[svn] Remove isVisible function. Check stealth and invisible in canAttack();
Use new remove aura by interrupt flag function. --HG-- branch : trunk
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@@ -16546,7 +16546,7 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, uint32 mount_i
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ModifyMoney(-(int32)totalcost);
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// prevent stealth flight
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RemoveInterruptableAura(AURA_INTERRUPT_FLAG_STEALTH);
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RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_STEALTH);
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WorldPacket data(SMSG_ACTIVATETAXIREPLY, 4);
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data << uint32(ERR_TAXIOK);
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