Commit Graph
100 Commits
Author SHA1 Message Date
horn c0f66ff07c Core/Achievements: Define new achievement criteria condition ACHIEVEMENT_CRITERIA_CONDITION_NO_SPELL_HIT 2011-12-19 23:07:35 +01:00
Machiavelli d7d79f058d Forgotten change to seat flag defines, thanks to Venugh. 2011-12-11 15:28:33 +01:00
Machiavelli c7cdd786fe Core/Vehicles: In CMSG_ATTACKSWING check if current vehicle seat flags permit attacking before updating standstate etc. Client also checks this.
Furthermore, removed incorrect vehicle_seat_flag_b definition and added an unknown vehicle_seat_flag that was found in the client.
2011-12-11 14:44:58 +01:00
Machiavelli 8444532746 Core/Units: Second part of SMSG_MOVE_SET_COLLISION_HGT implementation: compute proper collision height according to client formulae and send this to the client when mounting up. 2011-11-22 20:28:10 +01:00
Machiavelli a14cbcaa3e Core/Units: Partial implementation of SMSG_MOVE_SET_COLLISION_HGT - send proper character collision height on dismount.
Fixes #2642

NOTE: Still have to properly implement collision height calculation for mounting up.
2011-11-21 22:54:25 +01:00
Spp b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp 852ffcc139 Core/Scripting: Remove unnecesary reference in param function OnMemberRemove 2011-09-28 10:35:59 +02:00
QAston e07535c3e3 Core/Entities: Add new functions: Unit::GetReactionTo and Unit::GetFactionReactionTo for more direct reaction checks than Unit::IsFriendly/HostileTo (those functions have many duplicated code and have many checks unrelated to unit reaction). 2011-09-15 17:44:03 +02:00
Spp af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
kaelima 60f7737272 Core/DataStore: Add struct for LiquidTypeEntry.dbc, unused for now. 2011-09-14 15:02:12 +02:00
Shauren f13f32c972 Core/Achievements: Award normal mode achievements when instance was done on heroic mode 2011-09-05 15:21:37 +02:00
QAston 81a841ed20 Database/Spells: Add AttributesEx6 and AttributesEx7 columns to spell_dbc table. 2011-09-03 21:05:26 +02:00
Spp- aa85553bfd Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
- "const uint64" and "uint64 const" --> uint64
 - Add some info in LFGDungeonEntry
 - Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
Chaplain fb27848510 Core: Clean up here and there.
*replase postfix iterator increment\decrement with prefix in cycles
*replase strlen(*char) != 0 with *char[0] != '\0'
*replase strlen(rStr.c_str()) with rStr.length()
2011-08-23 18:09:08 +03:00
Spp 7e53a73059 Core/Vehicles: Remove Vehicle.h dependency from other header files 2011-08-03 12:28:42 +02:00
Spp- e47b96af3e Core: Append single character to stream as character, not as a string 2011-07-29 14:18:28 +02:00
QAston b0fe236265 Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
click f778c5e739 Whitespace cleanups... 2011-06-18 19:51:28 +02:00
kaelima b9e8694540 Core: Continued cleanup
If and for whitespaces.
2011-06-12 02:30:32 +02:00
click 158966dc79 Core: Codestyle cleanup 2011-06-11 22:35:29 +02:00
tobmaps 9f1a4f33c0 Core/Players: Implemented AREA_FLAG_ALLOW_DUELS. Duels should be possible only at areas with this flag. Tnx to Destalker for pointing out this flag 2011-05-29 02:40:37 +07:00
kaelima bc2cca0733 Core/DBC: Update some Summon-properties enums and added some research for WorldStates in dbc. 2011-05-27 12:08:00 +02:00
kaelima 685868df88 Core/DBCStructure: Update HolidaysEntry structure. Research mainly by Click. 2011-05-27 01:25:38 +02:00
kaelima 78692e1246 Core/Area: Updated AreaFlags documentation to match 3.3.5 dbcs. 2011-05-27 00:58:18 +02:00
Shauren 3d8e4300b7 Core/Achievements: Achievement criteria type 39 should check player's personal rating, not team rating
Closes #803
2011-05-25 23:39:17 +02:00
Shauren 24a8cc24da Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS 2011-05-14 12:26:49 +02:00
Lynx3d b1d2fbc0c2 Core/Player: Use dbc data for calculating combat ratings
Closes #1156
2011-05-13 04:11:03 +07:00
click b5fcd880e3 Core: Fix another warning (Implicit checking of flags in VehicleSeatEntry::IsUsableByOverride) 2011-05-09 02:05:55 +02:00
Shauren acd81d6570 Core/Achievements: Fixed Children's Week achievements 2011-04-30 12:41:14 +02:00
leak 1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
Azazel 6fb2bf4224 Core: use enum InventoryResult as return type for functions working with player items.
Original patch by TOM_RUS.
2011-04-29 16:48:15 +06:00
Shauren 316b85652e Core/Achievements: Reset all possible crieteria with "in single battleground" requirement on BG start 2011-04-21 21:14:49 +02:00
Shauren 6a9fa42a60 Core/GameObjects: Destructible gameobjects now read display info from dbc files 2011-04-09 22:04:56 +02:00
Shauren 3bc45e121f Core/DBC: Cleaned LoadDBCStores function, added semi-automated counting dbc files count 2011-04-09 20:50:39 +02:00
Shauren 9f5ca0bf29 Core/DBC: Implemented achievement_dbc db table for filling in missing achievements and added sample data 2011-04-03 13:18:21 +02:00
gwrde & alexbolotsin 00f343af52 Core/Cleanup: More typo fixes.
Closes #730, #667
2011-03-26 05:33:46 +02:00
Shauren 2f79b0f266 Core: Removed all double (and more) empty lines 2011-03-21 10:52:14 +01:00
Shauren 8e1b653fb2 Core/Achievements: Reverted ACHIEVEMENT_CRITERIA_FLAG_HIDDEN implementation 2011-03-05 11:31:41 +01:00
Shauren 704491101f Core/Achievements:
Implemented map and group requirements for achievements
Changed possible methods to const
Implemented hidden flag for achievement criteria
2011-03-04 12:11:20 +01:00
Machiavelli 918f1ce8ec Core/Vehicles:
- Allow configurable TempSummonType and timer for vehicle_accessory table instead of hard coded values
- Reimplement some earlier charted VehicleSeatFlagsB, that were temporarily removed because of VEHICLE_SEAT_FLAG_UNCONTROLLED (they now work in conjunction with eachother)
2011-02-22 23:47:28 +01:00
Machiavelli c0b29fd0ad Core/Vehicles: Chart VEHICLE_SEAT_FLAG_UNCONTROLLED and implement usage. Concerns vehicleseat enter/exit capabilities. Fixes vehicles related to Malygos encounter.
Original research by rsa, thanks to Manuel for pointing out.
2011-02-19 21:58:50 +01:00
Shauren c2b0bcbd6c Core/Instances: Implemented DungeonEncounter.dbc for creating completed encounters mask to use in packets
Core/Dungeon Finder: Implemented new way of giving random dungeon rewards, linked to DungeonEncounter.dbc
2011-02-03 22:20:40 +01:00
TOM_RUS c006f1b904 Core/Quests: Implemented proper calculation of quest honor reward using DBC
Signed-off-by: Shauren <[email protected]>
2011-01-31 16:27:23 +01:00
Machiavelli 957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
Machiavelli 11cc3eac7a Core/Vehicles: Implement VEHICLE_SEAT_FLAG_B_CANSWITCH restriction, and do some cleanup. 2010-12-30 19:57:50 +01:00
Machiavelli 948a2136c4 Core/Vehicles: - Redefine VEHICLE_SEAT_FLAG_USABLE as VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT. This flag determines whether or not the player has control over entering/exiting a vehicleseat. Thanks to linencloth for help with research.
- Implement VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT exit restriction
- Remove MOVEMENTFLAG_ROOT on vehicle exit
2010-12-30 19:10:46 +01:00
Machiavelli 8c8f4a828b Core/Vehicles: - Prevent client ejecting passengers from non-ejectable seats.
- Chart some more VehicleSeatFlags and VehicleSeatFlagsB. Research by linencloth
2010-12-30 17:33:51 +01:00
Machiavelli dd745ef326 Core/Vehicles: Some research on VehicleSeatFlagsB.
It is assumed that VehicleSeatFlagsB & 322 means the seat can be used indirectly (ie. by aura 236 (SPELL_AURA_CONTROL_VEHICLE)) even though !(VehicleSeatFlags & VEHICLE_SEAT_FLAG_USABLE).
More research to be done Soon (tm).

--HG--
branch : trunk
2010-12-27 16:55:17 +01:00
Shauren 928443d899 Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren 0f3b9019a8 Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
--HG--
branch : trunk
2010-12-22 21:25:23 +01:00