Commit Graph
234 Commits
Author SHA1 Message Date
megamage 0a78760b75 [7374] Fixed search free slot in Player::CanStoreItems in case specialized bag. Author: Arthorius
--HG--
branch : trunk
2009-03-03 16:14:15 -06:00
megamage 0cfc452093 [7373] Implement expansion check at character loading (for homebind, transport and plain coordinates). Author: VladimirMangos
Also move fall damage calucaltion in new function.

--HG--
branch : trunk
2009-03-02 17:15:25 -06:00
megamage 55dffa8409 [7372] Cleanup BattleGround::GetClosestGraveYard related code. Author: VladimirMangos
--HG--
branch : trunk
2009-03-02 17:13:12 -06:00
megamage 27cf8127b4 [7371] Correctly select closest graveyard in Player::RepoopAtGraveyard(). Patch provided by balrok Thx.
--HG--
branch : trunk
2009-03-02 17:09:59 -06:00
megamage d9d77939ba [7369] Remove ReqSourceRef in quest_template. Author: NoFantasy
--HG--
branch : trunk
2009-03-02 17:06:41 -06:00
megamage 8998eba728 [7368] Implement unequip unexpected offhand weapons at talent reset (mostly for warror talent case). Author: Lightguard
Implemented OffhandCheckAtTalentsReset option for unequip at zone change (default)
    and at talent reset itself (can be enabled).

--HG--
branch : trunk
2009-03-02 17:04:46 -06:00
megamage c064c2e2e1 [7365] Implement potion in combat delay proper work. Author: VladimirMangos
Original patch provided by miranda.conrado.

--HG--
branch : trunk
2009-03-02 17:01:41 -06:00
megamage d7d7c3562a [7364] Really implenent server-side anti-cheating cooldown check for spells with SPELL_ATTR_DISABLED_WHILE_ACTIVE. Author: VladimirMangos
Move apply cooldown for like spells to aura apply (GO registering for owner in GO summon spell case)
    Store "infinity" cooldown for like spells, ignore it at save and reapply it at aura loading.

    Note: one problem still exist for like spells: at loading/far teleport spell icon lost diabled state at client.
          Need sedn some unknown data in SendInitialPacketsBeforeAddToMap or SendInitialPacketsAfterAddToMap for restore it state.

--HG--
branch : trunk
2009-03-02 16:59:14 -06:00
megamage c6fc7f7bca [7363] Propertly set cooldown at server side for category spells at cooldown event send to client. Author: VladimirMangos
Also support item dependent cooldown set propetly at cooldown event send to client.
    Last will used in follow potion cooldown delay in combat patch.

--HG--
branch : trunk
2009-03-02 16:55:41 -06:00
megamage b1677c901d [7362] Use IN_MILISECONDS where appropriate, other cleanups. Author: VladimirMangos
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branch : trunk
2009-03-02 16:53:50 -06:00
megamage 61b999fd3a [7360] Use defines instead harcoded item prototype array sizes. Author: VladimirMangos
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branch : trunk
2009-03-02 16:47:20 -06:00
megamage 361f4b2e3c [7353] Fixed problem with joining rated arena matches. Thanks to balrok for help. Author: Triply
--HG--
branch : trunk
2009-02-27 12:57:33 -06:00
megamage 31e71cef1b [7352] Fixed conditions in FillPlayersToBG to correctly kick group only when other team's selection pool is empty. Problem reported by balrok. Author: Triply
--HG--
branch : trunk
2009-02-27 12:56:48 -06:00
megamage adb19df474 [7349] Implement spell cast depenences from area/quest.aura state store in new table spell_area. Author: VladimirMangos
* It allow store requirenments: area, active or rewarded quest (until possible another quest not rewarded),
      aura present at character, character race/gender.
    * Listed spell can marked as auto-casted when fit requirents. In this case spell requirements checked at
      zone/subzone update (and then resurraction also), quest start/reward, dummy aura apply.
    * Old hardcoded lines for similar check removed from sources and required DB support for work now.

--HG--
branch : trunk
2009-02-27 12:53:27 -06:00
megamage 2dbe092d9f [7348] Remove hack code from IsDeathPersistentSpell. Author: VladimirMangos
Re-apply zone dependent auras at resurrection by triggering zone update for player.

--HG--
branch : trunk
2009-02-27 12:28:10 -06:00
megamage e2fa2e44b6 [7345] Use in most cases dynamic quest level as expected (player level for quests witl level 0) Author: VladimirMangos Original patch provided by NoFantasy.
--HG--
branch : trunk
2009-02-27 12:25:10 -06:00
megamage 0c0fe3185f [7340] Prevent standup at save in result unexpected packet send to client. Author: aerione_alt
--HG--
branch : trunk
2009-02-27 12:20:33 -06:00
megamage 472f897b0a [7336] Implemented new BattleGroundQueue invitation system. Now it supports premade group versus premade group matches.
Added 2 new config options - InvitationType and PremadeGroupWaitForMatch - you can find more info in default config file.
    This patch can cause crashes.

Author: Triply

[7338] Little cleanup in battleground queues code. Author: ApoC

--HG--
branch : trunk
2009-02-27 12:13:59 -06:00
megamage d3a6900667 *Merge.
--HG--
branch : trunk
2009-02-26 20:43:35 -06:00
megamage 85d5d94e71 [7333] Refactoring DestinationHolder/Traveler/Unit::SendMonsterMoveWithSpeed code. Author: VladimirMangos
* Move common code in appropriate functions.
    * Correct select speed and 2D/3D distance for creature/player walk/fly

--HG--
branch : trunk
2009-02-26 20:35:40 -06:00
megamage bf66375bc7 *Update active object code. By VladimirMangos.
--HG--
branch : trunk
2009-02-25 20:52:20 -06:00
megamage dadb464485 [7325] Always have flag UNIT_FLAG2_REGENERATE_POWER set for loaded character. Author: VladimirMangos and nos4r2zod.
--HG--
branch : trunk
2009-02-22 17:47:30 -06:00
megamage 107218fe44 *Merge.
--HG--
branch : trunk
2009-02-22 17:35:14 -06:00
Blaymoira f6a4d1233a *Not allow have ammo_pouch and a quiver equipped in same time. - by balrok
--HG--
branch : trunk
2009-02-22 11:03:03 +01:00
megamage bb9365f318 *A better fix of the last rev.
--HG--
branch : trunk
2009-02-20 12:41:55 -06:00
megamage 82dbe1ed5f *Do not learn lower rank talents when removing a high rank talents. This may fix the bug about talents resetting when log in.
--HG--
branch : trunk
2009-02-20 12:34:14 -06:00
megamage 1b587c0fe3 *Merge.
--HG--
branch : trunk
2009-02-20 12:05:58 -06:00
megamage eb3abf2556 *Fix a crash caused by summon_type_possess.
--HG--
branch : trunk
2009-02-19 18:30:03 -06:00
panaut0lordv 966b6a4a8d Fix build
--HG--
branch : trunk
2009-02-18 22:39:00 +01:00
megamage 31637d4aac *Merge.
--HG--
branch : trunk
2009-02-18 11:36:19 -06:00
megamage 89ba43ef3e *Merge.
--HG--
branch : trunk
2009-02-17 21:54:48 -06:00
megamage be53cfe104 *Fix some bugs of map/grid. Hope this can fix some crashes (without introducing new crash)
--HG--
branch : trunk
2009-02-17 21:50:18 -06:00
KingPin 14234c86fa Newline added to bottom of all files.
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branch : trunk
2009-02-17 20:07:49 -06:00
megamage 05ef0471c3 *Fix a crash bug caused by bindsight spells.
--HG--
branch : trunk
2009-02-17 18:07:09 -06:00
QAston eabb9b727b *Merge.
--HG--
branch : trunk
2009-02-17 18:16:51 +01:00
QAston 3c9d801eb2 Backed out changeset e85c3b6d551b
--HG--
branch : trunk
2009-02-17 16:41:45 +01:00
megamage 4eb963528b Speedup check in Player::HasQuestForItem and Player::HasQuestForGO, related cleanups. Author: VladimirMangos
--HG--
branch : trunk
2009-02-16 20:15:28 -06:00
megamage da6390f980 *Fix the crash bug when player log in.
--HG--
branch : trunk
2009-02-16 19:25:26 -06:00
megamage 00ba699d6f *Merge.
--HG--
branch : trunk
2009-02-16 19:04:31 -06:00
megamage bb75ff7b79 *Cleanup of charm/farsight code. Hope this can fix some crash bugs.
--HG--
branch : trunk
2009-02-15 17:33:36 -06:00
megamage 8cf512b59a [7279] Allow equipped items loading at relogin to arena map. Author: Lightguard
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branch : trunk
2009-02-15 12:01:23 -06:00
megamage 97ac3aba05 Implemented limit category check for item/gem at equip or gem inserting. Author: VladimirMangos
--HG--
branch : trunk
2009-02-15 11:58:27 -06:00
panaut0lordv 7eec37c0b5 Fly mounts fix.
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branch : trunk
2009-02-14 11:46:51 +01:00
megamage 59be8223e4 [7276] Rewrited fix for same faction arena matches
Added better Object-oriented calls to BattleGround::Reset()
    Added more checks to CreateBattleGround() method
    This commit doesn't fix anything

Author: Triply

--HG--
branch : trunk
2009-02-13 20:10:14 -06:00
megamage 096030e625 [7275] getbattlegroundqueueidfromlevel returns now bg-specific queueids
before this commit, queueids were staticaly given for
    9-19,20-29,30-39... but for instance alterac valley needs
    51-60,61-70,71-80.. this patch allows this,
    if you change the minlevel in battleground_template you also could make
    23-32,33-42.. levelranges
    not that we always use 10lvl-steps.. this is actually hardcoded..

Author: balrok

--HG--
branch : trunk
2009-02-13 20:07:49 -06:00
megamage 8eb1f455a1 [7269] Use enum type for battleground queue type ids, and related cleanups.
* renamed a variable to make the content of it more clear: type->arenaslot
    * renamed BattleGroundQueueTypeId-variables to bgQueueTypeId
      just to make it easier reading the code (cause there existed
      3 different names for this..)
    * renamed GetBattleGroundQueueId to GetBattleGroundQueueTypeId
      again this is just for better understanding
    * Renamed [GS]etQueueType and m_Queue_type
    * Renamed to [GS]etQueueId and m_QueueId

Author: balrok

--HG--
branch : trunk
2009-02-13 19:56:22 -06:00
megamage 6aee5fcbe7 *Merge.
--HG--
branch : trunk
2009-02-12 17:09:15 -06:00
QAston c4c92e27f2 *Prevent getting wrong values from default type conversion.
--HG--
branch : trunk
2009-02-12 20:37:48 +01:00
QAston dff4f92edd *Add one more RewChoiceItemId field in quest template (SQL and feature request by Brian).
--HG--
branch : trunk
2009-02-11 20:38:02 +01:00
QAston 40bf3b630a *Implement spellhaste mod for Channeled spells.
*Fix build with VCPP.

--HG--
branch : trunk
2009-02-11 20:10:00 +01:00