Commit Graph
358 Commits
Author SHA1 Message Date
maximius d22768a6b5 *Cleanup
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branch : trunk
2009-10-18 18:38:46 -07:00
maximius 3f338cc1c3 *Massive cleanup redux.
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branch : trunk
2009-10-17 16:20:24 -07:00
maximius e585187b24 *Backed out changeset 3be01fb200a5
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branch : trunk
2009-10-17 15:51:44 -07:00
maximius 26b5e033ff *Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget

--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
maximius 46f2faf1f3 *Cleanup, remove all positive auras (ie: buffs from another spec) on spec change.
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branch : trunk
2009-10-17 02:52:10 -07:00
Chaz Brown ad9eb5e89d * Some changes to scarlet ghouls script, still needs proper core support to work 100% correctly.
* Add item script for the harvester's gift, to prevent creating more than 5 scarlet ghouls, I know this can be done in a better way, but, I couldn't figure out how.
* Add new function Unit::GetAllMinionsByEntry(std::list<Creature*>& Minions, uint32 entry) used to correctly count how many scarlet ghouls a player has, can probably be handy in other situations.

--HG--
branch : trunk
2009-10-09 13:49:41 -04:00
Machiavelli b059ff3839 * Do not make nonphysical damage spells that use EffectWeaponDmg (like Seal of Command) receive total damage mod % auras twice - based on nos4r2zod's patch for MaNGOS
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branch : trunk
2009-10-07 19:34:20 +02:00
maximius b3f3a82e5f *Fix Unit::m_regenTimer so creatures regen health properly, by MrSmite
*Partial Utgarde Pinnacle instance & boss scripts, rewritten by Tartalo, original by ckegg
*Fix a bug where pets would engage new attackers while approaching the target their owner sent them to attack, by MrSmite

--HG--
branch : trunk
2009-09-22 16:14:37 -07:00
maximius 333f1c9d72 *[8475] fixed some gcc-warnings Author: balrok
*[8476] Revert some recent cleanup changes, some other fixes and cleanups. Author: VladimirMangos
*[8489] Fixed player visibility update in case view point different from player itself. Author: SilverIce
*[8493] Avoid unexpected multiply error messages at wrong `quest_template`.`RewSpell*` Author: VladimirMangos
*[8496] Resolve some #include cycles and unsafe code.
* Common.h -> Threading.h -> Errors.h -> Common.h
* Remove reduncdent #include "ByteBuffer.h" in headers
* Remove redundent #include "Auth/BigNumber.h" in headers
* Avoid multyply data copy at use some now dropped functions in BigNumber.
* Avoid copy fixed byte count from byte arrays with unknown real size created from BigNumber.
* Avoid possible problems for build mangos at different platform or compilers. Author: VladimirMangos.
*[8501] Apply code style and cleanups to some Player functions. Author: VladimirMangos.
*[8502] Disable quests related to specific game events at startup if event not active. Also rename member boolean variable. Author: NoFantasy
*[8506] Add check for IsAutoComplete() in SendPreparedQuest().
For cases where quest is repeatable but has Method!=0, QuestDetails must be sent instead of RequestItems.
Some additional code cleanup. Author: NoFantasy
*[8507] Check amount of spawned pools before decrement to avoid unexpected result. Also rename variable to more meaningful name. Signed-off-by: NoFantasy <[email protected]>

Thanks to Stryker and onkelz28!

--HG--
branch : trunk
2009-09-18 14:10:37 -07:00
maximius 140ec674a0 Backed out changeset d3fe2d6d504a (please test your patches thoroughly before getting me to push them ogeraisi)
--HG--
branch : trunk
2009-09-14 16:49:23 -07:00
maximius b37f9b1e55 *Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :)
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branch : trunk
2009-09-14 16:02:13 -07:00
maximius bcf19139af *Cleanup comments, update THANKS (no idea if I missed anybody o_O), added Themris' Warlock's Death Coil healing and damage fix, corrected some typos
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branch : trunk
2009-09-10 22:15:29 -07:00
maximius 5633ea57d1 *MrSmite's PetAI patch, plus Hawthorne's Instant Flight Paths (now with actual code! >_<)
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branch : trunk
2009-09-10 09:59:16 -07:00
megamage c6a831e0ae *Try to fix a crash caused by CalcAbsorbResist. Thanks to nanouniko
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branch : trunk
2009-09-06 22:00:10 -05:00
megamage 8efb15c52a *Try to fix the bug that creature does not regenerate after evade.
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branch : trunk
2009-09-02 12:46:26 -05:00
megamage 1e7386c638 [8442] Change some unit flag names. Author: NoFantasy
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branch : trunk
2009-09-01 17:21:22 -05:00
megamage 33a0155281 *Allow pet to have combo points.
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branch : trunk
2009-09-01 00:17:39 -05:00
maximius 1646b0bcef *More updates to Rate.MoveSpeed, thanks megamage
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branch : trunk
2009-08-30 21:33:17 -07:00
megamage 69c487abe5 *Handle creature rotation using movement generator. Please tell me if this breaks any script.
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branch : trunk
2009-08-29 17:14:47 -05:00
megamage 2a4c9bcaf9 *Make position as a class;
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branch : trunk
2009-08-29 14:58:45 -05:00
megamage 6de6557bf0 *Fix a crash caused by gm command .object move and so on
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branch : trunk
2009-08-28 14:19:14 -05:00
QAston 4d8808879d *Allow SPELL_AURA_ABILITY_PERIODIC_CRIT to make PERIODIC_LEECH auras crit.
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branch : trunk
2009-08-28 19:46:09 +02:00
megamage ee3c766bc9 *Use one dynobj to handle multiple aura effects.
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branch : trunk
2009-08-27 16:41:10 -05:00
megamage 685dee5593 *A missing part of last rev.
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branch : trunk
2009-08-27 13:59:29 -05:00
QAston 6b703d600b *Add spell_dbc table to store dbc entries not present in client
*Remove workaround from Demonic Circle code and use the sql table instead.

--HG--
branch : trunk
2009-08-27 17:44:30 +02:00
megamage 058e6827a6 *Always remove riding aura when exit vehicle.
*Other misc changes.

--HG--
branch : trunk
2009-08-25 23:55:37 -05:00
megamage 87270fefc2 *Some update of aura system. Remove unnecessary variables and parameters from auraeffect. Always refer to parent aura when finding target/source/caster.
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branch : trunk
2009-08-24 22:31:54 -05:00
megamage 8871c2952a *Some better check of well-fed buff. Source: Mangos
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branch : trunk
2009-08-24 19:12:22 -05:00
megamage 8dcfa4302b [8394] Fixes for some non-self only positive spells. Author: VladimirMangos
* Propertly reject self targeting for pet spell 2947 and ranks, and spell 54646.
    * Some related fixes for pet spells with target mode TARGET_SINGLE_FRIEND_2
    * Implement original caster bonus part of spell 54646.

--HG--
branch : trunk
2009-08-24 18:59:11 -05:00
megamage 6602a9fc48 *Fix a logical error in IsOnVehicle check.
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branch : trunk
2009-08-24 13:45:27 -05:00
megamage 5f1589d6d1 *Allow vehicles to regenerate energy.
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branch : trunk
2009-08-23 22:36:51 -05:00
megamage 1ee90e1022 *Update vehicle system. Make vehicle a seperate class from creature.
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branch : trunk
2009-08-23 22:09:43 -05:00
Rat 6ce460e04d *add new fuction StartAutoRotate(direction, fullturntime) to creatures, it will rotate any creature 360degrees, turning shouldn't be stopped by taunt and other effects.
useful for some boss scripts

--HG--
branch : trunk
2009-08-24 00:14:32 +02:00
megamage b35fe879ad *Some update of spell target selection.
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branch : trunk
2009-08-23 00:46:21 -05:00
megamage 457f7971de *Fix the bug that Eye of Acherus does not fly in some servers.
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branch : trunk
2009-08-21 02:46:48 -05:00
megamage 92f3d27027 *Remove all ghouls after quest is completed in dk's "give gift" quest;
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branch : trunk
2009-08-19 20:30:11 -05:00
megamage 012d6fa865 [8381] Some refactoring work in Unit::m_currentSpells code. Author: VladimirMangos
* Restrict access, use enum args, move some repeated code parts to function.
    * Make m_selfContainer set only part of Unit::SetCurrentCastedSpell

--HG--
branch : trunk
2009-08-19 16:52:51 -05:00
QAston 5047eb7a62 *Implement aura type SPELL_AURA_PREVENT_REGENERATE_POWER(294).
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branch : trunk
2009-08-17 16:57:36 +02:00
megamage 5cd6c7c4f7 *Implement m_AurasUpdateIterator. [8329] Author: VladimirMangos
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branch : trunk
2009-08-12 21:24:15 -05:00
QAston ba91c78ceb *Update Mana Shield Spell Power Coefficient - by fukifat.
*Add function void AuraEffect::HandleAuraEffectSpecificMods(bool apply, bool Real, bool changeAmount), and aura effect specific stuff to it.
*More correct aura scaling with lvl for area auras.
*Prevent exploits with relog while having auras with modified amount.

--HG--
branch : trunk
2009-08-13 00:52:05 +02:00
QAston e2e70b936b *Cleanups and obsolete spell handlers remove.
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branch : trunk
2009-08-11 19:57:27 +02:00
megamage 3fa3c8b098 *Add function Unit::OutDebugInfo for debug.
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branch : trunk
2009-08-11 10:53:29 -05:00
QAston 6b4772207f *Cleanups, remove obsolete code and minor optimizations in spellauras.cpp and spelleffects.cpp
*Remove GetDummyAura(uint32 spellid) function - it is faster to use GetAuraEffect or GetAura if id is known than iterate threw dummy auras list
*Move Death Strike code from HandleDummyAuraProc to Spell::EffectDummy - original patch by hununza.

--HG--
branch : trunk
2009-08-08 16:18:05 +02:00
megamage 11488f2063 [8295] Remove single target auras at caster/target shift to not accessable phase. Author: VladimirMangos
This must fix another source of "Couldn't find the caster of the single target aura" errors.

--HG--
branch : trunk
2009-08-05 15:35:43 -05:00
QAston 13758fcae1 *Fix per-caster aura state based on [8218] (Author: VladimirMangos;almost nothing left from original patch):
*Fixes all per caster aurastates instead of only conflagrate
*Adds a holder for aura state auras for speedup search
*Save some memory space by removing m_auraStateMask from aura class.

--HG--
branch : trunk
2009-07-30 17:16:56 +02:00
QAston 9c52a12e08 Backed out changeset 6ba74f274cb9 - mangos [8249]
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branch : trunk
2009-07-30 11:44:23 +02:00
megamage 7121d98480 [8249] Implement support spell_proc_item_enchant table for ppm item enchantments triggering at hit.
* Added a new SQL table, spell_proc_item_enchant, for "custom" ppmRates on Item Enchants that do not use auras.
      With table data this must fix ppm for effect from 8033 and ranks enchanting, and item 6947/10918 and ranks enchanting.

    * Implemented SPELLMOD_FREQUENCY_OF_SUCCESS (26).
      That must fix work talent 14113, spell 32645 with ranks, glyph 41094 and item set effect 64917 in frequency part.

    Thanks to MaS0n as author alternative patch that partly used in this patch.
    Thanks to Thenecromancer as author alternative patch that ideas inspire MaS0n's patch writing and then this patch also.

Author: nos4r2zod

*Note: has been implemented before. Only use part of the patch.

--HG--
branch : trunk
2009-07-30 11:33:28 +08:00
megamage 5d9d64e6f0 [8229] Improve stealth detection code for player case. Author: Ambal
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branch : trunk
2009-07-30 10:38:53 +08:00
QAston c15c25aca4 *Cleanups and Fixes in Mirror Image script.
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branch : trunk
2009-07-28 21:34:18 +02:00
QAston 491051e194 *Rage is now generated by damage absorbed
*Fix rage calculation for level > 70
*Allow rage generation for NPC using rage
*Make mitigated damage not add rage
*Fix Warriors' Berserker Rage
Author of all of these: thenecromancer

--HG--
branch : trunk
2009-07-27 18:05:30 +02:00