Commit Graph
119 Commits
Author SHA1 Message Date
Subv ba3f25c143 Core/Scripting: Allow the use of WorldMapScript for maps that are not continents (aka, all maps)
Closes #171
Signed-off-by: Subv <[email protected]>
2012-04-07 11:59:01 -05:00
Gyx 360014856d Core/Game: Code style.
Signed-off-by: Gyx <[email protected]>
2012-03-29 13:42:04 +08:00
Gyx 1e94ab8d51 Core/Game: Code style and remove unused core.
Signed-off-by: Gyx <[email protected]>
2012-03-17 20:13:37 +08:00
kaelima 23c5ce0e0a Core/Unit: Fix some movement issues when leaving vehicles introduced in dce0a7d184
Sorry about that.
2012-03-16 22:52:20 +01:00
Shauren a50fbb45be Core/DBC: Updated ScalingStatValues format string 2012-03-16 12:43:07 +01:00
kaelima acb3fde355 Core/DBC: added cloak mask to armorMod and did some cleanup in ScalingStatValuesEntry 2012-03-16 08:56:06 +01:00
Shauren f85fdbebe7 Core/DBC: Remove store getters (useless since we don't have scripts as external dll) 2012-03-10 20:53:26 +01:00
Shauren a1a7a2d7c0 Core/Players
* Add liquid special aura only if player is in it (not when above)
* Use CastSpell instead of AddAura - checks all dbc conditions on spell
2012-03-07 18:57:47 +01:00
Shauren e5d23103f3 Core/Maps
* Corrected liquid type extraction in maps - MCLQ chunk must be parsed together with MH2O (they stack)
* Fixed liquid detection in WMO objects
* Implemented LiquidType.dbc use, players will now get proper auras in special liquids
* Turned off slime damage by default (Naxxramas uses periodic damage aura for this purpose)
* Implemented liquid type overrides basing on area/zone
* Renamed final temp_gameobject_models to GameObjectModels.dtree (the temporary one produced by vmap extractor remains unaffected)

Note: Map and Vmap re-extraction is required
2012-03-07 13:09:35 +01:00
Kandera 429f4b0c20 Core/DBCStruct: update the info for liquidtype (even though it is currently commented out) 2012-03-05 11:01:04 -05:00
Nay 9dbd9c02f4 Misc:
- Fix errors in recent SQLs (1fc122e5c6a5e0099,a3755f8355e64c9efc)
- Proper defines in DBCStructure.h (Holiday Entry)
2012-02-26 14:38:04 +00:00
Nay a813e6f579 Core/Calendar: Use defines when sending holiday data
Update some comments
2012-02-25 16:17:23 +00:00
Nay 0f1bd50ae0 Core/Calendar: Holiday.dbc -> SMSG_CALENDAR_SEND_CALENDAR 2012-02-25 05:28:22 +00:00
Subv 9791bb599a Merge pull request #5160 from TrinityCore/dynamic_vmaps
Added Dynamic Vmaps, RE-EXTRACT YOUR VMAPS
2012-02-09 11:17:05 -08:00
Subv2112 93d199f043 Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
added lots of improvements
Please re-extract vmaps
2012-02-09 13:58:22 -05:00
Merlin2010 101b461c7c Core/DBCs: Fix "Uncategorized taxi error" in Shadow Vault flight master
Closes #4999
This a bit "hackish", a proper fix for both flight masters (Ebon Hold and Shadow Vault) should be found
2012-02-08 20:50:58 +00:00
kiper 8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
kaelima 07c294b0c2 Core/Vehicle: Corrected the flag of VEHICLE_SEAT_FLAG_B_USABLE_FORCED_4 2011-12-23 14:32:32 +01:00
Machiavelli bb2696a688 Core/Vehicles: Define and implement VEHICLE_SEAT_FLAG_B_USABLE_FORCED_4 2011-12-22 14:10:05 +01:00
horn c0f66ff07c Core/Achievements: Define new achievement criteria condition ACHIEVEMENT_CRITERIA_CONDITION_NO_SPELL_HIT 2011-12-19 23:07:35 +01:00
Machiavelli d7d79f058d Forgotten change to seat flag defines, thanks to Venugh. 2011-12-11 15:28:33 +01:00
Machiavelli c7cdd786fe Core/Vehicles: In CMSG_ATTACKSWING check if current vehicle seat flags permit attacking before updating standstate etc. Client also checks this.
Furthermore, removed incorrect vehicle_seat_flag_b definition and added an unknown vehicle_seat_flag that was found in the client.
2011-12-11 14:44:58 +01:00
Machiavelli 8444532746 Core/Units: Second part of SMSG_MOVE_SET_COLLISION_HGT implementation: compute proper collision height according to client formulae and send this to the client when mounting up. 2011-11-22 20:28:10 +01:00
Machiavelli a14cbcaa3e Core/Units: Partial implementation of SMSG_MOVE_SET_COLLISION_HGT - send proper character collision height on dismount.
Fixes #2642

NOTE: Still have to properly implement collision height calculation for mounting up.
2011-11-21 22:54:25 +01:00
Spp b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp 852ffcc139 Core/Scripting: Remove unnecesary reference in param function OnMemberRemove 2011-09-28 10:35:59 +02:00
QAston e07535c3e3 Core/Entities: Add new functions: Unit::GetReactionTo and Unit::GetFactionReactionTo for more direct reaction checks than Unit::IsFriendly/HostileTo (those functions have many duplicated code and have many checks unrelated to unit reaction). 2011-09-15 17:44:03 +02:00
Spp af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
kaelima 60f7737272 Core/DataStore: Add struct for LiquidTypeEntry.dbc, unused for now. 2011-09-14 15:02:12 +02:00
Shauren f13f32c972 Core/Achievements: Award normal mode achievements when instance was done on heroic mode 2011-09-05 15:21:37 +02:00
QAston 81a841ed20 Database/Spells: Add AttributesEx6 and AttributesEx7 columns to spell_dbc table. 2011-09-03 21:05:26 +02:00
Spp- aa85553bfd Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
- "const uint64" and "uint64 const" --> uint64
 - Add some info in LFGDungeonEntry
 - Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
Chaplain fb27848510 Core: Clean up here and there.
*replase postfix iterator increment\decrement with prefix in cycles
*replase strlen(*char) != 0 with *char[0] != '\0'
*replase strlen(rStr.c_str()) with rStr.length()
2011-08-23 18:09:08 +03:00
Spp 7e53a73059 Core/Vehicles: Remove Vehicle.h dependency from other header files 2011-08-03 12:28:42 +02:00
Spp- e47b96af3e Core: Append single character to stream as character, not as a string 2011-07-29 14:18:28 +02:00
QAston b0fe236265 Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
click f778c5e739 Whitespace cleanups... 2011-06-18 19:51:28 +02:00
kaelima b9e8694540 Core: Continued cleanup
If and for whitespaces.
2011-06-12 02:30:32 +02:00
click 158966dc79 Core: Codestyle cleanup 2011-06-11 22:35:29 +02:00
tobmaps 9f1a4f33c0 Core/Players: Implemented AREA_FLAG_ALLOW_DUELS. Duels should be possible only at areas with this flag. Tnx to Destalker for pointing out this flag 2011-05-29 02:40:37 +07:00
kaelima bc2cca0733 Core/DBC: Update some Summon-properties enums and added some research for WorldStates in dbc. 2011-05-27 12:08:00 +02:00
kaelima 685868df88 Core/DBCStructure: Update HolidaysEntry structure. Research mainly by Click. 2011-05-27 01:25:38 +02:00
kaelima 78692e1246 Core/Area: Updated AreaFlags documentation to match 3.3.5 dbcs. 2011-05-27 00:58:18 +02:00
Shauren 3d8e4300b7 Core/Achievements: Achievement criteria type 39 should check player's personal rating, not team rating
Closes #803
2011-05-25 23:39:17 +02:00
Shauren 24a8cc24da Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS 2011-05-14 12:26:49 +02:00
Lynx3d b1d2fbc0c2 Core/Player: Use dbc data for calculating combat ratings
Closes #1156
2011-05-13 04:11:03 +07:00
click b5fcd880e3 Core: Fix another warning (Implicit checking of flags in VehicleSeatEntry::IsUsableByOverride) 2011-05-09 02:05:55 +02:00
Shauren acd81d6570 Core/Achievements: Fixed Children's Week achievements 2011-04-30 12:41:14 +02:00
leak 1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
Azazel 6fb2bf4224 Core: use enum InventoryResult as return type for functions working with player items.
Original patch by TOM_RUS.
2011-04-29 16:48:15 +06:00