Commit Graph
140 Commits
Author SHA1 Message Date
maximius 3f338cc1c3 *Massive cleanup redux.
--HG--
branch : trunk
2009-10-17 16:20:24 -07:00
maximius e585187b24 *Backed out changeset 3be01fb200a5
--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius 26b5e033ff *Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget

--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
maximius 0cf75ef9ea *Wintergrasp: Prevent defenders team to click the relic. Patch by Spp.
*Zum'Rah Area Trigger Script, Zum'Rah should become hostile when approached. By totoro.
*Judgement of Light PPM based, not 100%. By Drevi.
*Fix Deflection Exploit. By manuel, thanks to TheNecromancer and Gyullo.
*Correct Wintergrasp Tenacity formulas, by Gyullo.
*A Spirit Guide Escort Quest, code from SD2, patch by manuel.
*TrullyOne/MeanMachine Waypoint System Restored. Patch by XTElite1.

--HG--
branch : trunk
2009-09-19 12:13:08 -07:00
maximius 333f1c9d72 *[8475] fixed some gcc-warnings Author: balrok
*[8476] Revert some recent cleanup changes, some other fixes and cleanups. Author: VladimirMangos
*[8489] Fixed player visibility update in case view point different from player itself. Author: SilverIce
*[8493] Avoid unexpected multiply error messages at wrong `quest_template`.`RewSpell*` Author: VladimirMangos
*[8496] Resolve some #include cycles and unsafe code.
* Common.h -> Threading.h -> Errors.h -> Common.h
* Remove reduncdent #include "ByteBuffer.h" in headers
* Remove redundent #include "Auth/BigNumber.h" in headers
* Avoid multyply data copy at use some now dropped functions in BigNumber.
* Avoid copy fixed byte count from byte arrays with unknown real size created from BigNumber.
* Avoid possible problems for build mangos at different platform or compilers. Author: VladimirMangos.
*[8501] Apply code style and cleanups to some Player functions. Author: VladimirMangos.
*[8502] Disable quests related to specific game events at startup if event not active. Also rename member boolean variable. Author: NoFantasy
*[8506] Add check for IsAutoComplete() in SendPreparedQuest().
For cases where quest is repeatable but has Method!=0, QuestDetails must be sent instead of RequestItems.
Some additional code cleanup. Author: NoFantasy
*[8507] Check amount of spawned pools before decrement to avoid unexpected result. Also rename variable to more meaningful name. Signed-off-by: NoFantasy <[email protected]>

Thanks to Stryker and onkelz28!

--HG--
branch : trunk
2009-09-18 14:10:37 -07:00
maximius 140ec674a0 Backed out changeset d3fe2d6d504a (please test your patches thoroughly before getting me to push them ogeraisi)
--HG--
branch : trunk
2009-09-14 16:49:23 -07:00
maximius b37f9b1e55 *Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :)
--HG--
branch : trunk
2009-09-14 16:02:13 -07:00
Kudlaty b287288888 Fix compatibility problems with PostgreSQL. Patch by Azuritus
--HG--
branch : trunk
2009-09-10 22:40:40 +02:00
megamage 0c0a7b6b0e [8444] Prevent spawn gameobjects with invalid displayid by command. Author: VladimirMangos
Also fix mangos string for not existed gameobejct entry.

--HG--
branch : trunk
2009-09-02 15:42:40 -05:00
megamage 2a4c9bcaf9 *Make position as a class;
--HG--
branch : trunk
2009-08-29 14:58:45 -05:00
megamage 6de6557bf0 *Fix a crash caused by gm command .object move and so on
--HG--
branch : trunk
2009-08-28 14:19:14 -05:00
megamage 1ee90e1022 *Update vehicle system. Make vehicle a seperate class from creature.
--HG--
branch : trunk
2009-08-23 22:09:43 -05:00
Machiavelli e0c660d831 * Fix memory leak in WaypointStore::UpdatePath
* Correct packet size calculating mistake from 5292
* Code style cleanup in Level2.cpp (Waypoint commands)

--HG--
branch : trunk
2009-08-22 16:54:14 +02:00
Anubisss 227a1dc0be Show player's race and class in command .pinfo
--HG--
branch : trunk
2009-08-15 01:20:18 +02:00
megamage 0fcadd9d25 *Replace "LoginDatabase" with "loginDatabase"
--HG--
branch : trunk
2009-07-31 11:29:28 +08:00
QAston 2ff21d4cef *Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIALIZE_IMAGES)
*Handle CMSG_GET_MIRRORIMAGE_DATA opcode.
*Save Minions follow angle to allow themmoving in a formation
*Improvements in SpellAI: correctly evade and select attack target for creatures without threat list
*Use SpellAI instead of PetAI for not controllable guardians
*Only guardians with SUMMON_TYPE_PET are controllable now
*Add script and template data for Mirror Image.
*Thanks to Drahy for help.

--HG--
branch : trunk
2009-07-22 17:10:30 +02:00
Anubisss 1ca3728059 *Move command lookup faction's code to the correct file.
--HG--
branch : trunk
2009-07-05 01:41:27 +02:00
Anubisss bf697be6f3 *Change uint32 counter to bool found in lookup commands.
--HG--
branch : trunk
2009-07-05 01:19:49 +02:00
Anubisss d78c917eff *Print the account's email in command pinfo. Based on Charlie's patch.
--HG--
branch : trunk
2009-07-05 00:37:05 +02:00
megamage 111dac5f94 [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete Author: VladimirMangos
* Call it from Map::AddObjectToRemoveList and remove now not needed explcit calls
    * Create Gameobject version to make GO with owner more safe for remove

--HG--
branch : trunk
2009-07-01 18:23:36 -05:00
Machiavelli cf414bb7ca * Minor typo cleanup
--HG--
branch : trunk
2009-06-29 15:03:07 +02:00
megamage d9ec2d2196 [8072] First step to get rid of data blob.
Adds new fields gender, level, xp, money, playerBytes, playerBytes2 and playerFlags to characters table.

    The update will not work if your database contains characters with an old data field (not fitting to the actual client version).

    It's recommended to backup your character database before applying this patch.

--HG--
branch : trunk
2009-06-27 17:39:51 -05:00
Machiavelli 6fd51a0273 *Add forgotten part of previous commit
--HG--
branch : trunk
2009-06-27 17:41:07 +02:00
Machiavelli dfe7b63899 * Fix message that gets sent to target when using .namego command.
* Re-add clean up in mute command

--HG--
branch : trunk
2009-06-27 17:38:18 +02:00
QAston e7e79ff8a4 *Merge.
--HG--
branch : trunk
2009-06-27 16:37:29 +02:00
QAston a74ae18739 *Merge tc1 commits 1582-1590
--HG--
branch : trunk
2009-06-27 15:29:06 +02:00
Machiavelli 4a93373c06 * Use safer way to handle recently added mute reason command
--HG--
branch : trunk
2009-06-20 23:28:47 +02:00
Machiavelli 1dd1f6db34 * Implement parameter 'reason' for mute command.
--HG--
branch : trunk
2009-06-20 14:16:42 +02:00
megamage 9049233629 *Merge.
--HG--
branch : trunk
2009-06-16 00:07:17 -05:00
Machiavelli 6ad7da569c *Integrate TicketMgr with ObjectMgr and clean up assosciated code. More features concerning ticket system are to be added soon. Please report any issues, thanks.
--HG--
branch : trunk
2009-06-15 23:58:29 +02:00
megamage 9d670fe6f5 *Switch to support client version 3.1.3
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.

Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)

--HG--
branch : trunk
2009-06-11 00:45:59 -05:00
Machiavelli 79c15a3d75 Remove unneeded query for renaming characters that are online, this is handled perfectly with the Player::SetAtLoginFlag and Player::SaveToDB functions already.
--HG--
branch : trunk
2009-06-08 20:56:24 +02:00
megamage ebfb4c0558 [7971] Implement support exotic pets limtations related to hunter telent 53270. Author: VladimirMangos
Note: before this commit hunters can tame exotic pets like any other.
          After patch like not propertly contriolled pets will auto-dismiss at loading
          if talent not learned.

--HG--
branch : trunk
2009-06-06 20:31:23 -05:00
megamage 72cab37bcc [7923] Search all available locale skill names in .learn all_recipes Author: VladimirMangos
--HG--
branch : trunk
2009-05-31 16:24:56 -05:00
megamage 552e08b3f0 [7920] Ignore racial skill and skills without recipes in .learn all_recipes. Cleanup code. Author: VladimirMangos
--HG--
branch : trunk
2009-05-31 16:19:01 -05:00
megamage f92e8315cf [7918] Improve portability in work with uint64 string format specifiers and in code literals. Author: VladimirMangos
* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
      I64FMTD renamed to UI64FMTD for more clear name.
    * Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
      Please always use UI64LIT(0x00001) instead less portable 0x00001LL

--HG--
branch : trunk
2009-05-31 16:15:12 -05:00
megamage 8d1f4f9ea0 *Provide another way to implement dynamic spawns. Now a creature will call its zonescript before spawn to determine the spawned entry. This can be used to implement zones such as wintergrasp with less data requirement (only need to know the entry of counterpart creatures, not require spawn points)
*Use zonescript as basic class of opvp script and dugeon script (can also be used for bg)
*Store zonescript in worldobject.
*Add door for sapphiron.

--HG--
branch : trunk
2009-05-30 22:15:05 -05:00
panaut0lordv d846ae72ae Sorry, hg missed this change.
--HG--
branch : trunk
2009-05-21 19:46:56 +02:00
megamage ca4c3eb847 [7851] Fixed typo to allow work '.tele name' command.
[7850] Fixed '.pinfo name' work, move reputation code from it to new command '.character reputation [$name]'.
Provide and use universal way for get locale and locale index for chat/console command use.
Author: VladimirMangos

--HG--
branch : trunk
2009-05-19 15:34:07 -05:00
megamage 5f023f64f3 *Use degree rather than radian for creature_formation table.
--HG--
branch : trunk
2009-05-17 17:29:25 -05:00
megamage 3569f949d7 [7839] Rafactoring player targeting code in chat command and related cleanups/improvments.
* New extractOptFirstArg function for easy get 2 args in case option playe name as first arg.
    * New extractPlayerTarget function for get player pointer/guid/name for online/offline player base at provided name
      or if not provided by current seelction with error cases processing.
    * Property apply mute/unmute in case use different character name from loggined currently for account.
    * .reset commands can be used from console now
    * .repairitems comamnd can be used from console now but only to online player.

Author: VladimirMangos

--HG--
branch : trunk
2009-05-17 10:57:55 -05:00
megamage ff7f023ff1 *Merge.
--HG--
branch : trunk
2009-05-15 13:57:10 -05:00
megamage a442a9b914 [7831] Prevent have hunter pet with level greater player levels at level changes. Propertly set hunter pet xp values at level update. Author: VladimirMangos
--HG--
branch : trunk
2009-05-15 13:44:49 -05:00
raczman bfaaa8201e Possibly fixed more memory leaks in other places.
--HG--
branch : trunk
2009-05-13 14:06:33 +02:00
megamage 8fc07d443a *Change waypoint data structure. Use creature db guid as path id. If a creature uses waypoint movement as default movement type, the path id should be DBGUID*10. For paths of script use, the path id should be DBGUID*10+1 ~ DBGUID*10+9.
*Two sql queries are included. Converter is used to convert the existing path id to new path id. "...creature_add..." is used to change table structure. You can first run the converter, then run the other one. Or run the other one directly and get the new data from the db team. Because it may take hours to run the converter.
*If you have custom data, you may need to run the converter. We suggest you use console to run it It is extremely slow to run the query. If you have multiple paths for a creature in your db, you need to do more work to convert it. However, if you know how to use multiple paths, you should already have more db knowledge than I do and you should know how to convert it.
*There may be a faster query to convert the db. If you know, please tell us. I am no sql expert.
*Backup your db first!
*Thanks to X-Savior and subhuman_bob.

--HG--
branch : trunk
2009-05-11 13:27:10 -05:00
megamage 122d944945 *Update summon system.
*Fix the bug that shaman cannot summon fire elemental.
*Fix the bug that totem meters cannot be displayed.

--HG--
branch : trunk
2009-05-02 19:24:22 -05:00
megamage de11b9e901 [7730] Some optimizantion and code style. Author: zhenya
--HG--
branch : trunk
2009-04-29 00:26:07 -05:00
megamage 09af28301e [7716] Fixed some typos and possible crashes. Author: AlexDereka
--HG--
branch : trunk
2009-04-27 18:42:35 -05:00
megamage 5ac67c27f7 [7715] Provided way for scripts set alternative gameobject state for client show. Author: VladimirMangos
Also use enum for gsmeobject states.

--HG--
branch : trunk
2009-04-27 18:36:10 -05:00
megamage f4e2dccacb [7705] Rename some account/character related commands.
* .lockaccount -> .account lock
    * .password    -> .account password
    * .chardelete  -> .character delete
    * .customize   -> .character customize
    * .rename      -> .character rename
    [7706] Rename command .plimit -> .server plimit

Author: VladimirMangos

--HG--
branch : trunk
2009-04-24 11:45:25 -05:00