[8031] Move player update code to Map::Update. Author: Ambal
--HG-- branch : trunk
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@@ -201,7 +201,6 @@ class MANGOS_DLL_DECL ObjectAccessor : public MaNGOS::Singleton<ObjectAccessor,
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}
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void Update(uint32 diff);
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void UpdatePlayers(uint32 diff);
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Corpse* GetCorpseForPlayerGUID(uint64 guid);
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void RemoveCorpse(Corpse *corpse);
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