* Renamed several VS projects and the executables they produce to reflect the new naming convention.

* Cleaned up some useless and redundant preprocessor definitions.
* Fixed the win build so that it correctly uses the mysql lib it built from the sources.
* Note that you still need to use 8615_mysql_openssl_libs.zip for the OpenSSL binaries.
* Also note that Win x64 build from the existing VS files is still fubar (mysql lib...).

--HG--
branch : trunk
This commit is contained in:
Xanadu
2010-06-23 01:47:41 +02:00
parent 27062ffd61
commit ffaffe3fd7
37 changed files with 867 additions and 821 deletions
+5 -5
View File
@@ -45,7 +45,7 @@
# define _TRINITY_REALM_CONFIG "authserver.conf"
#endif //_TRINITY_REALM_CONFIG
#ifdef WIN32
#ifdef _WIN32
#include "ServiceWin32.h"
char serviceName[] = "TrinityRealm";
char serviceLongName[] = "Trinity realm service";
@@ -92,7 +92,7 @@ void usage(const char *prog)
{
sLog.outString("Usage: \n %s [<options>]\n"
" -c config_file use config_file as configuration file\n\r"
#ifdef WIN32
#ifdef _WIN32
" Running as service functions:\n\r"
" --service run as service\n\r"
" -s install install service\n\r"
@@ -122,7 +122,7 @@ extern int main(int argc, char **argv)
cfg_file = argv[c];
}
#ifdef WIN32
#ifdef _WIN32
////////////
//Services//
////////////
@@ -243,7 +243,7 @@ extern int main(int argc, char **argv)
#endif /* _WIN32 */();
///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
#ifdef _WIN32
{
HANDLE hProcess = GetCurrentProcess();
@@ -315,7 +315,7 @@ extern int main(int argc, char **argv)
sLog.outDetail("Ping MySQL to keep connection alive");
LoginDatabase.Query("SELECT 1 FROM realmlist LIMIT 1");
}
#ifdef WIN32
#ifdef _WIN32
if (m_ServiceStatus == 0) stopEvent = true;
while (m_ServiceStatus == 2) Sleep(1000);
#endif
@@ -23,7 +23,7 @@
#include "DBCStores.h"
#include "ObjectMgr.h"
#ifdef WIN32
#ifdef _WIN32
#include <windows.h>
#endif
+1 -1
View File
@@ -16,7 +16,7 @@
#include "ScriptPCH.h"
#ifdef WIN32
#ifdef _WIN32
#define DO_SCRIPTS
#endif
+2 -2
View File
@@ -769,14 +769,14 @@ namespace Trinity
}
}
#ifdef WIN32
#ifdef _WIN32
template<> inline void Visit(CorpseMapType &) {}
template<> inline void Visit(GameObjectMapType &) {}
template<> inline void Visit(DynamicObjectMapType &) {}
#endif
};
#ifndef WIN32
#ifndef _WIN32
template<> inline void SpellNotifierCreatureAndPlayer::Visit(CorpseMapType&) {}
template<> inline void SpellNotifierCreatureAndPlayer::Visit(GameObjectMapType&) {}
template<> inline void SpellNotifierCreatureAndPlayer::Visit(DynamicObjectMapType&) {}
+1 -1
View File
@@ -26,7 +26,7 @@
#define PLATFORM_APPLE 2
#define PLATFORM_INTEL 3
// must be first (win 64 also define WIN32)
// must be first (win 64 also define _WIN32)
#if defined( _WIN64 )
# define PLATFORM PLATFORM_WINDOWS
#elif defined( __WIN32__ ) || defined( WIN32 ) || defined( _WIN32 )
+1 -1
View File
@@ -113,7 +113,7 @@ bool Database::Initialize(const char *infoString)
database = *iter++;
mysql_options(mysqlInit, MYSQL_SET_CHARSET_NAME, "utf8");
#ifdef WIN32
#ifdef _WIN32
if (host==".") // named pipe use option (Windows)
{
unsigned int opt = MYSQL_PROTOCOL_PIPE;
+1 -1
View File
@@ -28,7 +28,7 @@
#include "ace/Thread_Mutex.h"
#include "ace/Guard_T.h"
#ifdef WIN32
#ifdef _WIN32
#define FD_SETSIZE 1024
#include <winsock2.h>
#include <mysql/mysql.h>
+1 -1
View File
@@ -26,7 +26,7 @@
#include "Field.h"
#ifdef WIN32
#ifdef _WIN32
#define FD_SETSIZE 1024
#include <winsock2.h>
#include <mysql/mysql.h>
+1 -1
View File
@@ -18,7 +18,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef WIN32
#ifdef _WIN32
#include "Common.h"
#include "Log.h"
+2 -2
View File
@@ -18,7 +18,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef WIN32
#ifdef _WIN32
#ifndef _WIN32_SERVICE_
#define _WIN32_SERVICE_
@@ -27,5 +27,5 @@ bool WinServiceUninstall();
bool WinServiceRun();
#endif // _WIN32_SERVICE_
#endif // WIN32
#endif // _WIN32
+1 -1
View File
@@ -195,7 +195,7 @@ uint32 CreatePIDFile(const std::string& filename)
if (pid_file == NULL)
return 0;
#ifdef WIN32
#ifdef _WIN32
DWORD pid = GetCurrentProcessId();
#else
pid_t pid = getpid();
+3 -3
View File
@@ -37,7 +37,7 @@
# define _TRINITY_CORE_CONFIG "worldserver.conf"
#endif //_TRINITY_CORE_CONFIG
#ifdef WIN32
#ifdef _WIN32
#include "ServiceWin32.h"
char serviceName[] = "TrinityCore";
char serviceLongName[] = "Trinity core service";
@@ -62,7 +62,7 @@ void usage(const char *prog)
{
sLog.outString("Usage: \n %s [<options>]\n"
" -c config_file use config_file as configuration file\n\r"
#ifdef WIN32
#ifdef _WIN32
" Running as service functions:\n\r"
" --service run as service\n\r"
" -s install install service\n\r"
@@ -91,7 +91,7 @@ extern int main(int argc, char **argv)
cfg_file = argv[c];
}
#ifdef WIN32
#ifdef _WIN32
////////////
//Services//
////////////
+4 -4
View File
@@ -50,7 +50,7 @@
#include "ListenSocket.h"
#include "BigNumber.h"
#ifdef WIN32
#ifdef _WIN32
#include "ServiceWin32.h"
extern int m_ServiceStatus;
#endif
@@ -285,7 +285,7 @@ int Master::Run()
ACE_Based::Thread* cliThread = NULL;
#ifdef WIN32
#ifdef _WIN32
if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
if (sConfig.GetBoolDefault("Console.Enable", true))
@@ -298,7 +298,7 @@ int Master::Run()
ACE_Based::Thread rar_thread(new RARunnable);
///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
#ifdef _WIN32
{
HANDLE hProcess = GetCurrentProcess();
@@ -386,7 +386,7 @@ int Master::Run()
if (cliThread)
{
#ifdef WIN32
#ifdef _WIN32
// this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
//_exit(1);
@@ -35,7 +35,7 @@
#define WORLD_SLEEP_CONST 50
#ifdef WIN32
#ifdef _WIN32
#include "ServiceWin32.h"
extern int m_ServiceStatus;
#endif
@@ -76,7 +76,7 @@ void WorldRunnable::run()
else
prevSleepTime = 0;
#ifdef WIN32
#ifdef _WIN32
if (m_ServiceStatus == 0) World::StopNow(SHUTDOWN_EXIT_CODE);
while (m_ServiceStatus == 2) Sleep(1000);
#endif