Core/Commands: Localized npc name for commands .npc say, .npc yell, .npc whisper
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@@ -1330,7 +1330,7 @@ void Unit::DealMeleeDamage(CalcDamageInfo *damageInfo, bool durabilityLoss)
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return;
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// Hmmmm dont like this emotes client must by self do all animations
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if (damageInfo->HitInfo&HITINFO_CRITICALHIT)
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if (damageInfo->HitInfo & HITINFO_CRITICALHIT)
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pVictim->HandleEmoteCommand(EMOTE_ONESHOT_WOUNDCRITICAL);
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if (damageInfo->blocked_amount && damageInfo->TargetState != VICTIMSTATE_BLOCKS)
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pVictim->HandleEmoteCommand(EMOTE_ONESHOT_PARRYSHIELD);
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