diff --git a/src/game/Player.cpp b/src/game/Player.cpp index a02190d4b6..cdc9a87e1a 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -1758,7 +1758,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati else { if(getClass() == CLASS_DEATH_KNIGHT && GetMapId() == 609 && !isGameMaster() - && !IsActiveQuest(13188) && !IsActiveQuest(13189)) + && !IsActiveQuest(13165)) return false; // far teleport to another map