[7809] Replace repeating "remove cooldown and send update to client" code by function call. Author: VladimirMangos
--HG-- branch : trunk
This commit is contained in:
+1
-5
@@ -1612,11 +1612,7 @@ bool ChatHandler::HandleCooldownCommand(const char* args)
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return false;
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return false;
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}
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}
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WorldPacket data( SMSG_CLEAR_COOLDOWN, (4+8) );
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target->RemoveSpellCooldown(spell_id,true);
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data << uint32(spell_id);
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data << uint64(target->GetGUID());
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target->GetSession()->SendPacket(&data);
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target->RemoveSpellCooldown(spell_id);
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PSendSysMessage(LANG_REMOVE_COOLDOWN, spell_id, target==m_session->GetPlayer() ? GetMangosString(LANG_YOU) : tNameLink.c_str());
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PSendSysMessage(LANG_REMOVE_COOLDOWN, spell_id, target==m_session->GetPlayer() ? GetMangosString(LANG_YOU) : tNameLink.c_str());
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}
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}
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return true;
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return true;
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@@ -3289,6 +3289,20 @@ void Player::removeSpell(uint32 spell_id, bool disabled, bool update_action_bar_
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}
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}
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}
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}
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void Player::RemoveSpellCooldown( uint32 spell_id, bool update /* = false */ )
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{
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m_spellCooldowns.erase(spell_id);
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if(update)
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{
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WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8));
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data << uint32(spell_id);
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data << uint64(GetGUID());
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SendDirectMessage(&data);
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}
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}
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void Player::RemoveArenaSpellCooldowns()
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void Player::RemoveArenaSpellCooldowns()
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{
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{
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// remove cooldowns on spells that has < 15 min CD
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// remove cooldowns on spells that has < 15 min CD
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+1
-1
@@ -1384,7 +1384,7 @@ class TRINITY_DLL_SPEC Player : public Unit
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void AddSpellCooldown(uint32 spell_id, uint32 itemid, time_t end_time);
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void AddSpellCooldown(uint32 spell_id, uint32 itemid, time_t end_time);
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void SendCooldownEvent(SpellEntry const *spellInfo, uint32 itemId = 0, Spell* spell = NULL);
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void SendCooldownEvent(SpellEntry const *spellInfo, uint32 itemId = 0, Spell* spell = NULL);
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void ProhibitSpellScholl(SpellSchoolMask idSchoolMask, uint32 unTimeMs );
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void ProhibitSpellScholl(SpellSchoolMask idSchoolMask, uint32 unTimeMs );
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void RemoveSpellCooldown(uint32 spell_id) { m_spellCooldowns.erase(spell_id); }
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void RemoveSpellCooldown(uint32 spell_id, bool update = false);
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void RemoveArenaSpellCooldowns();
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void RemoveArenaSpellCooldowns();
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void RemoveAllSpellCooldown();
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void RemoveAllSpellCooldown();
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void _LoadSpellCooldowns(QueryResult *result);
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void _LoadSpellCooldowns(QueryResult *result);
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+1
-9
@@ -585,15 +585,7 @@ void Spell::FillTargetMap()
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{
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{
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// clear cooldown at fail
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// clear cooldown at fail
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if(m_caster->GetTypeId()==TYPEID_PLAYER)
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if(m_caster->GetTypeId()==TYPEID_PLAYER)
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{
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((Player*)m_caster)->RemoveSpellCooldown(m_spellInfo->Id,true);
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((Player*)m_caster)->RemoveSpellCooldown(m_spellInfo->Id);
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WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8));
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data << uint32(m_spellInfo->Id);
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data << uint64(m_caster->GetGUID());
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((Player*)m_caster)->GetSession()->SendPacket(&data);
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}
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SendCastResult(SPELL_FAILED_NO_EDIBLE_CORPSES);
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SendCastResult(SPELL_FAILED_NO_EDIBLE_CORPSES);
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finish(false);
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finish(false);
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}
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}
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@@ -1323,12 +1323,7 @@ void Spell::EffectDummy(uint32 i)
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(GetSpellSchoolMask(spellInfo) & SPELL_SCHOOL_MASK_FROST) &&
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(GetSpellSchoolMask(spellInfo) & SPELL_SCHOOL_MASK_FROST) &&
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spellInfo->Id != 11958 && GetSpellRecoveryTime(spellInfo) > 0 )
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spellInfo->Id != 11958 && GetSpellRecoveryTime(spellInfo) > 0 )
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{
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{
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((Player*)m_caster)->RemoveSpellCooldown(classspell);
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((Player*)m_caster)->RemoveSpellCooldown(classspell,true);
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WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8));
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data << uint32(classspell);
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data << uint64(m_caster->GetGUID());
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((Player*)m_caster)->GetSession()->SendPacket(&data);
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}
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}
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}
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}
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return;
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return;
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@@ -1579,14 +1574,7 @@ void Spell::EffectDummy(uint32 i)
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(classspell);
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(classspell);
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if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && (spellInfo->SpellFamilyFlags[1] & 0x00000240 || spellInfo->SpellFamilyFlags[0] & 0x00000860))
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if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && (spellInfo->SpellFamilyFlags[1] & 0x00000240 || spellInfo->SpellFamilyFlags[0] & 0x00000860))
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{
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((Player*)m_caster)->RemoveSpellCooldown(classspell,true);
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((Player*)m_caster)->RemoveSpellCooldown(classspell);
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WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8));
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data << uint32(classspell);
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data << uint64(m_caster->GetGUID());
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((Player*)m_caster)->GetSession()->SendPacket(&data);
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}
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}
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}
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return;
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return;
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}
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}
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@@ -1613,14 +1601,7 @@ void Spell::EffectDummy(uint32 i)
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(classspell);
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(classspell);
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if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER && spellInfo->Id != 23989 && GetSpellRecoveryTime(spellInfo) > 0 )
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if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER && spellInfo->Id != 23989 && GetSpellRecoveryTime(spellInfo) > 0 )
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{
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((Player*)m_caster)->RemoveSpellCooldown(classspell,true);
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((Player*)m_caster)->RemoveSpellCooldown(classspell);
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WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8));
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data << uint32(classspell);
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data << uint64(m_caster->GetGUID());
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((Player*)m_caster)->GetSession()->SendPacket(&data);
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}
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}
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}
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return;
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return;
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}
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}
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@@ -1715,17 +1696,8 @@ void Spell::EffectDummy(uint32 i)
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// non-standard cast requirement check
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// non-standard cast requirement check
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if (!unitTarget || unitTarget->getAttackers().empty())
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if (!unitTarget || unitTarget->getAttackers().empty())
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{
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{
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// clear cooldown at fail
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if(m_caster->GetTypeId()==TYPEID_PLAYER)
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if(m_caster->GetTypeId()==TYPEID_PLAYER)
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{
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((Player*)m_caster)->RemoveSpellCooldown(m_spellInfo->Id,true);
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((Player*)m_caster)->RemoveSpellCooldown(m_spellInfo->Id);
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WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8));
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data << uint32(m_spellInfo->Id);
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data << uint64(m_caster->GetGUID());
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((Player*)m_caster)->GetSession()->SendPacket(&data);
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}
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SendCastResult(SPELL_FAILED_TARGET_AFFECTING_COMBAT);
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SendCastResult(SPELL_FAILED_TARGET_AFFECTING_COMBAT);
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return;
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return;
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}
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}
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