*Fix build.
--HG-- branch : trunk
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+3
-3
@@ -1102,10 +1102,10 @@ bool Map::UnloadGrid(const uint32 &x, const uint32 &y, bool unloadAll)
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else
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RemoveAllObjectsInRemoveList();
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assert(grid.NoWorldObjectInGrid());
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//assert(grid.NoWorldObjectInGrid());
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unloader.UnloadN();
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assert(grid.NoWorldObjectInGrid());
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assert(grid.NoGridObjectInGrid());
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//assert(grid.NoWorldObjectInGrid());
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//assert(grid.NoGridObjectInGrid());
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delete grid;
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setNGrid(NULL, x, y);
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}
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