97a28e
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2011-06-26 19:32:41 +02:00
QAston
faaba1aa65
Core/Auras: Improvements in spell_linked_spell table handling, now auras with using this table have linked stack amount, also linked aura removal is called now when aura is removed on target death.
2011-06-26 19:31:11 +02:00
Shocker
e05f608919
Core/Spells: Don't allow Killing Spree to hit unattackable targets
2011-06-26 16:06:23 +03:00
Shocker
6b0b21fea7
Core/Spells: Don't allow Killing Spree to hit critters (by correcting AnyUnfriendlyVisibleUnitInObjectRangeCheck, this notifier may be used in the future for similar expected results)
2011-06-26 15:54:19 +03:00
QAston
557e06b1c1
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2011-06-26 13:56:11 +02:00
QAston
ac88fa026f
Database/Spells: Add spell_proc table which is a replacement for spell_proc_event table. This is the initial patch from series of patches changing the way we currently handle procs in the core, and doesn't interfere with existing code in any way.
2011-06-26 13:54:44 +02:00
Shauren
bcd62b8d29
Scripts/Icecrown Citadel: Valithria Dreamwalker encounter should start when she is healed and fixed achievement credit
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Closes #2117
Closes #2058
2011-06-26 12:47:34 +02:00
Shauren
2b1039d0e1
Scripts/Icecrown Citadel
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* Removed spellmgr hacks for Boiling Blood
* Removed obsolete effect from Resistant Skin causing them to lose the aura when hit by shadow spell
2011-06-26 11:45:29 +02:00
click
6667277a16
Core/Commands: Remove deprecated command for modifying pet training points (.pet tp) - removed in patch 3.0.2 and replaced with talentpoints (command for adjusting that already exists).
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Closes #135 .
2011-06-26 10:35:35 +02:00
Shauren
c9a5aef061
Scripts/Icecrown Citadel
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* Fixed Mark of the Fallen Champion
* Allow attacking Lady Deathwhisper during intro
Closes #2088
2011-06-26 01:12:49 +02:00
QAston
6dcee0c0ea
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2011-06-26 00:29:36 +02:00
QAston
2bcf63d387
Core/Spells: don't allow spells which hit target only with SPELL_EFFECT_DUMMY to execute spell triggers on that targets, also cleanup related code a bit.
2011-06-26 00:29:12 +02:00
Lopin
cd76930f45
Core/Instances: Remove function DoCompleteAchievement()
2011-06-25 19:17:50 +02:00
tobmaps
af023a40f7
Core/Spells: Fix Shaman T10 Elemental 4P Bonus
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Closes #1501
2011-06-25 23:23:14 +07:00
Shocker
d88e25d476
Core/Spells: Fix Curse of Mending
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Thanks to joschiwald, closes #2118
2011-06-25 18:28:13 +03:00
Shauren
7bdc090681
Core/GameObject: Removed useless typecast
2011-06-25 15:39:43 +02:00
elecyb
0a26e659ae
Core/Spells: Removed more unneeded hacks
2011-06-25 04:30:11 +07:00
elecyb
6bda92ac15
Core/Spells: Removed unneded hack
2011-06-25 04:17:27 +07:00
elecyb
83f7363123
Core/Spells: Drop some unneeded and wrong code
2011-06-25 03:57:37 +07:00
tobmaps
96697db604
Core/Spells: Fix Paladin T9 Holy 4P Bonus
2011-06-25 03:24:25 +07:00
Shocker
3de42791ee
Core/Spells: Partial revert of 5ddf90c5fe, use checkcast hook for disallowing spells to be casted directly
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Closes #2108
2011-06-24 21:56:37 +03:00
tobmaps
14cb9496e3
Core/Spell: Some random code cleanups
2011-06-25 00:45:38 +07:00
tobmaps
cf4114894a
Core/Spells: Fix Paladin T8 Holy 4P Bonus
2011-06-25 00:04:59 +07:00
tobmaps
1340a3d382
Core/Spells: Fix Paladin T8 Holy 2P Bonus
2011-06-24 23:04:16 +07:00
Shauren
0bdbd771ce
Core/Creatures: Reverted quest requirement for vendors, this has to be done differently
2011-06-24 15:11:29 +02:00
maanuel
1b9a2dc4dc
Isle of Conquest: Corrected message sent when node is claimed or captured.
2011-06-23 18:41:38 -03:00
Shocker
5ddf90c5fe
Core/Spells: Don't allow players to cast client-side hidden spells directly
2011-06-23 23:43:49 +03:00
tobmaps
05842713ef
Core/Spells: Allow direct damage effect of Seal of Vengeance and Seal of Corruption to proc from Shield of Righteousness
2011-06-24 03:18:06 +07:00
tobmaps
e033d4c7cc
Fix build
2011-06-24 02:57:06 +07:00
Shauren
0ae926e28e
Core/Creatures: Items out of stock or items which are required for quests will no longer be displayed in vendor list
2011-06-23 21:24:16 +02:00
QAston
b54b72ba54
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2011-06-23 15:52:30 +02:00
QAston
dc8a926c8d
Core/Auras: fix a typo in PowerDrain auras periodic tick handler.
2011-06-23 15:51:14 +02:00
Liberate
03eb4ae502
Core/WorldSession: Fix level requirement for Death Knight creation.
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Closes #2098
2011-06-23 15:00:44 +02:00
Liberate
bf1f37f9b3
Core/WorldSession: Fix a crash at character creation. Author: Derex
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Closes #2097
2011-06-23 13:33:44 +02:00
QAston
3137a82c7c
Core/Spells: Cleanup in Spell.h:
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- Codestyle (fix function naming) and cleanup changes in SpellCastTargets class, also access variables of this class by getters/setters
- Move IsQuestTameSpell function to SpellMgr.h
- Move UnitList typedef to Unit.h
Additionally - add missing copyright notice to SpellAuraEffects.h
2011-06-23 13:28:52 +02:00
Derex
d65e1d9a3f
Core/Network: Handle running out of file descriptors on linux-based systems (windows-based systems requires additional fixes)
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Signed-off-by: click <[email protected] >
2011-06-23 11:14:01 +02:00
click
f7b0e58a14
Core: Remove a few warnings (unused variables), clean up tabs whitespaces
2011-06-23 09:13:58 +02:00
Machiavelli
33f3397976
Core/Spells: Completely remove spells which were taught by SPELL_EFFECT_LEARN_SPELL on talent reset or talent spec switch - instead of keeping them stored as disabled. Reason for this is that if the primary spell with effect SPELL_EFFECT_LEARN_SPELL is learnt again, a 'new' secondary spell will be taught while the old one was still around. The latter was the reason for primary key violations in character_spell that led to transaction failures and thus character rollbacks.
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Closes #1231
Closes #480
2011-06-23 02:39:36 +02:00
Machiavelli
719a079464
Core/WorldSession: Store correct packet in CharacterCreateInfo
2011-06-22 23:30:30 +02:00
Machiavelli
78a90e7bad
Core/Worldsession: Fix death knight character creation logic after recent commits
2011-06-22 23:03:53 +02:00
Machiavelli
2b3ee302f7
Missing line from 9b17b9.
2011-06-22 20:55:32 +02:00
Machiavelli
9b17b9c3ba
Core/DBLayer: Fix possible crashes from fe8cb7
2011-06-22 18:04:12 +02:00
Machiavelli
fe8cb75bf1
Core/DBLayer: Make database interaction after create character packet completely asynchronous. This is more performant and fixes a DoS loophole and possible data desynchronisation caused by spamming this packet.
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Closes #584
Closes #2089
2011-06-22 14:22:08 +02:00
QAston
c4818f1892
Core/Auras: Fix refresh of auras with spellmodifiers applied to currently cast spell.
2011-06-21 19:59:17 +02:00
Shauren
f4047ff7dc
Core/Alcohol: Drunk players will now properly see drunk-visible units.
2011-06-21 16:09:07 +02:00