Core/Quests: Fixed auto-accepting chain quests

Closes #6475
This commit is contained in:
kaelima
2012-06-05 10:31:03 +02:00
parent 332e7d4e52
commit ff77610e1d
+1 -1
View File
@@ -324,7 +324,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recv_data)
// Send next quest
if (Quest const* nextQuest = _player->GetNextQuest(guid, quest))
{
if (nextQuest->IsAutoAccept() && _player->CanAddQuest(nextQuest, true) && _player->CanTakeQuest(quest, true))
if (nextQuest->IsAutoAccept() && _player->CanAddQuest(nextQuest, true) && _player->CanTakeQuest(nextQuest, true))
{
_player->AddQuest(nextQuest, object);
if (_player->CanCompleteQuest(nextQuest->GetQuestId()))