[8190] Update killing quest objectives base at creature_template KillCredit fields. Author: GriffonHeart

Note: for avoid double counting must be removed C++ scripts and EventAI scripts that do same thing in old way.

    Signed-off-by: VladimirMangos <[email protected]>

    Also implement KillCreditN field check at loading.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-07-20 12:30:37 +08:00
parent 80b7b3c1fc
commit ffcbd11b2c
26 changed files with 72 additions and 42 deletions
+3 -3
View File
@@ -23,7 +23,7 @@ DROP TABLE IF EXISTS `db_version`;
CREATE TABLE `db_version` ( CREATE TABLE `db_version` (
`version` varchar(120) default NULL, `version` varchar(120) default NULL,
`creature_ai_version` varchar(120) default NULL, `creature_ai_version` varchar(120) default NULL,
`required_8158_01_mangos_playercreateinfo_action` bit(1) default NULL `required_8190_01_mangos_creature_template` bit(1) default NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes'; ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
-- --
@@ -788,8 +788,8 @@ DROP TABLE IF EXISTS `creature_template`;
CREATE TABLE `creature_template` ( CREATE TABLE `creature_template` (
`entry` mediumint(8) unsigned NOT NULL default '0', `entry` mediumint(8) unsigned NOT NULL default '0',
`heroic_entry` mediumint(8) unsigned NOT NULL default '0', `heroic_entry` mediumint(8) unsigned NOT NULL default '0',
`unk1` int(11) UNSIGNED DEFAULT '0' NOT NULL, `KillCredit1` int(11) unsigned NOT NULL default '0',
`unk2` int(11) UNSIGNED DEFAULT '0' NOT NULL, `KillCredit2` int(11) unsigned NOT NULL default '0',
`modelid_A` mediumint(8) unsigned NOT NULL default '0', `modelid_A` mediumint(8) unsigned NOT NULL default '0',
`modelid_A2` mediumint(8) unsigned NOT NULL default '0', `modelid_A2` mediumint(8) unsigned NOT NULL default '0',
`modelid_H` mediumint(8) unsigned NOT NULL default '0', `modelid_H` mediumint(8) unsigned NOT NULL default '0',
@@ -0,0 +1,5 @@
-- ALTER TABLE db_version CHANGE COLUMN required_8158_01_mangos_playercreateinfo_action required_8190_01_mangos_creature_template bit;
ALTER TABLE `creature_template`
CHANGE COLUMN `unk1` `KillCredit1` int(11) unsigned NOT NULL default '0',
CHANGE COLUMN `unk2` `KillCredit2` int(11) unsigned NOT NULL default '0';
@@ -41,7 +41,7 @@ struct TRINITY_DLL_DECL npc_ravenholdtAI : public ScriptedAI
{ {
if( who->GetTypeId() == TYPEID_PLAYER ) if( who->GetTypeId() == TYPEID_PLAYER )
if( CAST_PLR(who)->GetQuestStatus(6681) == QUEST_STATUS_INCOMPLETE ) if( CAST_PLR(who)->GetQuestStatus(6681) == QUEST_STATUS_INCOMPLETE )
CAST_PLR(who)->KilledMonster(m_creature->GetEntry(),m_creature->GetGUID() ); CAST_PLR(who)->KilledMonsterCredit(m_creature->GetEntry(),m_creature->GetGUID() );
} }
void EnterCombat(Unit* who) { } void EnterCombat(Unit* who) { }
@@ -52,7 +52,7 @@ bool GossipSelect_npc_beaten_corpse(Player *player, Creature *_Creature, uint32
if(action == GOSSIP_ACTION_INFO_DEF +1) if(action == GOSSIP_ACTION_INFO_DEF +1)
{ {
player->SEND_GOSSIP_MENU(3558, _Creature->GetGUID()); player->SEND_GOSSIP_MENU(3558, _Creature->GetGUID());
player->KilledMonster( 10668,_Creature->GetGUID() ); player->KilledMonsterCredit( 10668,_Creature->GetGUID() );
} }
return true; return true;
} }
@@ -61,7 +61,7 @@ struct TRINITY_DLL_DECL mobs_bladespire_ogreAI : public ScriptedAI
void JustDied(Unit* Killer) void JustDied(Unit* Killer)
{ {
if (Killer->GetTypeId() == TYPEID_PLAYER) if (Killer->GetTypeId() == TYPEID_PLAYER)
CAST_PLR(Killer)->KilledMonster(19995, m_creature->GetGUID()); CAST_PLR(Killer)->KilledMonsterCredit(19995, m_creature->GetGUID());
} }
}; };
CreatureAI* GetAI_mobs_bladespire_ogre(Creature *_Creature) CreatureAI* GetAI_mobs_bladespire_ogre(Creature *_Creature)
@@ -261,7 +261,7 @@ struct TRINITY_DLL_DECL npc_daranelleAI : public ScriptedAI
{ {
DoScriptText(SAY_SPELL_INFLUENCE, m_creature, who); DoScriptText(SAY_SPELL_INFLUENCE, m_creature, who);
//TODO: Move the below to updateAI and run if this statement == true //TODO: Move the below to updateAI and run if this statement == true
CAST_PLR(who)->KilledMonster(21511, m_creature->GetGUID()); CAST_PLR(who)->KilledMonsterCredit(21511, m_creature->GetGUID());
CAST_PLR(who)->RemoveAurasDueToSpell(36904); CAST_PLR(who)->RemoveAurasDueToSpell(36904);
} }
} }
@@ -56,7 +56,7 @@ struct TRINITY_DLL_DECL mob_webbed_creatureAI : public ScriptedAI
case 0: case 0:
spawnCreatureID = 17681; spawnCreatureID = 17681;
if (Killer->GetTypeId() == TYPEID_PLAYER) if (Killer->GetTypeId() == TYPEID_PLAYER)
CAST_PLR(Killer)->KilledMonster(spawnCreatureID, m_creature->GetGUID()); CAST_PLR(Killer)->KilledMonsterCredit(spawnCreatureID, m_creature->GetGUID());
break; break;
case 1: case 1:
case 2: case 2:
@@ -89,7 +89,7 @@ struct TRINITY_DLL_DECL instance_old_hillsbrad : public ScriptedInstance
player->SendUpdateWorldState(WORLD_STATE_OH,mBarrelCount); player->SendUpdateWorldState(WORLD_STATE_OH,mBarrelCount);
if (mBarrelCount == 5) if (mBarrelCount == 5)
player->KilledMonster(LODGE_QUEST_TRIGGER,0); player->KilledMonsterCredit(LODGE_QUEST_TRIGGER,0);
} }
} }
}else }else
@@ -347,7 +347,7 @@ struct TRINITY_DLL_DECL npc_thrall_old_hillsbradAI : public npc_escortAI
for(Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) for(Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{ {
if (Player* pPlayer = itr->getSource()) if (Player* pPlayer = itr->getSource())
pPlayer->KilledMonster(20156,m_creature->GetGUID()); pPlayer->KilledMonsterCredit(20156,m_creature->GetGUID());
} }
} }
@@ -634,7 +634,7 @@ struct TRINITY_DLL_DECL npc_unworthy_initiateAI : public ScriptedAI
{ {
if(m_creature->GetEntry() != 29519) if(m_creature->GetEntry() != 29519)
if(killer->GetTypeId() == TYPEID_PLAYER) if(killer->GetTypeId() == TYPEID_PLAYER)
CAST_PLR(killer)->KilledMonster(29519,m_creature->GetGUID()); CAST_PLR(killer)->KilledMonsterCredit(29519,m_creature->GetGUID());
} }
void AddEquipp() void AddEquipp()
@@ -1166,7 +1166,7 @@ struct TRINITY_DLL_DECL npc_dkc1_gothikAI : public ScriptedAI
{ {
if(CAST_PLR(owner)->GetQuestStatus(12698) == QUEST_STATUS_INCOMPLETE) if(CAST_PLR(owner)->GetQuestStatus(12698) == QUEST_STATUS_INCOMPLETE)
{ {
CAST_PLR(owner)->KilledMonster(28845, me->GetGUID()); CAST_PLR(owner)->KilledMonsterCredit(28845, me->GetGUID());
who->setDeathState(DEAD); who->setDeathState(DEAD);
} }
} }
@@ -114,7 +114,7 @@ struct TRINITY_DLL_DECL npc_greengill_slaveAI : public ScriptedAI
{ {
Unit* plr = Unit::GetUnit((*m_creature), PlayerGUID); Unit* plr = Unit::GetUnit((*m_creature), PlayerGUID);
if(plr && CAST_PLR(plr)->GetQuestStatus(QUESTG) == QUEST_STATUS_INCOMPLETE) if(plr && CAST_PLR(plr)->GetQuestStatus(QUESTG) == QUEST_STATUS_INCOMPLETE)
CAST_PLR(plr)->KilledMonster(25086, m_creature->GetGUID()); CAST_PLR(plr)->KilledMonsterCredit(25086, m_creature->GetGUID());
} }
DoCast(m_creature, ENRAGE); DoCast(m_creature, ENRAGE);
Unit* Myrmidon = me->FindNearestCreature(DM, 70); Unit* Myrmidon = me->FindNearestCreature(DM, 70);
@@ -547,7 +547,7 @@ struct TRINITY_DLL_DECL npc_creditmarker_visit_with_ancestorsAI : public Scripte
{ {
// 18840: Sunspring, 18841: Laughing, 18842: Garadar, 18843: Bleeding // 18840: Sunspring, 18841: Laughing, 18842: Garadar, 18843: Bleeding
if(!CAST_PLR(who)->GetReqKillOrCastCurrentCount(10085, creditMarkerId)) if(!CAST_PLR(who)->GetReqKillOrCastCurrentCount(10085, creditMarkerId))
CAST_PLR(who)->KilledMonster(creditMarkerId, m_creature->GetGUID()); CAST_PLR(who)->KilledMonsterCredit(creditMarkerId, m_creature->GetGUID());
} }
} }
} }
@@ -255,7 +255,7 @@ struct TRINITY_DLL_DECL npc_manaforge_control_consoleAI : public ScriptedAI
{ {
Unit* u = Unit::GetUnit((*m_creature),someplayer); Unit* u = Unit::GetUnit((*m_creature),someplayer);
if( u && u->GetTypeId() == TYPEID_PLAYER ) if( u && u->GetTypeId() == TYPEID_PLAYER )
CAST_PLR(u)->KilledMonster(m_creature->GetEntry(),m_creature->GetGUID()); CAST_PLR(u)->KilledMonsterCredit(m_creature->GetEntry(),m_creature->GetGUID());
DoCast(m_creature,SPELL_DISABLE_VISUAL); DoCast(m_creature,SPELL_DISABLE_VISUAL);
} }
if( goConsole ) if( goConsole )
@@ -139,7 +139,7 @@ struct TRINITY_DLL_DECL mob_mature_netherwing_drakeAI : public ScriptedAI
DoScriptText(SAY_JUST_EATEN, m_creature); DoScriptText(SAY_JUST_EATEN, m_creature);
if (Player* pPlr = Unit::GetPlayer(uiPlayerGUID)) if (Player* pPlr = Unit::GetPlayer(uiPlayerGUID))
pPlr->KilledMonster(NPC_EVENT_PINGER, m_creature->GetGUID()); pPlr->KilledMonsterCredit(NPC_EVENT_PINGER, m_creature->GetGUID());
Reset(); Reset();
m_creature->GetMotionMaster()->Clear(); m_creature->GetMotionMaster()->Clear();
@@ -269,7 +269,7 @@ struct TRINITY_DLL_DECL mob_enslaved_netherwing_drakeAI : public ScriptedAI
Player* plr = Unit::GetPlayer(PlayerGUID); Player* plr = Unit::GetPlayer(PlayerGUID);
if(plr && plr->GetQuestStatus(10854) == QUEST_STATUS_INCOMPLETE) if(plr && plr->GetQuestStatus(10854) == QUEST_STATUS_INCOMPLETE)
{ {
plr->KilledMonster(22316, m_creature->GetGUID()); plr->KilledMonsterCredit(22316, m_creature->GetGUID());
/* /*
float x,y,z; float x,y,z;
m_creature->GetPosition(x,y,z); m_creature->GetPosition(x,y,z);
@@ -366,7 +366,7 @@ struct TRINITY_DLL_DECL mob_dragonmaw_peonAI : public ScriptedAI
{ {
Player* plr = Unit::GetPlayer(PlayerGUID); Player* plr = Unit::GetPlayer(PlayerGUID);
if(plr && plr->GetQuestStatus(11020) == QUEST_STATUS_INCOMPLETE) if(plr && plr->GetQuestStatus(11020) == QUEST_STATUS_INCOMPLETE)
plr->KilledMonster(23209, m_creature->GetGUID()); plr->KilledMonsterCredit(23209, m_creature->GetGUID());
} }
PoisonTimer = 0; PoisonTimer = 0;
m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
@@ -1681,13 +1681,13 @@ CreatureAI* GetAI_mob_torloth_the_magnificent(Creature* c)
#define ENTRY_ENRAGED_AIRY_SOUL 21116 #define ENTRY_ENRAGED_AIRY_SOUL 21116
#define ENTRY_ENRAGED_WATERY_SOUL 21109 // wrong model #define ENTRY_ENRAGED_WATERY_SOUL 21109 // wrong model
/* SPELL KILLCREDIT - not working!?! - using KilledMonster */ /* SPELL KILLCREDIT - not working!?! - using KilledMonsterCredit */
#define SPELL_EARTHEN_SOUL_CAPTURED_CREDIT 36108 #define SPELL_EARTHEN_SOUL_CAPTURED_CREDIT 36108
#define SPELL_FIERY_SOUL_CAPTURED_CREDIT 36117 #define SPELL_FIERY_SOUL_CAPTURED_CREDIT 36117
#define SPELL_AIRY_SOUL_CAPTURED_CREDIT 36182 #define SPELL_AIRY_SOUL_CAPTURED_CREDIT 36182
#define SPELL_WATERY_SOUL_CAPTURED_CREDIT 36171 #define SPELL_WATERY_SOUL_CAPTURED_CREDIT 36171
/* KilledMonster Workaround */ /* KilledMonsterCredit Workaround */
#define CREDIT_FIRE 21094 #define CREDIT_FIRE 21094
#define CREDIT_WATER 21095 #define CREDIT_WATER 21095
#define CREDIT_AIR 21096 #define CREDIT_AIR 21096
@@ -1758,7 +1758,7 @@ struct TRINITY_DLL_DECL npc_enraged_spiritAI : public ScriptedAI
Unit* Owner = totemOspirits->GetOwner(); Unit* Owner = totemOspirits->GetOwner();
if (Owner && Owner->GetTypeId() == TYPEID_PLAYER) if (Owner && Owner->GetTypeId() == TYPEID_PLAYER)
// DoCast(Owner, credit); -- not working! // DoCast(Owner, credit); -- not working!
CAST_PLR(Owner)->KilledMonster(credit, Summoned->GetGUID()); CAST_PLR(Owner)->KilledMonsterCredit(credit, Summoned->GetGUID());
DoCast(totemOspirits,SPELL_SOUL_CAPTURED); DoCast(totemOspirits,SPELL_SOUL_CAPTURED);
} }
} }
@@ -168,7 +168,7 @@ bool GossipSelect_npcs_rutgar_and_frankal(Player *player, Creature *_Creature, u
case GOSSIP_ACTION_INFO_DEF + 6: case GOSSIP_ACTION_INFO_DEF + 6:
player->SEND_GOSSIP_MENU(7761, _Creature->GetGUID()); player->SEND_GOSSIP_MENU(7761, _Creature->GetGUID());
//'kill' our trigger to update quest status //'kill' our trigger to update quest status
player->KilledMonster( TRIGGER_RUTGAR, _Creature->GetGUID() ); player->KilledMonsterCredit( TRIGGER_RUTGAR, _Creature->GetGUID() );
break; break;
case GOSSIP_ACTION_INFO_DEF + 9: case GOSSIP_ACTION_INFO_DEF + 9:
@@ -194,7 +194,7 @@ bool GossipSelect_npcs_rutgar_and_frankal(Player *player, Creature *_Creature, u
case GOSSIP_ACTION_INFO_DEF + 14: case GOSSIP_ACTION_INFO_DEF + 14:
player->SEND_GOSSIP_MENU(7767, _Creature->GetGUID()); player->SEND_GOSSIP_MENU(7767, _Creature->GetGUID());
//'kill' our trigger to update quest status //'kill' our trigger to update quest status
player->KilledMonster( TRIGGER_FRANKAL, _Creature->GetGUID() ); player->KilledMonsterCredit( TRIGGER_FRANKAL, _Creature->GetGUID() );
break; break;
} }
return true; return true;
@@ -108,7 +108,7 @@ struct TRINITY_DLL_DECL boss_silver_hand_bossesAI : public ScriptedAI
break; break;
} }
if(pInstance->GetData(TYPE_SH_QUEST) && Killer->GetTypeId() == TYPEID_PLAYER) if(pInstance->GetData(TYPE_SH_QUEST) && Killer->GetTypeId() == TYPEID_PLAYER)
CAST_PLR(Killer)->KilledMonster(SH_QUEST_CREDIT,m_creature->GetGUID()); CAST_PLR(Killer)->KilledMonsterCredit(SH_QUEST_CREDIT,m_creature->GetGUID());
} }
} }
@@ -220,7 +220,7 @@ struct TRINITY_DLL_DECL mob_netherweb_victimAI : public ScriptedAI
if( rand()%100 < 25 ) if( rand()%100 < 25 )
{ {
DoSpawnCreature(QUEST_TARGET,0,0,0,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,60000); DoSpawnCreature(QUEST_TARGET,0,0,0,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,60000);
CAST_PLR(Killer)->KilledMonster(QUEST_TARGET, m_creature->GetGUID()); CAST_PLR(Killer)->KilledMonsterCredit(QUEST_TARGET, m_creature->GetGUID());
}else }else
DoSpawnCreature(netherwebVictims[rand()%6],0,0,0,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,60000); DoSpawnCreature(netherwebVictims[rand()%6],0,0,0,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,60000);
+3 -2
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@@ -172,13 +172,14 @@ enum SummonMask
#pragma pack(push,1) #pragma pack(push,1)
#endif #endif
#define MAX_KILL_CREDIT 2
// from `creature_template` table // from `creature_template` table
struct CreatureInfo struct CreatureInfo
{ {
uint32 Entry; uint32 Entry;
uint32 HeroicEntry; uint32 HeroicEntry;
uint32 unk1; uint32 KillCredit[MAX_KILL_CREDIT];
uint32 unk2;
uint32 DisplayID_A[2]; uint32 DisplayID_A[2];
uint32 DisplayID_H[2]; uint32 DisplayID_H[2];
char* Name; char* Name;
+2 -1
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@@ -5690,8 +5690,9 @@ bool ChatHandler::HandleQuestComplete(const char* args)
} }
else if(creature > 0) else if(creature > 0)
{ {
if(CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(creature))
for(uint16 z = 0; z < creaturecount; ++z) for(uint16 z = 0; z < creaturecount; ++z)
player->KilledMonster(creature,0); player->KilledMonster(cInfo,0);
} }
else if(creature < 0) else if(creature < 0)
{ {
+12
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@@ -703,6 +703,18 @@ void ObjectMgr::LoadCreatureTemplates()
if (!displayScaleEntry) if (!displayScaleEntry)
sLog.outErrorDb("Creature (Entry: %u) not has any existed display id in DisplayID_A/DisplayID_A2/DisplayID_H/DisplayID_H2", cInfo->Entry); sLog.outErrorDb("Creature (Entry: %u) not has any existed display id in DisplayID_A/DisplayID_A2/DisplayID_H/DisplayID_H2", cInfo->Entry);
for(int k = 0; k < MAX_KILL_CREDIT; ++k)
{
if(cInfo->KillCredit[k])
{
if(!GetCreatureTemplate(cInfo->KillCredit[k]))
{
sLog.outErrorDb("Creature (Entry: %u) has not existed creature entry in `KillCredit%d` (%u)",cInfo->Entry,k+1,cInfo->KillCredit[k]);
const_cast<CreatureInfo*>(cInfo)->KillCredit[k] = 0;
}
}
}
if (cInfo->unit_class && ((1 << (cInfo->unit_class-1)) & CLASSMASK_ALL_CREATURES) == 0) if (cInfo->unit_class && ((1 << (cInfo->unit_class-1)) & CLASSMASK_ALL_CREATURES) == 0)
sLog.outErrorDb("Creature (Entry: %u) has invalid unit_class(%u) for creature_template", cInfo->Entry, cInfo->unit_class); sLog.outErrorDb("Creature (Entry: %u) has invalid unit_class(%u) for creature_template", cInfo->Entry, cInfo->unit_class);
+1 -1
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@@ -359,7 +359,7 @@ void OPvPCapturePoint::SendObjectiveComplete(uint32 id,uint64 guid)
// send to all players present in the area // send to all players present in the area
for(PlayerSet::iterator itr = m_activePlayers[team].begin(); itr != m_activePlayers[team].end(); ++itr) for(PlayerSet::iterator itr = m_activePlayers[team].begin(); itr != m_activePlayers[team].end(); ++itr)
(*itr)->KilledMonster(id, guid); (*itr)->KilledMonsterCredit(id, guid);
} }
void OutdoorPvP::HandleKill(Player *killer, Unit * killed) void OutdoorPvP::HandleKill(Player *killer, Unit * killed)
+1 -1
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@@ -33,7 +33,7 @@ void OutdoorPvPNA::HandleKillImpl(Player *plr, Unit * killed)
{ {
if(killed->GetTypeId() == TYPEID_PLAYER && plr->GetTeam() != ((Player*)killed)->GetTeam()) if(killed->GetTypeId() == TYPEID_PLAYER && plr->GetTeam() != ((Player*)killed)->GetTeam())
{ {
plr->KilledMonster(NA_CREDIT_MARKER,0); // 0 guid, btw it isn't even used in killedmonster function :S plr->KilledMonsterCredit(NA_CREDIT_MARKER,0); // 0 guid, btw it isn't even used in killedmonster function :S
if(plr->GetTeam() == ALLIANCE) if(plr->GetTeam() == ALLIANCE)
plr->CastSpell(plr,NA_KILL_TOKEN_ALLIANCE,true); plr->CastSpell(plr,NA_KILL_TOKEN_ALLIANCE,true);
else else
+2 -2
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@@ -107,7 +107,7 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger)
// add 20 cenarion circle repu // add 20 cenarion circle repu
plr->GetReputationMgr().ModifyReputation(sFactionStore.LookupEntry(609),20); plr->GetReputationMgr().ModifyReputation(sFactionStore.LookupEntry(609),20);
// complete quest // complete quest
plr->KilledMonster(SI_TURNIN_QUEST_CM_A,0); plr->KilledMonsterCredit(SI_TURNIN_QUEST_CM_A,0);
} }
return true; return true;
case SI_AREATRIGGER_H: case SI_AREATRIGGER_H:
@@ -132,7 +132,7 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger)
// add 20 cenarion circle repu // add 20 cenarion circle repu
plr->GetReputationMgr().ModifyReputation(sFactionStore.LookupEntry(609),20); plr->GetReputationMgr().ModifyReputation(sFactionStore.LookupEntry(609),20);
// complete quest // complete quest
plr->KilledMonster(SI_TURNIN_QUEST_CM_H,0); plr->KilledMonsterCredit(SI_TURNIN_QUEST_CM_H,0);
} }
return true; return true;
} }
+15 -5
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@@ -13807,7 +13807,17 @@ void Player::ItemRemovedQuestCheck( uint32 entry, uint32 count )
UpdateForQuestWorldObjects(); UpdateForQuestWorldObjects();
} }
void Player::KilledMonster( uint32 entry, uint64 guid ) void Player::KilledMonster( CreatureInfo const* cInfo, uint64 guid )
{
if(cInfo->Entry)
KilledMonsterCredit(cInfo->Entry,guid);
for(int i = 0; i < MAX_KILL_CREDIT; ++i)
if(cInfo->KillCredit[i])
KilledMonsterCredit(cInfo->KillCredit[i],guid);
}
void Player::KilledMonsterCredit( uint32 entry, uint64 guid )
{ {
uint32 addkillcount = 1; uint32 addkillcount = 1;
GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE, entry, addkillcount); GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE, entry, addkillcount);
@@ -19795,7 +19805,7 @@ bool Player::RewardPlayerAndGroupAtKill(Unit* pVictim)
{ {
// normal creature (not pet/etc) can be only in !PvP case // normal creature (not pet/etc) can be only in !PvP case
if(pVictim->GetTypeId()==TYPEID_UNIT) if(pVictim->GetTypeId()==TYPEID_UNIT)
pGroupGuy->KilledMonster(pVictim->GetEntry(), pVictim->GetGUID()); pGroupGuy->KilledMonster(((Creature*)pVictim)->GetCreatureInfo(), pVictim->GetGUID());
} }
} }
} }
@@ -19820,7 +19830,7 @@ bool Player::RewardPlayerAndGroupAtKill(Unit* pVictim)
// normal creature (not pet/etc) can be only in !PvP case // normal creature (not pet/etc) can be only in !PvP case
if(pVictim->GetTypeId()==TYPEID_UNIT) if(pVictim->GetTypeId()==TYPEID_UNIT)
KilledMonster(pVictim->GetEntry(),pVictim->GetGUID()); KilledMonster(((Creature*)pVictim)->GetCreatureInfo(), pVictim->GetGUID());
} }
} }
return xp || honored_kill; return xp || honored_kill;
@@ -19844,11 +19854,11 @@ void Player::RewardPlayerAndGroupAtEvent(uint32 creature_id, WorldObject* pRewar
// quest objectives updated only for alive group member or dead but with not released body // quest objectives updated only for alive group member or dead but with not released body
if(pGroupGuy->isAlive()|| !pGroupGuy->GetCorpse()) if(pGroupGuy->isAlive()|| !pGroupGuy->GetCorpse())
pGroupGuy->KilledMonster(creature_id, creature_guid); pGroupGuy->KilledMonsterCredit(creature_id, creature_guid);
} }
} }
else // if (!pGroup) else // if (!pGroup)
KilledMonster(creature_id, creature_guid); KilledMonsterCredit(creature_id, creature_guid);
} }
bool Player::IsAtGroupRewardDistance(WorldObject const* pRewardSource) const bool Player::IsAtGroupRewardDistance(WorldObject const* pRewardSource) const
+2 -1
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@@ -1229,7 +1229,8 @@ class TRINITY_DLL_SPEC Player : public Unit
void GroupEventHappens( uint32 questId, WorldObject const* pEventObject ); void GroupEventHappens( uint32 questId, WorldObject const* pEventObject );
void ItemAddedQuestCheck( uint32 entry, uint32 count ); void ItemAddedQuestCheck( uint32 entry, uint32 count );
void ItemRemovedQuestCheck( uint32 entry, uint32 count ); void ItemRemovedQuestCheck( uint32 entry, uint32 count );
void KilledMonster( uint32 entry, uint64 guid ); void KilledMonster( CreatureInfo const* cInfo, uint64 guid );
void KilledMonsterCredit( uint32 entry, uint64 guid );
void CastedCreatureOrGO( uint32 entry, uint64 guid, uint32 spell_id ); void CastedCreatureOrGO( uint32 entry, uint64 guid, uint32 spell_id );
void TalkedToCreature( uint32 entry, uint64 guid ); void TalkedToCreature( uint32 entry, uint64 guid );
void MoneyChanged( uint32 value ); void MoneyChanged( uint32 value );
+2 -2
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@@ -191,8 +191,8 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
data << uint32(ci->type); // CreatureType.dbc data << uint32(ci->type); // CreatureType.dbc
data << uint32(ci->family); // CreatureFamily.dbc data << uint32(ci->family); // CreatureFamily.dbc
data << uint32(ci->rank); // Creature Rank (elite, boss, etc) data << uint32(ci->rank); // Creature Rank (elite, boss, etc)
data << uint32(ci->unk1); // new in 3.1, creature entry? data << uint32(ci->KillCredit[0]); // new in 3.1, kill credit
data << uint32(ci->unk2); // new in 3.1, creature entry? data << uint32(ci->KillCredit[1]); // new in 3.1, kill credit
data << uint32(ci->DisplayID_A[0]); // modelid_male1 data << uint32(ci->DisplayID_A[0]); // modelid_male1
data << uint32(ci->DisplayID_H[0]); // modelid_female1 ? data << uint32(ci->DisplayID_H[0]); // modelid_female1 ?
data << uint32(ci->DisplayID_A[1]); // modelid_male2 ? data << uint32(ci->DisplayID_A[1]); // modelid_male2 ?
+1 -1
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@@ -649,7 +649,7 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa
// some critters required for quests // some critters required for quests
if(GetTypeId() == TYPEID_PLAYER) if(GetTypeId() == TYPEID_PLAYER)
((Player*)this)->KilledMonster(pVictim->GetEntry(),pVictim->GetGUID()); ((Player*)this)->KilledMonster(cInfo ,pVictim->GetGUID());
} }
else else
pVictim->ModifyHealth(- (int32)damage); pVictim->ModifyHealth(- (int32)damage);